http://dbd.game/killswitch
Abandon after 2 downs Is too lenient could we tone it down.
I'm a survivor main but this abandon option is too lenient, I remember when It was first brought in I thought it was a bug. Unlike other abandon options it comes up during normal gameplay too frequently. I see the abandon option for the 2 downs basically every play session in situations where there is no reason to be giving it to me.
I understand why its there, to prevent people from getting stood on by the killer and just go up and down until you bleed out but we should at least make the down requirement more so its not coming up during normal gameplay.
I remember arguing in a thread that people cant abuse it too go next which I still think is true if the killer does not slug the person intentionally trying to go next and instead picks them up but i'm more worried about how this just proxs during normal gameplay. (eg. defending pallet saves and flashlight saves only to have that person be picked up by their team and if you down them again they can abandon)
Comments
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Absolutely not until the AI killer bot problem is solved!
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The killer hack bots will just down everyone tho. Abaddon option when everyone is down I do not want to remove.
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That's just how one of the bots work. There are different variants and you can set your own goals. Slug 2, hook 2. Slug 3 ignore one etc.. I play against the bots pretty often, I've visited their store..
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If there is such a thing as killer bots you'd have to ask yourself why, clearly the killer experience is so bad people are feeling the need to bot the roll in protest if that is indeed happening which is a BHVR issue, one for not addressing community concerns surrounding the killer roll specifically the M1 killers and two, for not finding solutions to bring down these sites, I too have faced many hackers and it isn't fun.
On the topic of abandon features, I agree, they're destroying the experience as a killer, like if I wanted to mori a bot I'd just play tutorial or offline, the abandon option should be completely removed in my opinion and the ability to leave a game should also be outright removed, if players find another way to exit the game prematurely they catch a full one day ban which compounds, one day, three days, seven days, fourteen days and a month.
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Okay, let's remove the abandon thing and give everyone base kit unbreakable..
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Thats not how it works though.
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When I started playing DBD the point of the game was to get three survivors out of the game and if you managed to catch the last one you get the mori on them, now the mori is essentially useless and I can get the same experience on bots in offline mode both of which feel unfulfilling, I get the abandon thing pop up when two survivors go down sometimes it's like how is that fun for me as a survivor and how is that fun for killer players? It isn't, your whining about hackers which are few and far between enabled this option and is ruining the experience of both survivor players and killer players and is clearly far too frequent for you to say otherwise. You legit have perks where you can pick yourself up, you legit have boons where you can pick yourself up, no offense you just sound like whiny crybaby that isn't properly preparing for specific scenarios.
If the bots are that much of an issue, find and SWF and all of you run unbreakable plus the boon that lets you pick yourself up, then you'll never have to worry about slugging again, but no instead you want the option to prematurely leave a game when the game isn't suiting your specific playstyle and that isn't something that should have ever been brought into the game because then as people rightfully point out, killers should have the option to leave when exit gates are powered to avoid survivors holding the game hostage at exit gates while t-bagging which is consistently happening and yet when we throw out this idea you cry harder complaining you don't get to hold the game hostage and t-bag at exit gates wasting players time, it's only an issue when it happens to you apparently.
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I think its necessary for annoying singularitys or coulrophobia sluggers. they can have fun bleeding out bots.
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I don't want to see the same animation playing again and again, moris are really boring once you've seen them twice. I don't even wanna watch them when I play killer. I'd sooner hook the last survivor.
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Im sorry what do you mean because it is how the system works.
You get slugged once and if you are picked up by team, if you go down again you get the abandon option, had a game before posting this where killer slugged me at pallet (which was correct thing to do or he would of just got stunned when he picked me up) and I got up without the killer picking me up, then the next time I got downed I get the abandon option.
I just think It should be 3 or 4 downs not essentially one down without pick up, I just think abandon options should not be popping up in the middle of normal gameplay.1