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An easy buff to Play with your Food

Play with your food isn't used that much because the reward doesn't really outweigh the cost, and survivors can figure out you have it. The buff that you can give play with your food to make it a more viable perk is you lose your tokens when you successfully hit a survivor instead of every offensive action.

Comments

  • HatCreature
    HatCreature Member Posts: 3,298
    edited January 2019

    This makes much more sense, you can swing into a pallet and miss then lose your stack, you can swing and miss and lose your valuable stack, that's not fair. But if you hit your target and lose your stack it's the same thing but the reward is actually there, it's a fair exchange, lose your ultra speed for a succesful hit. And this would work even better with Save The Best For Last, you lose movement speed but gain attack cooldown, a match made perfect. You get this from Space Coconut?

  • SpacingLlamas
    SpacingLlamas Member Posts: 602
    Make it similar to STBFL, and have it so hitting your obsession takes away 1 token or maybe all your tokens. Everything else with PWYF will stay the same. Easy simple fix and make the perk better or even usable
  • NoShinyPony
    NoShinyPony Member Posts: 4,570

    @EntityDispleased said:
    SpacingLlamas said:

    Make it similar to STBFL, and have it so hitting your obsession takes away 1 token or maybe all your tokens. Everything else with PWYF will stay the same. Easy simple fix and make the perk better or even usable

    That would make it waaaaay too strong. You'll be shitting on all 3 non-obsession survivors with 125-130% speed and then coming back to the obsession to beat their ass effortlessly.

    This. You'll get downed super quick without really having any chance to escape.
    PWYF is a perk for Tombstone Michael.

  • DocFabron
    DocFabron Member Posts: 2,410
    I like your idea, OP.  I might actually use it if it were like this!
  • SpacingLlamas
    SpacingLlamas Member Posts: 602
    What if you got a token for 2.5%, still totalling up to 15%. So 6 tokens total. Would have to chase the obsession for longer wasting more time. Still might be too strong though.EntityDispleased said:
    Make it similar to STBFL, and have it so hitting your obsession takes away 1 token or maybe all your tokens. Everything else with PWYF will stay the same. Easy simple fix and make the perk better or even usable
    That would make it waaaaay too strong. You'll be shitting on all 3 non-obsession survivors with 125-130% speed and then coming back to the obsession to beat their ass effortlessly.

  • Tru3Lemon
    Tru3Lemon Member Posts: 1,358
    edited January 2019

    why ppl want buff on that perk its good if you miss the attack its kinda youre fault plus you have bloodlust combine with it its like billy using chainsaw or myers with infinite tier 3

  • Hoodied
    Hoodied Member Posts: 13,022

    @browalker15 said:
    Play with your food isn't used that much because the reward doesn't really outweigh the cost, and survivors can figure out you have it. The buff that you can give play with your food to make it a more viable perk is you lose your tokens when you successfully hit a survivor instead of every offensive action.

    Use it on wraith and come back

  • hat_sh0t
    hat_sh0t Member Posts: 7

    The perk is useless most of the time, so any buff could be tried. One of these for example:

    • lose stack(s) only when hitting or attacking obsession, but nerf speed to 2/3/4%, so it doesn't become too powerful
    • lose stack only when hitting or even only when downing a survivor
    • make 6 stacks giving 1/1.5/2% speed and not losing any when offensive action done (I'm not sure how this perk works, it gains stacks only when the obsession is lost for a few seconds, right? So it would require a long time to get all stacks)

    Perks like BBQ and Chili and Hex Ruin are extremely powerful, PWYF wouldn't even reach that power with these kinds of buffs.