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Unknown is better! But it still needs more!

Rickprado
Rickprado Member Posts: 1,057

Hi! Hope everyone is doing fine!

I'm currently testing the Unknown after the buffs and he feels much better to play as! I've thought the buffs wouldn't be noticeable, but they are.

The buffer on Weakened dispell reduced to 0,75s makes real difference - its funny how now bots are better than some players at dispelling, since they can run looking completely backward without hitting their faces in the wall. Maybe a 0.5s buffer would be the perfect number so you can easily dispell weakened when you have line of sight without being too punitive for the Unknown.

Unknown UVX cooldown is too big, i believe. Its CD still feels too long for a power that you need to hit twice to damage a health state and have such a small window to hit. Maybe a 5.5s or even 5s CD would be great for him!

Also, the Weakened could be pushed to 11s, so there would exist room for trick shots and some other plays that requires more aiming and patience.

He feels so much better to play as! Hope you guys keep improving this killer!

Thanks for the attention!

Comments

  • vol4r
    vol4r Member Posts: 1,078

    Its perfect as it is.

    We should not overbuff the killers.

    He is in really good state now.

  • terumisan
    terumisan Member Posts: 2,429

    i mean he's still terrible so your changes is probably what he needs

  • Rickprado
    Rickprado Member Posts: 1,057

    I disagree. He still feels pretty punitive and his UVX cooldown still feels big, specially considering how easy it is to dodge the UVX and how you need to hit twice in a row to do damage.

    Maybe with other small tweaks he will feel better than he currently is.

  • AGM
    AGM Member Posts: 920

    I think he's in a much better place now, but have any of you played AGAINST the new changes? I'm glad Unknown players are feelin' good about it, and I just want survivors to be able to have as much fun as the killer would, so I'm curious what they think.

    I've only gone against him once since the update. He didn't feel oppressive that's for sure, but you REALLY feel that grace period decrease when trying to dispel Weakened, doubly so if you're being chased. If they change him more in the future I'd recommend avoiding making the grace period any shorter.

  • 100PercentBPMain
    100PercentBPMain Member Posts: 3,555

    he needs a 16m terror radius how can you be the Unknown if by basekit all your shots are known?

  • Abbzy
    Abbzy Member Posts: 3,366
    edited May 9

    The buffs were very minor, the buffer went from 1,25 second to 0,75 seconds and his cooldown went from 7 seconds to 6,25 seconds.

    I dont know if this is very big buff in your eyes but this is compareable to ghostface buffs as total in 9.6.1 patch (2 seconds lower cooldown and crouch movement speed is 4 m/s) only difference is that ghostface is worse killer.

    These buffs were very minor and didnt change much, it may feel better but its not that big same with bubba.

    So we devs made buffer to remove his uvx smaller by 0,5 seconds and made his cooldown 0.75 seconds lower, thats very small especialy cooldown buff like I get buffer but cooldown not even a second? I mentioned before these numbers look like they were calculated by AI, still not enough he went from harmless to less harmless still harmless against good loopers.

  • GentlemanFridge
    GentlemanFridge Member Posts: 6,646

    Meh. He barely needed changes to begin with, imo.

    Slight buffs are nice, but I don’t need my main to power creep anyone.