2v8 Pyramid Head needs Help
No joke nobody is playing Pyramid Head in 2v8 anymore which I kinda get he can't keep up just like Slinger and Ghostface why pick pyramid head when Meta Oni is way stronger Pyramid head needs some buffs so he can be viable
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That's because survivors wants killers in 2 vs 8 they can loop and bully. so they can trash talk in the end game. That's why he's there for. ghost face ain't bad if you use him right.
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Agree - there’s no reason to pick P-head in 2v8 unless you’re ok with getting stomped. Hopefully he will get some buffs like Nemesis did to make him more viable.
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I.. I.. don't think I ever saw him once...?
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Pyramid Head's projectile needs to be faster and he himself shouldn't be this clunky overall, not just in 2v8.
For 2v8, since every time you try to use his m2 survivors hold W to another loop that's 2m away, i propose wider projectile and less cooldown for shooting it.
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This is no different to regular 1 v 4. Why play trapper when people can play blight? Why play PH when people can play oni? Both modes there are killers that just can't keep up with the pace of the game, too slow to traverse the map which is why we have repetitive matches with the same killers over and over, it's why people DC or go next so fast which ruins it for all survivors in the match. That's dbd for you.
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escapist makes this killer completely pointless. Nemesis is kinda pointless too, but his 4 zombies act as slowdown that Escapists can't just ignore and pre run from.
there's a reason I crash out and ask for Ghoul in 2v8 this class is single handedly warping the entire game mode.
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Honestly this a lot, i think the mode balance would go a long way if escapist wasn't just a free sprint burst every 20 seconds. With the way the gens are balanced, if you chase the person that sprint bursted away, you just lose.
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I've seen him once so far this iteration of 2v8, and I've played A LOT of it this time around.
He's very unpopular, and it's not hard to see why. No mobility, mediocre chase power, and his cages just aren't unique in 2v8 considering hooks have been replaced with them by default.
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I definitely think the punishment of the damned needs the Velocity to be faster it's very slow and reactable also needs shorter miss cooldowns it's very punishing for missing
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