When will twins get addressed as the most unhealthy killer in the game.

Royval
Royval Member Posts: 1,376

Slug, Slug, Slug. Only killer I’ve seen in games where my actual friends just want to insta dc. Make it so Victor can’t see blood pools anymore in power. Or make it so he can only put players into deep wound. You don’t play against Twins often but when you do it’s an horrible aggravating experience.

Comments

  • pidgeon
    pidgeon Member Posts: 407

    Tracking with Viktor is near impossible with the amount of bugs in the game, (Viktor shivers when thinking of stairs) no need to nerf it more. My personal idea for twins changes is to make it so when Viktor downs a survivor he latches onto them and has to be pulled off, before the survivor can start recovering/be fully healed. This change allows The Twins to reach the survivor from across the map and they end up keeping majority of their strength aside from the four man slugs which nobody thinks is fun.

  • Blueberry
    Blueberry Member Posts: 14,608

    Twins does need improvements and bug fixes. However, there's nothing inherently wrong with slugging.

  • HexSlugged
    HexSlugged Member Posts: 147

    twins is fine. whether you like it or not slugging is part of her kit and its fine. if survs made better plays they wouldnt get slugged so much. twins is one of my mains and the only time im team slugging is when survs make dumb plays and throw themselves into that situation.

  • Chrarcq
    Chrarcq Member Posts: 190

    There's not much they can do about it aside from reworking the killer from the ground-up, which they never will.

  • esarraf
    esarraf Member Posts: 156

    Actually all they would have to do is lower the amount of time it takes to kill victor when you are stuck in a locker.

  • Chrarcq
    Chrarcq Member Posts: 190
    edited June 15

    Any half competent Twins player won't send Vic across the map unless they're proxy camping a hooked survivor. The locker cooldown would need to be reduced to like a few mere seconds in order to have a major impact.

  • Brimp
    Brimp Member Posts: 3,711
    edited June 15

    "Or make it so he can only put players into deep wound" and what would the compensation be? Because Twins is literally MEANT to be a snowball killer and removing the snowball aspect just makes them bad. Not to mention if Twins is that much of a struggle… walking in pairs with wglf…

  • Royval
    Royval Member Posts: 1,376

    there isn’t anything wrong with slugging but the playstyle of Twins is horrible to face. Most players I play with hate the killer.

  • Blueberry
    Blueberry Member Posts: 14,608

    Why is that? I don't see any flaw in their design other then they should make picking up quicker.

  • Abbzy
    Abbzy Member Posts: 3,678

    Easy fix is to bring one antislug and you are safe like conviction or WGLF or plot twist and you can not only counter twins but many other killers.

    Problem I see is majority of survivors run only antitunnel protection mostly stucked plus some perks to extenf chases and I see way less healing perks nowdays.

    Twins are killer designed around slugging the main reason they dont hook is because victor usualy downd someone across the whole or the half of the map and before charlotte can get there that survivor is either up or crawled away.

    Last twins I faced werent that great it was 3 man out easily, not all of them are so great.

  • Rokku_Rorru
    Rokku_Rorru Member Posts: 3,661

    they could just implement anti-slug for her specifically like as her unique mechanic maybe an item or something like singularity, but if you get slugged too many times you can be mori'd.

    But I agree with both sides of the arguement, I feel she could be made funner to play but also not so effective at slugging