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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Ruin is a necessary evil and kicking a gen is grabo.

I sometime hate this perk, arguably all but two killers need it. Which are the nurse and the hillbilly. With weaker killers gens pop left and right without it. There is nothing I hate more then seeing my totem spawn next to a gen. And this is more of common thing with old maps as well. As of right now there is no incentive to kick gens. Unless you just hooked someone, you have perks for gens or it's about 90%. Its better to find someone down them and hook or slug if necessary than to waste time kicking a gen that's 23%. Right now it takes 1/4 of a second to remove 1 second of survivors work. It's 80 seconds on a gen for to pop. No tool box, no team mate and not great skill checks. And if a killer was to kick a gen that would was 99% it would take about 4 minutes to get it back to zero. Why is this a thing? This would be a nice buff to killers in general. Instead of nerfing surivors, Keep survivors on there toes.

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