Legion Update = May as well delete him from the game
It's literally LOL worthy.
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I wonder if this Deep Wounds timer nerf will apply to ALL killers....of course it will....
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It's not that bad. Obviously not being able to see the Deep Wound timer is #########, as is the fact that the Legion no longer sees blood, but with 115%, you can Feral Frenzy, hit, chase, and down. My main issues are the fact that the timer no longer goes down while in the killer's TR (GG TR builds) and while mending (this was ######### when introduced and remains ######### now), as well as Feral Frenzy just going away if you miss a single attack (which is very easy due to the high movement speed).
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@Orion I agree with the losing ALL of your power for a missed attack. Even if they just stuned you for a missed attack, but let you go back into frenzy it would be a little better, but we'll see how it goes in the next few weeks.
I however disagree with the problem of the TR. Id much rather it stop while in the TR period, than have people moonwalking to circumvent the previous timer pause.
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Rip monitor & abuse on them.
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I'm sure his power stun cooldown add-ons will be nerfed...if not, they soon will be after this goes live.
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Good, no one will miss him.
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this change is better for survivors; but this whole frenzy hitting, mending thing is just annoying and it will still be annoying cause that part doesnt change. it's just a stupid killer gameplay wise to play against.
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@se05239 I believe not_queen just stated in another thread that she believes the new addon reworks will allow you do do so, just not base frenzy.
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Assuming survivors still split up vs Legion:
As base Legion, his power lets you get your "free hit," forces you to take a stun regardless of your next action, and forces you to continue the chase as an M1 115% killer to get the down?
Riveting gameplay.
Also, BT Buff 100% confirmed.
*hands out pillows*
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Legion will be better now. I already used his power as a free hit and then I’d close the gap with my cooldown add-ons. Just learn to M1.
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You think the cooldown add-ons are going to remain untouched at 115% MS?
If they are, they'll be nerfed shortly thereafter.
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