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Perks that will need to be Reworked for End Game

No_Cluie_Louis
No_Cluie_Louis Member Posts: 1,093
edited April 2019 in General Discussions

These are the end game perks that i believe will either be too strong in endgame collapse, have potential to work better with it, or won't work at all due to its introduction. Tell me if i missed any.

*NOED (too strong)

*Blood Warden (too strong)

*Rancour (too strong) EDIT: Rancour wouldn't be too strong, could just be reworked

*Dark Sense (could work better eg. activates when we enter endgame not after last gen)

*Bitter Murmur (could work better eg. activates when we enter endgame not after last gen)

*Hope (could work better eg. last all of endgame)

*Wake Up (could be made better but no idea how)

*Remember me (could be made better but no idea how)

*Left behind (Doesn't work anymore)


EDIT: Also adrenaline could be looked at too


Also not a perk but reverse bear trap will be incredibly OP

Post edited by No_Cluie_Louis on

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