Make ruin standard
Games without Ruin are wayy to quick. The only two killers acceptable to play without ruin are Billy and Nurse. Everyone else requires Ruin. Just make it standard to balance things out.
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Won't happen we are doomed to forever have 5 minute matches.
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Totems are a secondary objective because NOED exists so BHVR just needs to add more powerful killer perks that activate once the exit gates are powered just like NOED does. Maybe something like, "you can kill any survivor" etc.
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Or a flat nerf to gen repair speed. I think we all agreed no ruin = game over way too quick
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increase required repair time. rework ruin. it would be fine. the is problem a game with repair speed decreased (or time increased) AND ruin as it is today.
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It's amazing you say that yet killers don't come her and whine when they 4k in under 2 minutes with or without Ruin.
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@powerbats because that's the survivors fault not the killer doing good. Marth and depip squad proved this. Tyde has proved this. Tru3 has proved this.
Its common knowledge all wins and losss are dictated by survivors alone and gen speeds
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Wouldnt making "ruin baseline" simply translate into reducing/removing/asjusting bonus progression caused by skillchecks?
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Ruin being base would be awful, They need to adjust gen speeds.
3 people on a gen while one person runs the killer takes 33 seconds, add some toolboxes or prove thyself and you can get it done much faster.
If everybody spreads out and is on a generator each, they can be done in 3 minutes if one person can keep the killer busy for that long.
There's a huge imbalance in how fast the survivor objective can be done compared to the killer, which would be to chase, down, and hook everybody ideally 3 times.
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Oh please you just lost any credibility yet again, Marth and the depip squad are in the top 1% of players worldwide. Also @ScottJund managed to do just fine against them and oh by the way they lost the tournament against equally skilled competition.
Tyde and Tru have also failed miserably and played horribly during matches and blamed it on survivors. It was obvious from their videos they played like rank 20's but you fan club people lap it up.
Oh and if survivors dictate things why isn't Marth and Tyde and all the other top tier killers losing more often? Oh wait it's not that at all it's the fact YOU'RE NOT THAT GOOD the same as all the other complainers on here.
Umbara_Bug regularly 4k's, Marth same, Tyde same, Tru same, Monto same, Angry Pug same, Svrenken same. I could go on listing killers that regularly 4k even with perkless Freddy including quite a few here.
But the fact is you'll just say but survivors are op wah wah insert all the usual insults and excuses here that're as worthless as your argument. If all you can do is use that same disproven nonsense of the depip experiments that're vastly outdated.
It just proves you're still not worth debating because the problem has been and will always be your lack of skill and refusal to adapt. Oh and by the way history wants you back with the rest of the neanderthals that couldn't adapt.
Although they had an excuse they couldn't not by choice but by evolutionary limitations adapt and evolve. You and the rest on here have chosen to deliberately not adapt and evolve.
The below describes your issue quite clearly.
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Ruin is another bandai fix for gen rush ppl this devs work like thus dont you see it?Another isue like surv tab broken gen and stop regres = overcharge.And soo on many more .At least i got time to set traps as traper when i take ruin.
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Spirit,Hag,Huntress and maybe Plague say hi.
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I feel sorry for the new killers...
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Hillbilly and nurse. Hello? Only the two mobile killers.
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Ehm...Spirit and Hag are mobile killers ,hello ?
And Plague can stop genrushing and end chases quickly.
Huntress can also end chases quickly .
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Hag and Plague must to waste time to do something with their powers.
Literally huntress, spirit, plague and hag cannot stop gen rush. Their powers are only meant for chases not to slow the game down.
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Thecnically speaking if you end chase quickly you have more time to patrol gens.
And Hag and Plague do not have to waste time to activate their powers,Idk what you're talking about.
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No, just apply pressure, I can do very well without ruin..
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Yep, because you only get bp when you hit the great one
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Their waste some second using their power but that for stop the GEN RUSH
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lol
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Dumbest thing I've heard for a while.
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A lot do because they can't handle NOT 4k'ing. Because 4k every game is bALanCeD.
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@powerbats i 4k majority of my matches but sure i guess i'm just bad.
You can 4k all the time and still realize the opponents are OP. You even listed people that 4k regularly and still say survivors are the power role.
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@powerbats honestly based on Tru3’s PS4 rank 20 nurse video it was clear he doesn’t play very well.
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@TreemanXD Nurse on ps4 is super difficult to be fair. Most people can't play ps4 nurse.
We need more frames and sensitivity in console land before we can judge console nurses.
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@Bbbrian2013 I don’t think she is as bad as some people say but she is definitely harder.
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My point is some on here killer side use them as an example when it fits their agenda like with what you said. (not saying you're doing that intentionally but others definitely.) But if I bring up a top streamer like say @ScottJund etc who says the opposite it gets dismissed. (because it doesn't fit the agenda those same killer mains put forth).
Are survivors still on the strong side yes but the killer mains on here need to stop making excuses non stop and accept that it's them quite often that's the problem. Tru and Tyde can both play like rank 20's on killers other than nurse and yet still blame it on the survivors.
It doesn't matter that they played absolutely horribly and so did the survivor they just absolutely sucked. It's always the survivors are too op or the games broken etc the same as all the excuses that get used on here by quite a few.
The same is true for some of the survivors on here who claim killers are op, broken the nerfs are too much etc etc. If someone's new to the game they don't know how to play properly yet on either side.
But when they come here what do they see, the same biased and entitled group that refuses to get better and or adapt spewing the same nonsense. There are some killers and survivors here who'll gladly offer pointers only to have said jerks poison the well so to speak.
Now while console is more unforgiving there's definitely some really great Nurses on consoles who took the time to master her. Once dedicated servers come out consoles should see some improvements in optimization hopefully.
I played a high ranked killer who's always a toxic jerkbag earlier who was on a Doctor running DH/TOTH/Ruin/Surveillance. He got less points at the end of the match than 3 of us even with Distressing.
We also all made it out despite him hard camping 1st 1 person with gates powered thena 2nd both near the same exit gate and his Ruin totem. I killed his toth totem and while he tunneled me someone got his DH totem.
He got 2 hooks total the entire match and was so focused on protecting his hex totems he got like 9 hits in total the entire match. He usually post game says ez but this time it was a full solo lobby of ppl who've faced him before.
Had he gone for hooks more instead of simply spamming shock therapy he'd have gotten way more of us. But like some killers he had tunnel vision to the extreme and damaged gens like 5x only.
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If majority of killer's use ruin then it is a standed perk just like self care is standed for most survivors
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I'd rather see pgtw changed to remove the hook condition. To me that would have a bigger effect. Also maybe there could be killer offerings to slow repair speed.
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If Ruin was standard you can say goodbye to new players. It's probably been goodbye to new players anyway, but there should be something between Ruin and...no ruin.
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Exactly. If ruin is meant to have survivors hitting greats every time, then ruin might as well simply nullify great skill-check bonuses.
If ruin is meant to be missed, then it might as well always be that way, in an unpreventable (and preferably in consistent?) manner.
All ruin does now is worsen the skill-gap which is already worse for survivors at lower ranks.
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"requires" is a strong word, what are you implying it's required for?
Whatever you're implying it's required for would then become baseline and would become the expected standard for every match. Would that standard be acceptable from both Killer & Survivor PoV?
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What games are these then. The ones where ruin goes bye bye in the first minute.
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