The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Grabs better be fixed with this next update

At this point there is no excuse for the devs to have not fixed the grab animation yet. We have an entire rework for legion being done, potential rework for pig and some perks, and an entire new endgame (collapse). So there is absolutely no reason for the grab animation to still be bugged. If it is I'm just gonna assume the devs are intentionally leaving it like that or are just purposefully ignoring it.

Comments

  • Andreyu44
    Andreyu44 Member Posts: 1,527

    A lot of stuff is on the way, Im sure after dedicated servers they will be free to work on bugs.

    They are working hard recently,so I suggest to be patient

  • se05239
    se05239 Member Posts: 3,919

    Such optimism. We've already seen that they're prioritizing them cosmetics before anything else. Stuff like constant disconnection from survivors (and killers) and infinite loading screens and loading crashes.

    The Store needs fodder for the cattle to feast on.

  • Trotfoxx
    Trotfoxx Member Posts: 105

    Perhaps the reason to not working on that is that they were working on all the things you mentioned. So there's the reason you didn't find.

  • JawsIsTheNextKiller
    JawsIsTheNextKiller Member Posts: 3,367

    Crashes and infinite loading screens only affect PC players so I'm not sure how important it is to the devs.

    15fps master race!

  • Hoodied
    Hoodied Member Posts: 13,020

    Whats wrong with grabs?

  • JawsIsTheNextKiller
    JawsIsTheNextKiller Member Posts: 3,367

    Sometimes while you are grabbing, the animation changes and you do a normal hit instead.

  • Hoodied
    Hoodied Member Posts: 13,020

    Oh you mean Phantom Grab, thats only a great issue on Michael and Nurse

  • TheBean
    TheBean Member Posts: 2,320

    Well.... You do know what happens when you assume right?

  • Razorkiller
    Razorkiller Member Posts: 4

    This is more infuriating on hatch grabbing. On most situations for me it's either pallet, locker or hatch. Also, I thought this was a clientside issue? Where the game cannot decide who did it first and best ping does it first or opposite.

  • WatchBloodRain
    WatchBloodRain Member Posts: 175

    I did get grabbed twice in two days, window vault against trapper and hatch catch against wraith got caught because I was working on the gen for points right next to hatch

  • yeet
    yeet Member Posts: 1,832

    a killer issue getting fixed?

    lol ######### no way HAHAHAHA

  • JawsIsTheNextKiller
    JawsIsTheNextKiller Member Posts: 3,367

    Can't see it in the patch notes. Good call @yeet.

  • NoOne
    NoOne Member Posts: 42

    Bcs the team that is working on cosmetics should stop doing their job in order to get bugs fixed, right?

    Eh, so much logic. As if either of it has to do with each other.

  • Poweas
    Poweas Member Posts: 5,873

    Best thing is, those Spirit nerfs were intended yayyyy. Now mindgaming is a pain and garbage.

  • JawsIsTheNextKiller
    JawsIsTheNextKiller Member Posts: 3,367

    @NoOne - Yes they should go on strike!

  • Jplanas98
    Jplanas98 Member Posts: 532

    You express just how incompetent you believe the devs of this game are?