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PTB Pig changes
The Pig changes:
- The RBT timer now stops if the Survivor is within the Terror Radius, as opposed to when in a Chase.
This is ...... yeah, bulls**t.
Rly the borrowed timer(Deep wound) and this changes are not good.
The survivor can block the power, because he/she is in the terror radius.
The survivor get rewarded to be in the terror radius.
- RBTs only become active whenever a generator is completed. Inactive RBTs will no longer trigger when attempting to leave via an exit gate. *NOTE: Initiating the End Game Collapse will not complete generators, but will block them. This means that any inactive RBTs will remain inactive.
So, using the reverse beartraps in the end game collapse is needless.
Because they cant get active.
I dont like this change.
And I have a good reason.
You force the player for 1 playstyle.
Why should I play end game pig, if they can just go out with a reverse beartrap.
With this change you nerf endgame pig rly hard.
Conclusion:
You nerf endgame pig rly hard.
If you rly want this, then you must buff pig in another aspect.
Example:
https://forum.deadbydaylight.com/en/discussion/58341/my-pig-buff-idea-updated
Comments
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"Inactive RBTs will no longer trigger when attempting to leave via an exit gate."
Yeah I'm done playin....
This basically says they can leave the exit gates with a trap on their heads if it wasn't activated by a gen.. ######### this game.
4 -
about time they nerfed pig, need more variety at high ranks
4 -
There's high rank pigs? I don't remember pig with a chainsaw or able to teleport.
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Yeah, thats kinda sad.
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@PigMainBigBrain It sucks when the devs neuter low-tier killers because they had stronger than average end-games because of the "NEW AND IMPROVED" end-game they've created.
3 -
Time pressure for survivors?
Devs: "Nooooo."
4 -
Eez joke (I think).
1 -
yeah I was sarcastic 😥
3 -
Hahahahaha
2