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Pig got nerfed? lol Really? Why?

Member Posts: 1,148

Q

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  • Member Posts: 1,358
    edited April 2019

    Erm the only nerf she have now its that her traps wont work on the end game

  • Member Posts: 3,272

    The terror radius change isnt the problem.

    The first problem is that the traps (like certain perks) dont check for the gates powered condition additionally to the generator finished condition.

    The second and worst ######### bullshit the devs could ever do to her is that her inactive traps dont prevent escapes anymore. Its worse than myers running out of juice.


    Its like making hag unable to teleport once the gates are powered. Pig already suffered from having 2 bad abilities. Now in ptb onef those can also be made useless. Not to mention its the one that 3/4 of her addons modify.

  • Member Posts: 16,779

    The Change to Traps not working in TR has been reverted.

    And well, it is intended that a Pig Player uses the Traps during the game to slow the Survivors down and not in Endgame for easy Kills.

  • Member Posts: 1,463

    @Tru3Lemon

    Yh, and while survivors keep their second chance perks like MoM, DS, DH, etc; the only second chance she could have in a match is completely removed...

  • Member Posts: 1,148

    dont know her well but doesnt trap s timer start immediately?

  • Member Posts: 21,675

    If only. It starts when a generator is powered while the trap has been placed on the survivor. She's one of those killers whose power depends on the survivors.

  • Member Posts: 16,779

    @Slayer

    Right now: Traps either activate whenever a Gen is completed or are automatically activated when all 5 Gens are powered.

    In PTB, the latter is not the case anymore, so if a Trap is placed on a Survivors Head after the last Gen is activated, it will not activate. And with an inactive Trap, players can walk out of the Exit Gates.

  • Member Posts: 16,779

    It is.

    But the Devs stated that the intention is that Traps are used during the game to slow Survivors down and not saved until Endgame.

  • Member Posts: 3,272

    Thus neutering her from "slowing survivoes down the last phase of the game."

    Her power wasnt slowing survivors down when they still have to do generators. Her power was to slow them down. Fine difference, but this weakens her already limited weak ability even more

  • Member Posts: 16,779

    Well, you can have more Slowdown midgame. One person with a Trap, another one chased, means that two people are not on Gens at this point. Slug one or hook them, make it three.

    They were also considering buffing the Pig so that she can be/will be viable. I think they were talking about her Dash, which would be quite good, because her Dash and crouching in general is not that useful.

  • Member Posts: 60
    edited April 2019

    It's intended, but it definitely isn't a good choice. Not only is making her traps useless during the endgame a bad game design choice (she still has her power, she can still use it, but it literally doesn't do anything), but it completely denies any endgame playstyles, making her less versatile and less fun to play. Basically, it's as if the Trapper could place his traps during the endgame, but they didn't trigger when survivors step in them.

    Every other killer could still use their power in the endgame, except for the Pig, which isn't logical and also nerfs her a lot, which wasn't needed at all.

    A real logical change, in order not to make her OP in endgame, while still not nerfing her, would be stopping RBTs timer when the EGC is triggered and slowing down the EGC timer whenever a survivor has a trap on (the same thing that happens when a survivor gets downed or hooked), while still making the traps pop if survivors try escaping with them on.

    A lot of people suggested these changes instead of the ones made by the devs, and I think they'd be perfectly balanced.

  • Member Posts: 3,272

    Might be just my bias speaking, but i think her traps and egc arent interacting at all and dont warrant nerfs to her kit or special rulings. Well, thast was with the 3 minute timer, 2 could be theoretically a bit... Harsher on survis but we cant know because they already nerfed the traps.

    Afterall egc is just a timer for survivors to gtfo, most often triggered by other survivors.

  • Member Posts: 3,919

    @Slayer Her traps activate everytime a generator is finished but not when the End-Game is triggered. This means that every trap you use after the final generator has been repaired are all useless. Double so now when an inactivated trap doesn't stop survivors from escaping through the exit gates.

  • Member Posts: 1,148

    @Orion i didnt know that because you usually dont look for counters when killer is already so weak. Now i know that she s even more weak. She s the weakest killer in my book now. Leatherface is way better.

  • Member Posts: 236

    I played Pig a lot and it's very rare to kill Survivors with Her Reversed bear traps without the add-on that reduce the timer and applying pressure on the trapped survivor .


    But with the Stupid End-game collapse her power would have been too op and could be abused by killers .. catching several survivors placing traps and activiating end game .


    I'm against this whole end game thing it could've been something much simple to fix lingering survivors . But this brought more issues and can be abused by many killers not just the pig ... Hag , Trapper etc

  • Member Posts: 1,148
    edited April 2019

    How Pig could have been abuse it?Yes i read what you said but it doesnt make sense to me. If she catches several survivors how is it not survivors fault?

  • Member Posts: 12,871
    edited April 2019

    Alright, to anyone who thinks that these changes to the Pig's endgame are good (not for Pig, just in general), answer me this: Why would it not be a better idea to just outright pause the EGC timer as long as someone is wearing an RBT? Not slow it down. Pause it.

  • Member Posts: 3,893

    But endgame was always where it applied the most pressure.

    Whilst using it throughout the game was good to slow it down because you had no other objectives to patrol during endgame it mean that you could search your jigsaw boxes and the survivors weren't able to leave until it got it off.

    It's why Amanda had the best endgame with probably the only one be able to compete was Freddy if he was played right.


    Now if this new change it's taken off a lot of pressure that piggy can apply it's also limits the amount of freedom and strategies that The Killer can apply.

    Whilst survivors in comparison lose almost nothing in fact they even gain an easier time when going against the pig.

    A smart and actually logical change to compensate for the endgame timer would simply be to make bear traps slow it down in the same way that a hooked or down survivor would.

    What they simply did was remove a large portion of potential from pig and gave Amanda literally nothing in return

  • Member Posts: 1,154

    Pig was already incredibly powerful, easily S-Tier with Nurse (maybe even better than Nurse). It was about time that they nerf such a strong Killer, Survivors had NO CHANCE whatsoever to escape against her.

    The devs were aware of that FACT and therefore decided to nerf her - the right decision!

    Next step: Nerf Nurse, Billy, Spirit, Huntress and Hag because those Killers are also incredibly powerful and Survivors have no chance against them!

  • Member Posts: 1,154

    @GlassComet99

    Oh noOo! Please tell me, what gave it away?

    I always thought I would be a good Survivor main :-( damn

  • Member Posts: 236

    She is a Powerful killer and easy for her to Catch survivors especially now I just played against a Pig and Survivors disconnected and Suicided on the Hook . She doesn't feel like she received a nerf and Her Dash Attack Range Buff is pretty noticeable . And you ask me how could it be abused ? Pig players would be saving their traps to end game when the Game collapse activate . Just catch one survivor and place a trap on them . Wait for others and set traps onto them . Now they are up against two timers the trap one and the End game collapse timer . How is that fair ! I think it was a wise decision.but pig isn't the only one there's trapper and hag too. The end game collapse timer even was reduced from 3 minutes to 2 minutes and the Exit gate timer reverted to 20 seconds from 15. Lol you gotta be kidding me right with that Question .


    It's Really nothing to complain about if you can't hit Survivors now with that Long Dash attack then it means you need to get better with her she can literally take a full circle around long loop spots now

  • Member Posts: 1,154

    @Maj33y

    I know right! It's SUPER easy to simply put RBT on all Survivors ones the Exit Gates are open and the EGC activates! I used to AFK all game and only start to play once gates were open and I still managed to 4k almost constantly! SUPER easy with Pig! Glad they nerfed her!

    As I suggested already, next nerf Nurse and Billy please! SUPER easy with them aswell.

  • Member Posts: 236

    I Play Pig a lot and I never had any issues with her . Her lunge attack is Good , and Now she Received a Buff to Her Dash attack so it's Really nothing to whine about .


    I know You were being Sarcastic as if i was another Cry baby Survivor who asks to nerf killers .


    But to make it Clear I never had any issues with Nurse on PS4 but on PC . Nurse players Blink so Perfectly as if they were linked to you by a magnet .


    And Billy only issue is his long Hitboxes . Around corners and through vaults .


    Who I pity most are Legion killers . Now using the power is so useless .

  • Member Posts: 60

    Lol

    The fact you seemed unironic says a lot about DbD's average playerbase tho-

  • Member Posts: 12,871

    "I Play Pig a lot and I never had any issues with her . Her lunge attack is Good , and Now she Received a Buff to Her Dash attack so it's Really nothing to whine about ."

    Uh, what? Where does it say she's getting a Dash Buff? The patch notes say nothing about that, and AFAIK, the Q&A did not say they were buffing her Dash Attack.

    Pig is weak, and this upcoming change will make her weaker IMO.

  • Member Posts: 60
    edited April 2019

    Wait what? Did they increase her ambush attack duration?

    Also, I don't see the terror radius RBT change reversion in the patchnotes anymore. Did they put it back?

  • Member Posts: 1,953
    edited April 2019

    @TAG He may be referring to the mention that the Devs made during the Q&A stream in which they discussed they might be buffing her dash and lunge if needed.

  • Member Posts: 12,871

    That's what I thought. So nothing actually guaranteed.

  • Member Posts: 1,154

    On a serious note now;

    Pig is very weak and her dash is effectively useless in a loop against experienced Survivors. Oh, you go prone with an attempt to mindgame the pallet? Well guess what... I will just run away and force you to either waste the dash or stand up again, both those things will give me enough time to get to the next loop and repeat the process.

  • Member Posts: 2,213
    edited April 2019

    @Maj33y

    "She is a Powerful killer and easy for her to Catch survivors especially now ... "

    What? What do you mean "especially now"?

    "She doesn't feel like she received a nerf and Her Dash Attack Range Buff is pretty noticeable"

    ????????????????????????

    "Just catch one survivor and place a trap on them . Wait for others and set traps onto them"

    If Survivors stick around that's their fault.

    "The end game collapse timer even was reduced from 3 minutes to 2 minutes and the Exit gate timer reverted to 20 seconds from 15."

    EGC doesn't start until a Gate is opened or the Hatch is closed. Also if someone is downed or hooked the timer goes slower.

    "if you can't hit Survivors now with that Long Dash attack then it means you need to get better with her she can literally take a full circle around long loop spots now"

    Like literally what?

    Please stop you obviously have no idea what you are talking about.

  • Member Posts: 5,873

    She was probably nerfed because she'd become top tier if untouched. And the devs don't want that. I personally think we should have at least tested it out.

  • Member Posts: 60
    edited April 2019

    As I said in my previous comment, they could have made RBTs timer stop when EGC is triggered and slow down the EGC timer if at least one survivor has a trap on, while still making it pop if they try to escape without taking it off. Lots of people are suggesting these changes over the ones on the PTB, and I think they'd be much better.

    Making her power useless in the endgame does not make sense from a game design standpoint, since you can still use her traps, but they won't have any effect at all. It's like letting the trapper place traps, but not making them trigger when a survivor steps on one; It's as if hatchets and chainsaws couldn't hit, or as if Yamaoka's haunting didn't make you neither faster nor invisible.

  • Member Posts: 1,148

    @Maj33y she has power to slow game down like legion and freddy. But unlike those to slow game down she needs to down someone first and she doesnt have anything skill based to down that survivor fast she s simply m1 killer. Dash attack is so easy to avoid just like leatherface power. So by the time she downs someone 2 gens already done in best case scenario. Now that for timer to start off survivors need to power gen thats basically ruin her ability to slow game down. Stealth ability doesnt allow her to catch survivors off guard no cause as soon as game starts you already know that you vs pig.

  • Member Posts: 236

    Dude .. did you even play the PTB ? Her dash attack Was avoidable . Not anymore if the changes go live .


    However her only Flaw are the Add-ons and the fact that her Traps are dependant on Survivors . I feel like Now that Her traps do not activate at end game to accommodate with the new changes which was needed . She needs to Have her Traps Activate Automatically as Soon as Placed on a Survivor or two Random traps would activate as soon as placed and some of her Add-ons buffed a little .


    But Devs need to take note of Survivor Side as well if the killer is too impossible to loop , you have no defenses , no chance then nobody would want to play . It has to be fair for both sides .

  • Member Posts: 60

    I'm pretty sure the ambush attack hasn't received any changes since there's nothing about it in the patchnotes, but I'll check it out too.

  • Member Posts: 946

    the devs feared that IF a someone is playing pig and after all the gens are powered and the endgame collapse is initiated aka the gates are open the pig COULD chase a survivor for a minute and put a bear trap IF she has any left, the survivor IF they manage to get up/unhook needs to have a chance to escape without wasting their time on searching boxes, avoid the piggy and take the gates/hatch.

  • Member Posts: 60

    If you get chased, the EGC timer is almost over and you get downed, you're dead. Losing is legit.

  • Member Posts: 1,358

    MoM useless since most of the players play nurse and billy and yes the next patch nurse blink will count MoM but i dont use it since for myself its a stupid perk i would like to see a rework ds theres a timer but also they need to get hook first if you just tunnel the guy with ds its youre fault and not going for the other survivor DH well its a good perk but only if you use it good killers will know who got it since survivor will use it the next time the survivor wont use it

  • Member Posts: 12,871
    edited May 2019

    @Maj33y

    "Dude .. did you even play the PTB ? Her dash attack Was avoidable . Not anymore if the changes go live."

    Sorry, maybe there is something I am not understanding. What was changed in the PTB that makes Pig's dash attack no longer avoidable? Can you please point it out in the patch notes?

  • Member Posts: 504

    "tHe OnLy NeRf ShE hAvE nOw" was her only hope for viability.

  • Member Posts: 1,358

    Well its to stop the cheese killers we all know know how piggys main are in the end game if ppl leave and youre the only 1 left what to do you cannot find boxes since they patrol them i do understand thats her power its to stay longer and slow the game but her power dosent meant for the end game

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