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Killer idea: The Hoodie
Killer:The Hoodie (Hunter)
Power:Pounce
You start the trial standing up, you can choose to crouch when ever you want and the crouch time takes 1 second. Upon activating Pounce, you will give out a blood curling scream and everyone in the match hears it. When pouncing a locker you will pull out the survivor instantly, pouncing a pallet will cause you to slide under it, and pouncing vaults will ignore it. When pouncing a survivor, they will be pinned onto the ground and Aura revealed to other survivors. Every 4 seconds a survivor is being pinned to the ground, they will go down 1 health state, Healthy, injured, deep wounds, then dying, the total amount of second to go into the dying state is 12 seconds from healthy to dying. A survivor can run over and preform a "Shove" action, when occurring you will be stunned for 3 seconds and cannot pounce for another 50 seconds. When a survivor is put into the dying state you will instantly pick them up from it.
UR add-ons
Iridescent claws(UR): While pinning a survivor, if another survivor is within 8 meters away, you can cancel that pounce and pin that survivor. Pounce will only be activated every 70 seconds when pouncing 2 survivors
Iridescent Duct tape (UR): When sliding under a pallet, if you pounce the survivor on the other side after 3 seconds, they will instantly enter the injured state, reducing the seconds to 8
Perks:
Blood thirst: You have a taste for blood. Every time you enter bloodlust and hit a survivor, instead of it ending, you have a 10/15/20% chance that you will go down 1 blood lust level instead of all, If you are in bloodlust 1 you ignore losing 1 bloodlust level instead
"aaaaah! its killing me!"-Ellis
Karma: You are known for dishing out karma. You start the trial with one obsession, when hitting anyone else but the obsession 7/5/4 times, you charge this perk. When this perk is fully charged, when getting hit by a pallet, you will instantly get Bloodlust 3 and the survivor that hit you with the pallet is exposed for 15/17/19 seconds
"..."-Hunter
Damaged soul
Every time a survivor enters the dying state by your hand, everybody screams, if someone is nearby, they will not scream, but will instead get a 30/20/15 second timer that the killer cannot see until it is half way done or you enter the chase, upon hitting the survivor while they have the timer, they will enter Deep Wounds for 30/25/20 seconds
Tell me if Damaged soul should be changed to a hex or not
Comments
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is this gonna be in a bunny hoodie? :D
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Didn't know you had a chapter mate lol
Pounce I like the idea of having the survivors need to work together to save each other. I do think survivors should have a chance of escaping, maybe a really difficult skill check?
Blood Thirst want to ask when do you lose bloodlust one? Seems good.
Karma seems very good, good quick chase perk. I just want to know what happens if you hit a survivor through a pallet while its fully charged? Also how many tokens do you lose after the exposed status runs out?
Damaged Soul is a stronger version of infectious fright. Could work really well with it. Probably should be a hex perk because you could end the game extremely quick with nurse/hillbilly.
Really enjoyed reading the chapter mate, keep up the good work.
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So Amanda and legion have a baby and this is the result.
Love it!
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@Hoodedfengm1n Slender the Arrival called: They want their minor antagonist back.
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@CashelP14 Bloodlust 1 will go away when you actually leave the chase entirely
For balance, you would have to re-hit the survivor that many times
I will think about the really difficult skill check
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Sounds good. Also very good ultra rare add-ons.
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I'm not wrong though:
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Seems like you would almost never get the pounce off considering it's a full second channel. They would just round a corner making it more like a nerfed Billy.
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While the cooldown hurts me on the inside (L4D Hunter only had like a 5-10 second cooldown on shove), I wish we did have a L4D chapter instead of having only Bill. Nice job.
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I'm thinking the pounce could be charged and you would see a curved lob like line to where you'd bounce, and if you hit a pallet or window, it will automatically skip over it with a animation, a little like Legion but I like it, fear factor. The longer you charge your shot, the farther and higher you'd launch and the faster you chow down on them.
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@ShrekIsHot This killer is supposed to be like the special infected "Hunter", he has little to no charge time on his pounce, and can yeet himself at pretty fast speeds, and you can control how far he goes by angling your shot, aim up-ish, you will go that far
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You're just chilling on the gen, working on it with your team mates, out of nowhere, you hear a roar in the sky and the Hoodie launches onto your body, clawing at you. What do they look like?
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@ShrekIsHot The Hoodie is the hunter, they look like the image below
While crouched the hunter will begin crawling, looking like this
When he pounces anyone he will do this
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Terrifying as all hell. There was so many good choices for Killers.
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@ShrekIsHot I would have been amazing if they made him come out with bill, they were from the same game after all
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