Getting sick of Prayer Beads
At red rank literally every Spirit uses this dumb add-on. Too many boosted killers using it, can we please get some sort of drawback to it? This coming from a Spirit main. Prayer Beads are lame to play against when it's every single game. And no I don't have a problem escaping from PB Spirit it's just... not fun. They always try to grab you and camp gens and totems so hard it's sad. You are basically forced to play super immersed which isn't fun.
Sorry but if you use this add-on you aren't a good Spirit. I know certain people will come in here and down vote or say how it's fair bla bla bla. It's lame and you know it. Stop defending this skillless BS. It's as bad as iri hatchets or extra blink/omega blink Nurse. Possibly worse.
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The only thing bullshit about Spirit is Prayer Beads.
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Exactly!
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Seems like a lot of killers wanna pull out their strongest builds during double BP. Why? I have no idea. I went against so many Iridescent Heads, Frank’s Mix Tapes, and Tombstones this past weekend. It honestly really annoying.
One Huntress even paired Iridescent Head with an ebony mori. Needless to say...all of us DC’ed.
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I like the challenge personally. Besides i dont use my ears to track prayer beads i use the movement of grass to detect her position on pavemt surfaces i listen out for footsteps.
I think MoM, adrenaline, instas and bt is nonesensically strong but i wouldnt call the player using it skilless. Thats just childish.
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Deal with it. ;D
Post edited by Acromio on11 -
I save prayer beads for those matches when I recognize toxic survivors from prior games in my lobby. Otherwise, i tend to do a lot more short phases just to catch up with looping survivors.
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I like the idea of her gen protector build, but in practice it's boring on both sides.
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I actually think it’s fun on both sides, so much different th an run-loop-repeat
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Prayer Beads is absolutely one of the most broken add ons in the game.
Being able to grab people off a gen at the start of the match with absolutely 0 indication that it's coming except MAYBE a patch of grass may wiggle is ridiculous. It can happen before anyone in the game has even seen that it's a Spirit.
I'm all for strong add ons, but counterplay still needs to be a factor and Prayer Beads simply lacks it. It becomes literal guesswork of "gee maybe at any second I can be grabbed, so do I get grabbed or hide in the corner of the map waiting for hatch?"
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Agreed. I was playing Hag and the last three survivors had a key a teabagged me and escaped.
I ran into them again about two rounds later. Needless to say the Laurie and two Claudette’s did not have a fun time. I threw on Prayer Beads and an Ebony Mori. Think again before you teabag the killer because you might run into them again.
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How dare you call ANY good spirit player boosted? Tell that to the ones running Noed, myc, and Haunted Grounds *huff puff*. Prayer beads are awesome. Plus, spirits sound bugs arent fixed so she needs add ons
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I'm getting sick of youuuu, oops I'm just annoyed about something else. Do carry on😊.
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you suggest killing strong killers` addons, be kind to suggest killing some OP survivors` perks, ty.
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idk bc i most play killer but i assume than silent grab from gen/totem can be frustrating for surivor's.
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I've over 20 beads and I rarely use them. I also run very rarely int Spirits using it. It's meme build and you shouldn't be too salty about it. It's like Myers running tombstone. How often do you run into Myers using it. Not much. In my entire time on DbD I've run into one Myers using it.
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Survivors have way more broken things so I am fine with it
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It's far too fun to yeet people off gens with your bare hands. That shouldn't change as it is literally the best part of playing spirit. Touching people when they think their safest.
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@MegMain98 I pulled out the tombstones because during bp events survivors aren't playing that... well? i guess?
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If you run Prayer Beads every game you're not good, you're boosted.
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Because saying X is OP means that Y is not OP. SMH
Topic is Spirit Prayer Beads not survivor perks.
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Fun or easy? I think you like it because it's easy. No drawback to using them. Perfect example of a boosted Spirit.
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Spine Chill.
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Not all, I never touch that broken stuff, but I agree.
It's a boring addon. Might need a rework. Although, Spine chill + Iron will renders it completely useless.
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@MegMain98 I once had racism because I'm a muslim after losing as Billy lol. Next day, I ran into the SWF again, and used Spirit and didn't use any addons, but my pretty OP build (Thanatophobia, STBFL, Surveillance and A Nurses calling) and my god, I just crushed them. Effortlessly XD.
Shoulda saw the salt XD.
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Like I said I don't have a problem countering her it's just not fun. You have to play super immersed which is boring and just draws out the game unnecessarily. Spine Chill just make this problem worse honestly. If I used this she would just never find me, but hiding all game isn't at all fun.
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Nope. It's a very rare add on, therefore doesn't appear too often in the bloodweb.
Deal with it. it's a powerful set up. Adapt.
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I mean. It's worth pointing out that in order to get value from prayer beeds you need to somehow know someone's exact location from outside your terror radius, which isn't easy to do.
You would need perks like Surveillance, ToTH and Discordance to make it work. All of which themselves have counters.
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I like it. It's good for jumpscares and the game lacks scary killers.
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I have 40+ with 30+ Black Wards. If I dump my BP into Spirit I could easily play 100 games in a row with Prayer Beads every time.
Also you lack reading comprehension as I state the problem is it makes the game lame. I adapt but what you have to do to beat this add-on is boring and not fun.
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It's really not hard. Phase walk up to gen from >24m away, hear/feel survivors on gens, easy grab. Same with totems and heals. You can easily tell where survivors are if you listen. The only grab that's hard to do from phase walk is grabbing out of hook rescues, and only because it's so quick you have to be there that exact moment.
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Its awesome and should stay as is. I'm surprised Prayer Beads isn't an ultra rare add-on though instead of Father's Glasses, which is a straight up garbage add-on.
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Spirit is a fine killer, but when they just prayer beads.. I just give up.. that sh*t is BROKEN AF
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Bloodweeb is RNG..
And my friend have like 50 of them (He have that lot bc he dont use them)
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I wonder how many people who've complained about BNP, Insta-Heals, DS, MoM, etc. are in here, defending this build for Spirit with things like "adapt" and "it's an add-on, so oh wells." Some people lack self awareness.
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This is just a bunch of salt and nonsense. You being a good or bad spirit has nothing whatsoever to do with whether or not you use PB. This is just a stupid and salty comment. I run into a PB Spirit MAYBE once every few days if that. It is not an issue. Not to mention that there are multiple counters for her and just PB in general. This is a L2P issue but instead you come here blaming the addon.
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Dude literally the last 10 games I've had against a Spirit, at red ranks, 8 have been Prayer Beads. And yes, if you use nothing but PB you are a bad Spirit. FACTS
Again someone that doesn't read. IT'S NOT ABOUT IT BEING HARD TO BEAT. It's about it making the game super extra lame to play. It's not fun to play super immersed and waste a crap ton of time hiding all game, unless you are rank 20.
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You got extremely unlucky then. That doesn't make it the norm.
"And yes, if you use nothing but PB you are a bad Spirit. FACTS"
This is just nonsense. Was it LITERALLY the exact same Spirit every game? Doubtful. So they aren't using it EVERY game. That could have been each Spirits only PB used all week. You are making up a scenario. Also, JUST because you use a good addon does not make you bad, it just means you are using strong addons. Just because a survivor uses a bunch of insta heals doesn't make him bad either, he just happens to have a bunch. You are confusing correlation with causation.
"Again someone that doesn't read. IT'S NOT ABOUT IT BEING HARD TO BEAT. It's about it making the game super extra lame to play."
I did read it quite clearly, you are the one not understanding. It is not "super extra lame to play".
That is completely SUBJECTIVE. I and many others think it's quite fun to play against when you know what you are doing.
"It's not fun to play super immersed and waste a crap ton of time hiding all game"
Also SUBJECTIVE. if you are being forced to play immersed and hiding all game because of this addon anyway, then you are playing it wrong. You don't know how to properly counter the addon and are coming here complaining that the incorrect way you are playing in which you think counters the addon is boring.
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@Blueberry "Was it LITERALLY the exact same Spirit every game? Doubtful. So they aren't using it EVERY game."
Yes it was. If you include playing against the same Spirit multiple times then it would be something like 18 out of the last 20 games. If I could I would name at least 3 Spirit players I regularly run into that ALWAYS have Prayer Beads. ALWAYS.
You are defending a lame and skill-less add-on.
"Also SUBJECTIVE. if you are being forced to play immersed and hiding all game because of this addon anyway, then you are playing it wrong. You don't know how to properly counter the addon and are coming here complaining that the incorrect way you are playing in which you think counters the addon is boring."
Then what are your other options? Because the only thing you can reasonably do is play super cautious all the time, which means playing immersed. If you play in any other way you will get grabbed off gens/totems or you will get smacked with no warning. It's dumb.
Stop defending this BS. It's one of the most powerful add-ons in the game and it has absolutely no drawbacks and is purple rarity. It all adds up to a lame experience. It carries bad Spirit players on top of that. It needs a drawback else killers will continue to abuse it.
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"Yes it was. If you include playing against the same Spirit multiple times then it would be something like 18 out of the last 20 games."
Like I already said. "You got extremely unlucky then. That doesn't make it the norm."
Much less does is justify a post on the forums like this.
"You are defending a lame and skill-less add-on."
This is just stupid. They don't go afk and a kill just falls in their lap. Spirit is one of if not the most skillful killer in the game. She is literally completely reliant on mind games and predicting movement. Even WITH PB the survivor is still invisible during phasing. To call that unskillful is just being ignorant.
"Then what are your other options?"
Premonition and Spine Chill completely counter PB entirely and are even just a counter against Spirit in general even without her using PB. Iron Will also hard counters Spirit even when she is using this addon as she is completely reliant on her hearing. On "most" maps you can also see her coming through grass quite easily. Finally, a tiny bit of map awareness goes a very long way. Seeing if someone's currently in chase and knowing where in the map she is at helps a lot. I can usually predict when she is probably headed my way.
"If you play in any other way you will get grabbed off gens/totems or you will get smacked with no warning."
I seriously find it hard to believe you are playing at red ranks if you are actually serious with this comment. The only people getting yanked off gens with PB are low ranks with potato survivors. I literally can't think of even a single time I have EVER been yanked off a gen at rank 1 much less how rare I've seen it happen to another in any games.
"It's one of the most powerful add-ons in the game and it has absolutely no drawbacks and is purple rarity."
It's how strong most other killer addons need to be brought up to. It doesn't have any downsides because Spirit already has a high skill floor to perform well to begin with. If you want to argue it should be upgraded to an ultra rare quality then make a post on that because that's something I could actually agree with.
" It all adds up to a lame experience. It carries bad Spirit players on top of that. It needs a drawback else killers will continue to abuse it."
This is subjective and I, along with many other simply disagree. It does not carry bad Spirits as she already has a high skill floor. It simply makes good Spirits even better. There is no continuing to abuse it as it isn't being abused in its current state to begin with.
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The fact that people actually defend this addon is very sad. V-E-R-Y.
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"Like I already said. "You got extremely unlucky then. That doesn't make it the norm."
Dude it's almost EVERY GAME at red ranks. It is indeed the norm for Spirits.
"This is just stupid. They don't go afk and a kill just falls in their lap. Spirit is one of if not the most skillful killer in the game. She is literally completely reliant on mind games and predicting movement. Even WITH PB the survivor is still invisible during phasing. To call that unskillful is just being ignorant."
I main Spirit, I'm aware of the skills needed to play her. PB removes a good chunk of those skills because you can just hunt down survivors and they have no idea you are even around. It does indeed make using her WAY easier. It's like night and day.
"Premonition and Spine Chill completely counter PB entirely and are even just a counter against Spirit in general even without her using PB. Iron Will also hard counters Spirit even when she is using this addon as she is completely reliant on her hearing. On "most" maps you can also see her coming through grass quite easily. Finally, a tiny bit of map awareness goes a very long way. Seeing if someone's currently in chase and know where in the map she is at. I can usually predict when she is probably headed my way."
This still doesn't change the fact you have to play super immersed/cautious to counter Prayer Beads.
Iron Will is trumped by Stridor, I know I use it on my Spirit just for that reason. Also you can hear footsteps and see grass move to track survivors. Iron Will only helps so much.
Premonition is worthless if the Spirit changes targets frequently.
Spine Chill is the only valid counter but guess what? It just pushes you to play immersed, going back to the same issues I've been stating.
Regarding the grass moving because Spirit is phase walking THIS IS FALSE. Spirit does not make grass or corn move while she phase walks. The only thing that gives her away is the crows.
"I seriously find it hard to believe you are playing at red ranks if you are actually serious with this comment. The only people getting yanked off gens with PB are low ranks with potato survivors. I literally can't think of even a single time I have EVER been yanked off a gen at rank 1 much less how rare I've seen it happen to another in any games."
This screenshot was taken 4/25. I have been rank 1 since then, only depipping here and there but then getting my pips back the very next game. I have been playing survivor at rank 1 for at least a year now. The only month I didn't get to rank 1 was March when the survivor ranking was totally screwed, but I still managed to get to rank 3 (almost rank 2) before the reset.
Also I have not ONCE said I have problem being yoinked off a gen. THAT IS NOT THE ISSUE, hence why I question your reading comprehension. My problem with PB is that 1) it reduces the game to one where you just play super cautious the whole time and it's really boring, 2) that Spirit players will go out of their way to try and yoink you, leading to this "I just won't do stuff" mentality for survivors, and 3) it removes a large chunk of the skill require to actually play Spirit because you basically have to assume she is always about to show up. I've been yoinked off a gen MAYBE 3 times ever by PB Spirit.
AGAIN read and understand my actual complaints and stop assuming things about me.
"It's how strong most other killer addons need to be brought up to. It doesn't have any downsides because Spirit already has a high skill floor to perform well to begin with. If you want to argue it should be upgraded to an ultra rare quality then make a post on that because that's something I could actually agree with."
Every strong killer add-on has some sort of drawback. PRAYER BEADS HAVE NO DRAWBACKS. None. There is no punishment for using them. If it reduced your speed or your lunge, or something then I would have less of a problem with it because it would be less abused. But as it stands, any crap tier Spirit can put on Prayer Beads and INSTANTLY get a huge boost at no cost. Hence why I am see a lot of boosted Spirit players at red ranks using nothing but Prayer Beads every game. Then when a good Spirit player uses them, it's literally game breaking. I've used them myself from time to time. Prayer Beads, Stridor, Surveillance. Survivors stand no chance, it's literally EZ mode for me. Which is why when I do use them I don't yoink people, I appear and hit them to start a chase. It's the only way I can play with them where it's braindead simple.
"This is subjective and I, along with many other simply disagree. It does not carry bad Spirits as she already has a high skill floor. It simply makes good Spirits even better. There is no continuing to abuse it as it isn't being abused in its current state to begin with."
Subjective yet I have nearly as many up votes and support comments as I do people defending it (in the killer section of a forum that is very killer biased to begin with). So clearly there are at the very least as many people that feel the same as I do, that Prayer Beads are stupid and need some sort of drawback. Not to mention, you nor anyone else has really presented any valid reason for it to stay the way it is. You are just defending it for the sake of defending it because it's killer. Admit it.
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"Dude it's almost EVERY GAME at red ranks. It is indeed the norm for Spirits."
Then we are playing two completely different games because I play this game religiously on both sides and this is not at all my experience in a massive amount of hours.
"PB removes a good chunk of those skills because you can just hunt down survivors and they have no idea you are even around"
Good survivors are not caught off guard like this.
"This still doesn't change the fact you have to play super immersed/cautious to counter Prayer Beads."
I disagree. However, even if you had to, is having to pay attention and not afk/watch tv mid game actually an issue? Really? Do you want an easy/chill game with no effort required? Now that sounds boring.
"Iron Will is trumped by Stridor"
This is just incorrect information. This comparison has been debunked on the dev streams multiple times throughout the years.
"Also you can hear footsteps and see grass move to track survivors"
Only an idiot or low rank is actually running from a Spirit and walking through grass. You don't blame the killer for a survivor being stupid. You make jukes and walk opposite directions to throw her off WITHOUT going through grass intentionally.
"Regarding the grass moving because Spirit is phase walking THIS IS FALSE. Spirit does not make grass or corn move while she phase walks."
Once again this is incorrect information. Grass and corn DOES move when she goes through them during phase walk.
"Also I have not ONCE said I have problem being yoinked off a gen. THAT IS NOT THE ISSUE, hence why I question your reading comprehension"
And this is what makes me question your memory..."If you play in any other way you will get grabbed off gens/totems" You implied that you and others are getting pulled off AND that it was indeed an issue, hence why you were playing in the way you laid out to try and avoid it.
"it reduces the game to one where you just play super cautious the whole time and it's really boring"
Having to try hard is boring? That sounds like you just want a relaxed and easy game where you don't need to pay attention..that sounds boring.
"that Spirit players will go out of their way to try and yoink you, leading to this "I just won't do stuff" mentality for survivors"
This is only an issue for bad survivors. I also thought you just told me that survivors getting yoinked off gens "IS NOT THE ISSUE" in your words. You are contradicting your statements.
"it removes a large chunk of the skill require to actually play Spirit because you basically have to assume she is always about to show up"
I would argue the complete opposite. If they are always assuming you are about to show up then you aren't ever surprising them because they are always expecting you. It's just asking for more awareness from the survivors and I don't believe that is asking a lot.
"AGAIN read and understand my actual complaints and stop assuming things about me."
I have not assumed one single thing about you. I have gone completely based on what you have told me and things you have told me that simply do not add up.
"Every strong killer add-on has some sort of drawback. PRAYER BEADS HAVE NO DRAWBACKS. None."
Because Spirit is already one of the most skill demanding out of all of them. I'd also argue that most of the negative effects on a lot of the killer addons shouldn't be there, not the other way around.
"But as it stands, any crap tier Spirit can put on Prayer Beads and INSTANTLY get a huge boost at no cost"
PB are trash if you are a trash Spirit. They aren't making you good if you are bad. They just make a good Spirit even better. It also takes one of their addon slots that could've been used for a myriad of other things that the player would normally get for improving her phasing itself.
"Hence why I am see a lot of boosted Spirit players at red ranks using nothing but Prayer Beads every game"
I'd like to see the video footage showing how "boosted" they are.
"Survivors stand no chance, it's literally EZ mode for me"
If you are playing against complete potatoes or at low ranks.
"Subjective yet I have nearly as many up votes and support comments as I do people defending it (in the killer section of a forum that is very killer biased to begin with)."
The majority of the player base plays at lower ranks giving them a highly skewed perception of what is or isn't actually balanced making those up votes quite meaningless. Also, these forums are completely not killer biased. People in these forums like to throw "killer biased" around just because someone disagrees with them.
"Not to mention, you nor anyone else has really presented any valid reason for it to stay the way it is"
I think you need to scroll up and reread all of my posts then. I have literally laid out countless rebuttals to your arguments and provided MANY reasons why it should stay the way it is.
"You are just defending it for the sake of defending it because it's killer. Admit it."
When someone disagrees with you this is what we resort to I see. No though, that is not why I am defending it. I am defending it because I believe it is balanced and all of the reasons you have provided can be summed up into not wanting to adapt, improve, or actually have to try hard to win. Not to mention multiple mechanics and perks that you simply didn't understand how they work but yet you are complaining about them. This is a YOU issue, not an addon issue.
I'd like to see some of your rank 1 survivor AND killer games with Spirit using this addon to validate this issue.
Post edited by Blueberry on3 -
Don’t crows still get disturbed while she phases? I don’t normally find myself agreeing with you Blueberry, but I also think PB are fine. I pretty much always run spine chill and when I’ve used PB I actually do worse since I don’t have better add-ons.
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Yes crows are indeed still disturbed during spirit phase as well. I'd actually be fine with the idea of upping PB to ultra rare quality, but that's about it. Most people agree spirit is quite addon dependent which is important when discussing PB because as we both mentioned it prevents another addon from being in that slot. This means bar 1 slot left you are using a base addonless spirit in terms of her phase speed/recovery/length that you would normally have improved and that most consider mandatory for her to function.
And yeah Spine Chill and especially when combined with Iron Will lets you run her around quite easily even with PB as she is flying completely blind, deaf and with you having a heads up every single time. I just don't have any issues with Spirits as survivor at rank 1 even with PB being ran.
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I wouldn’t mind it becoming an ultra-rare. I don’t think she is entirely add-on dependant but something is better than nothing.
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Yeah I wouldn't say entirely either, just simply one of the heavier addon dependent killers in comparison to many of the others in my opinion.
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There is counterplay though, and not hard: only work on a generator when someone else is grabbed/injured/chased/carried etc. Also, be aware of when she just used her phase walk so you'll know you can be safe for a while.
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In last time i play against PBB on Shelter Woods, and she gets 0k(4 rank) but only bc i play SWF and we're all on dc. If we're solo survivor that would be execution with cold blood.
Edit: Solo survivor just can't win against PBB Spirit, it's like playing against 6k hrs 4 man SWF P3 Legacy players on dc on Thompson's Hause with full meta build like DH, adrenaline, MoM ect.
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PSA: when phase walking, the Spirit causes noticeable changes in the environment (grass and corn move out of the way), and you can very clearly hear the directional sound of her footsteps. So, as someone else already pointed out, @op, yours is a git gud issue.
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