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entity level and other shits

hi, would be nice to be able to lvl up your own entity...

So it would not be so strong in the beginning but as u lvl up it, it gets where it's now...


also the exp could be shared == 1/2 -> to the killer as a normal hook

1/2+ -> to the entity


survivors could have something called "extinct" to lvl up, -- to balance against the entity, that could help "fight" / survive against the entity , like .. if i have to give an idea i would say (following the same logic) .. extinct will raise while the game is getting better for the killer, like, dying state or hook survivors untill u get full bar of extinct buffs, what would make it easier for you to escape the "clawns" from the enitity, like 1 sec reflex or some really hard check thing...

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also:::> the game needs to bring more horror.

  1. to the wadrobe bring 1st view person. make us hear our breathing really loud.
  2. get heartbeating really lound and not music but scared sounds.., altho make it easier to the killer get's close to you, but level the speed
  3. that's the idea, make things loud => scarier

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i'm not sorry about my english or grammar.

Comments

  • Milo
    Milo Member Posts: 7,383

    Just because something is loud it doesnt mean its scary

  • ghostkiller666
    ghostkiller666 Member Posts: 85

    true, i did not ran the details, just to be shorten... But a good scary movie is about the sync of a good loud sound with a good scene behind.. but idk, like... when i play on my xbox... the gens are too loud.. omg yet its not very loud if u cross a hall for example... but i really prefer the old days... and the loud thing i mean... just a quick part... you now... not loud all the time, that's weird.

    my main gold here was to get the locker for 1st view person..


    anyway just thoughs


    thanks Milo for the comment