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Why not make 3vs1 the standard game mode?
Comments
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@Tsulan said:
@mcNuggets said:
Survivors can be stronger than killers, true, but killers can be stronger than half strong survivors, they just have to adapt the game, so the goal of an survivor is not anymore to waste time of a killer, instead GET AWAY FROM THE KILLER EFFICIENTLY.Running to the next pallet and waiting there is NOT getting away from the killer efficiently.
It´s just to waste his time.Eww.. That's my point.
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The survivors are a bunch of pussies that hate a challenge, it would never fly and people would abandon game as there are way more survivors than killers. That being said, 4 v 1 is the better game mode. It just needs balancing.
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@Kuris said:
We know it takes, at max, 80 seconds to do a gen (excluding thanataphobia). Lets assume you find 1 survivor in 10 seconds. Other survivors have found gens that spawned close to themThere are now 75 seconds left on 3 gens. You run through 3 pallets, you are looped the three times and then swing, not respecting, and are stunned. You've wasted 20 seconds looping, you are stunned for 2.1 seconds (without enduring) You break the pallet, taking an additional 1.8 (with Brutal Strength III).
There are now 3 gens, on or about 50 seconds.
Second pallet, repeat the same process.
There are now 3 gens, on or about 25 seconds.
Finally, you are ran around the killer shack for 10 seconds. They do not drop the pallet, they mess the loop and you down them in an optimistic 10 seconds. You have a 2 second pickup animation after the over 1 second cooldown from hitting.
13 seconds left on 3 gens.
Luckily, the killer shack has the basement, you walk down in 5 seconds, you hook over a period of 2 seconds, and walk back up in another five. You leave the killer shack, 3 gens are completed or about to be.
This doesn't A LOT of factors of the game, though. Like travel distance between starting point & generator, time spent creeping away from gens when the killer comes too close, time spent trying to organize your team without (and sometimes with, even) communication. It also boils a chase down to just numbers, which isn't an exact science.
Basically you're running numbers and ONLY numbers, and forgetting that survivors are people and not machines who are very, very rarely, going to follow this formula.
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Honestly I'd rather see 2v6 than 1v3, but there's so many issues with this, the game isn't really even balanced around 1v4 right now imo. Sometimes I feel like suvivors are OP, but a good killer usually 4ks so.. and it all revolves around builds and add ons.
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I was thinking this the other day. But the problem with a 1v3 is that it makes camping/tunneling that much more effective and easy, when it's already quite effective and easy to begin with. You'd have to really adjust gen and hook timers to rebalance it.
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@Tsulan said:
@hill_o said:
If you're chasing someone for 2 minutes, you probably need to stop chasing them and go and find someone else/patrol generators.Great idea! I find the next survivor and he also loops me for 2 minutes.
Then i switch targed for the third time, ignoring the other 2 loopers and ohh no, he also loops...
Maybe i´m more lucky with the last survi... ohh gates are powered and they escaped.
"gg ez"I mean that definitely sounds frustrating but at the same time, maybe you just have to get better? I'm not trying to 'git gud' you, because that's stupid and obnoxious, but if your strategy isn't working maybe it's time to try another strategy instead of waiting for the game to change. Lots of people reach rank 1 as a killer the way it is right now.
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@Kuris said:
@hill_o said:
If you're chasing someone for 2 minutes, you probably need to stop chasing them and go and find someone else/patrol generators.1 minute 20 seconds*, thats the time it takes to complete a gen.
Not to forget that is a HUGE timewaster. What if the next survivor you find is also able to evade?
Then you're out of luck and that's kind of a throwaway round.
I get that it's frustrating, but that's how it is on the survivor side sometimes to? Everyone slugged before two generators are done is also really aggravating, but I don't think the solution is "take away every survivor advantage", especially not if we're already nerfing all the exhaustion perks.
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@thesuicidefox said:
I was thinking this the other day. But the problem with a 1v3 is that it makes camping/tunneling that much more effective and easy, when it's already quite effective and easy to begin with. You'd have to really adjust gen and hook timers to rebalance it.Or add character classes. Like certain perks only individual characters could have, thus adding some variety and making it so that not everyone just plays the same 4 perks (without having to just nerf things every other update).
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hill_o said:
@Tsulan said:
@hill_o said:
If you're chasing someone for 2 minutes, you probably need to stop chasing them and go and find someone else/patrol generators.Great idea! I find the next survivor and he also loops me for 2 minutes.
Then i switch targed for the third time, ignoring the other 2 loopers and ohh no, he also loops...
Maybe i´m more lucky with the last survi... ohh gates are powered and they escaped.
"gg ez"I mean that definitely sounds frustrating but at the same time, maybe you just have to get better? I'm not trying to 'git gud' you, because that's stupid and obnoxious, but if your strategy isn't working maybe it's time to try another strategy instead of waiting for the game to change. Lots of people reach rank 1 as a killer the way it is right now.
Then survivors complain that they only encounter those killers on high ranks.
Have you tried killer yourself? Because "that definitely sounds frustrating" sounds like you haven't experienced this yourself.
I'm trying to reach rank 1 with Freddy. Which is hard mode.1 -
@hill_o said:
@Tsulan said:
@hill_o said:
If you're chasing someone for 2 minutes, you probably need to stop chasing them and go and find someone else/patrol generators.Great idea! I find the next survivor and he also loops me for 2 minutes.
Then i switch targed for the third time, ignoring the other 2 loopers and ohh no, he also loops...
Maybe i´m more lucky with the last survi... ohh gates are powered and they escaped.
"gg ez"I mean that definitely sounds frustrating but at the same time, maybe you just have to get better? I'm not trying to 'git gud' you, because that's stupid and obnoxious, but if your strategy isn't working maybe it's time to try another strategy instead of waiting for the game to change. Lots of people reach rank 1 as a killer the way it is right now.
There should be no such thing as a "throwaway" game, on the side of something that is meant to be the one in control.
I also CHALLENGE you to suggest a better strategy than not respecting the pallet and taking enduring/brutal strength, to help me catch high rank survivors.
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@mintchapstick said:
This doesn't A LOT of factors of the game, though. Like travel distance between starting point & generator, time spent creeping away from gens when the killer comes too close, time spent trying to organize your team without (and sometimes with, even) communication. It also boils a chase down to just numbers, which isn't an exact science.Basically you're running numbers and ONLY numbers, and forgetting that survivors are people and not machines who are very, very rarely, going to follow this formula.
You're right, it also doesn't take into account that they could have DS. Or that they could get flashlight saved. Oh, and they ONLY used 3 pallets. And didn't use the killer shack pallet because they messed up in my scenario. what if they didn't?
Oh, and yes, at high ranks, survivors will follow that formula, and they will be less likely to creep away from a Gen when they can clearly see the killer is occupied.
ALSO, I did forget it can take less than 80 seconds, maybe one has a brown toolbox with addons, marginally faster. Maybe another hits all great skill checks, thats even faster.
I 100% guarantee you, anything I missed on the survivors side of things, can be made up for again.
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@Kuris said:
You're right, it also doesn't take into account that they could have DS. Or that they could get flashlight saved. Oh, and they ONLY used 3 pallets. And didn't use the killer shack pallet because they messed up in my scenario. what if they didn't?Oh, and yes, at high ranks, survivors will follow that formula, and they will be less likely to creep away from a Gen when they can clearly see the killer is occupied.
ALSO, I did forget it can take less than 80 seconds, maybe one has a brown toolbox with addons, marginally faster. Maybe another hits all great skill checks, thats even faster.
I 100% guarantee you, anything I missed on the survivors side of things, can be made up for again.
Hahah, okay. Not even going to bother trying to have this conversation with you, as you're obviously set on your opinion and nothing is going to make you reconsider.
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In a 3v1 with 5 generators the second someone is hooked 90% of the games are over.
Its nearly impossible for the Survivors to recover.
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@Kuris said:
@hill_o said:
@Tsulan said:
@hill_o said:
If you're chasing someone for 2 minutes, you probably need to stop chasing them and go and find someone else/patrol generators.Great idea! I find the next survivor and he also loops me for 2 minutes.
Then i switch targed for the third time, ignoring the other 2 loopers and ohh no, he also loops...
Maybe i´m more lucky with the last survi... ohh gates are powered and they escaped.
"gg ez"I mean that definitely sounds frustrating but at the same time, maybe you just have to get better? I'm not trying to 'git gud' you, because that's stupid and obnoxious, but if your strategy isn't working maybe it's time to try another strategy instead of waiting for the game to change. Lots of people reach rank 1 as a killer the way it is right now.
There should be no such thing as a "throwaway" game, on the side of something that is meant to be the one in control.
I also CHALLENGE you to suggest a better strategy than not respecting the pallet and taking enduring/brutal strength, to help me catch high rank survivors.
You can take enduring and brutal strength? That's fine? I have no problem with killers using the perks they have, same with survivors.
Also, I think we view the purpose of the game very differently, if I'm being honest. I don't think either side should have "control"-- it's just a versus online game? So you win some, you lose some. That's how it works.
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@Tsulan said:
hill_o said:@Tsulan said:
@hill_o said:
If you're chasing someone for 2 minutes, you probably need to stop chasing them and go and find someone else/patrol generators.
Great idea! I find the next survivor and he also loops me for 2 minutes.
Then i switch targed for the third time, ignoring the other 2 loopers and ohh no, he also loops...
Maybe i´m more lucky with the last survi... ohh gates are powered and they escaped.
"gg ez"
I mean that definitely sounds frustrating but at the same time, maybe you just have to get better? I'm not trying to 'git gud' you, because that's stupid and obnoxious, but if your strategy isn't working maybe it's time to try another strategy instead of waiting for the game to change. Lots of people reach rank 1 as a killer the way it is right now.
Those people reached rank 1 with Billy or Nurse.
Then survivors complain that they only encounter those killers on high ranks.Have you tried killer yourself? Because "that definitely sounds frustrating" sounds like you haven't experienced this yourself.
I'm trying to reach rank 1 with Freddy. Which is hard mode.
I split my time 50-50 killer survivor, so yes I have tried it. However, I don't play a ton and I don't go above rank 10 (intentionally). I agree that it's stupid that some killers are much more buffed than others. I don't think the solution is 1 vs. 3. I think you're interpreting the fact that my rank doesn't bother me as me not playing, but that's not true. It just doesn't bother me.
And you're right-- that is hard mode. You also chose that, you don't have to use Freddy to rank up. Anyway, aside from that, they're buffing him soon? So it seems like that problem in particular is being worked on.
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"A 3vs1 is an actual enjoyable experience for the killer."
and you think it is enjoyable for the survivors, who are a man down with no generators completed to compensate?
3v1 isn't balanced, no matter how you look at it. If you really only have fun games when the survivors are at a severe disadvantage, maybe killer isn't the experience for you.
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Uhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
That's a no from me.
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Uhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
That's a no from me.
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mintchapstick said:
@Kuris said:
You're right, it also doesn't take into account that they could have DS. Or that they could get flashlight saved. Oh, and they ONLY used 3 pallets. And didn't use the killer shack pallet because they messed up in my scenario. what if they didn't?Oh, and yes, at high ranks, survivors will follow that formula, and they will be less likely to creep away from a Gen when they can clearly see the killer is occupied.
ALSO, I did forget it can take less than 80 seconds, maybe one has a brown toolbox with addons, marginally faster. Maybe another hits all great skill checks, thats even faster.
I 100% guarantee you, anything I missed on the survivors side of things, can be made up for again.
Hahah, okay. Not even going to bother trying to have this conversation with you, as you're obviously set on your opinion and nothing is going to make you reconsider.
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Superyoshiegg said:
"A 3vs1 is an actual enjoyable experience for the killer."
and you think it is enjoyable for the survivors, who are a man down with no generators completed to compensate?
3v1 isn't balanced, no matter how you look at it. If you really only have fun games when the survivors are at a severe disadvantage, maybe killer isn't the experience for you.
Come on, everyone knows that the game is terribly balanced towards survivors.
The 4 survivors, 5 gens thing is outdated. It was a good mechanic, as long as survivors didn't knew how to hit every perfect skill check. Or how to waste the killers time for ages. The only 2 viable killers on high ranks, are bypassing either looping or cut down the chase, by 1 hitting.0 -
hill_o said:
@Tsulan said:
hill_o said:@Tsulan said:
@hill_o said:
If you're chasing someone for 2 minutes, you probably need to stop chasing them and go and find someone else/patrol generators.
Great idea! I find the next survivor and he also loops me for 2 minutes.
Then i switch targed for the third time, ignoring the other 2 loopers and ohh no, he also loops...
Maybe i´m more lucky with the last survi... ohh gates are powered and they escaped.
"gg ez"
I mean that definitely sounds frustrating but at the same time, maybe you just have to get better? I'm not trying to 'git gud' you, because that's stupid and obnoxious, but if your strategy isn't working maybe it's time to try another strategy instead of waiting for the game to change. Lots of people reach rank 1 as a killer the way it is right now.
Those people reached rank 1 with Billy or Nurse.
Then survivors complain that they only encounter those killers on high ranks.Have you tried killer yourself? Because "that definitely sounds frustrating" sounds like you haven't experienced this yourself.
I'm trying to reach rank 1 with Freddy. Which is hard mode.
I split my time 50-50 killer survivor, so yes I have tried it. However, I don't play a ton and I don't go above rank 10 (intentionally). I agree that it's stupid that some killers are much more buffed than others. I don't think the solution is 1 vs. 3. I think you're interpreting the fact that my rank doesn't bother me as me not playing, but that's not true. It just doesn't bother me.
And you're right-- that is hard mode. You also chose that, you don't have to use Freddy to rank up. Anyway, aside from that, they're buffing him soon? So it seems like that problem in particular is being worked on.
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I see what you’re saying but I disagree and only reason is because it would be too easy on the killer side and I like it to be challenging but on the counter argument side I think survivor is too easy what they should do is start removing pallets, nerf (more) meta perks and buff killers and then I believe we may see an even playing field1
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It's pretty rare to win a 3v1 as survivors.
I'm sure it's fun for players to be able to dominate and feel good about winning in a game of whack-a-mole, but for balancing or actually making the game better, let's not.
I'm sure those killers would be just as happy with an AI mode. God knows the game queue would be bad enough if a chunk of survivors stopped playing.
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@Visionmaker said:
It's pretty rare to win a 3v1 as survivors.I'm sure it's fun for players to be able to dominate and feel good about winning in a game of whack-a-mole, but for balancing or actually making the game better, let's not.
I'm sure those killers would be just as happy with an AI mode. God knows the game queue would be bad enough if a chunk of survivors stopped playing.
Been playing since 2016. The only time i experienced a 45+ minute que, was when David King was released. Everyone stopped playing killer. All played survivor.
Killers only have 5 minute queues, when a new killer is relased and survivor mains want to play the killer in ranked for whatever reason.The game has been survivor sided for 2 years now. The upcoming changes are a beginning, but i don´t expect that they are game changing.
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@Tsulan said:
Been playing since 2016. The only time i experienced a 45+ minute que, was when David King was released. Everyone stopped playing killer. All played survivor.
Killers only have 5 minute queues, when a new killer is relased and survivor mains want to play the killer in ranked for whatever reason.The game has been survivor sided for 2 years now. The upcoming changes are a beginning, but i don´t expect that they are game changing.
I still get 20 minute queues, but only when I'm SWF and partially due to dodging. But hey, if the devs decide that group multiplayer is not the game they want, then what can I say?
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Care to explain why?
Get sum skill!
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I would be able to play killer with my eyes closed from rank 20 till rank 8
10/10
I would like to see that
I'm a Nurse main and I oftenly get all 4 survivors about the time they've done around 2 gens.
But well go ahead I don't mind a survivor nerf that only pays out for me lol.0 -
Sinner said:
3 survivors vs 1 killer would never work.
When 1 survivor is on the hook, it means no one or 1 survivors are doing gens. 5 gens for 1 survivor to do is a long time, which translates into the killer will have plenty of the time to kill everyone and escape will be impossible.
The logic is that while 1 survivor is on the hook, 1 other or both will go for the save, leaving no one or 1 to do gens. With how short the chases are nowadays, even at rank 1, it's mandatory that someone is doing gens at all times to have a chance at escaping.edit: Actually my theory is flawed because I didn't add BBQ and Chillii into the equation. As soon as hook happens another chase begins, so no one is doing gens, since the other guy goes for the save. By the time they heal and go back to gen another hook happens.
I even had a 1vs2 once where one guy was so good at looping that I didn't get a single kill (yes there are enough pallets for that)1 -
Impressive and detailed answer...
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@Master said:
Sinner said:3 survivors vs 1 killer would never work.
When 1 survivor is on the hook, it means no one or 1 survivors are doing gens. 5 gens for 1 survivor to do is a long time, which translates into the killer will have plenty of the time to kill everyone and escape will be impossible.
The logic is that while 1 survivor is on the hook, 1 other or both will go for the save, leaving no one or 1 to do gens. With how short the chases are nowadays, even at rank 1, it's mandatory that someone is doing gens at all times to have a chance at escaping.
edit: Actually my theory is flawed because I didn't add BBQ and Chillii into the equation. As soon as hook happens another chase begins, so no one is doing gens, since the other guy goes for the save. By the time they heal and go back to gen another hook happens.
Fact is that if I am versing competent and aurvivor and one of them DCS in the beginning, then it is usually a lot of fun and it's jot like the survivors don't have a chance.
I even had a 1vs2 once where one guy was so good at looping that I didn't get a single kill (yes there are enough pallets for that)I´ve had enough of those matches as both survivor and killer. And they usually last longer and give more BPs than the standard matches. They are also more fun. That´s why i proposed the whole thing.
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@Skorpanio said:
@Tsulan said:
Impressive and detailed answer...
'10/10
I would like to see that
I'm a Nurse main and I oftenly get all 4 survivors about the time they've done around 2 gens.
But well go ahead I don't mind a survivor nerf that only pays out for me lol.'Yeah you already said that.
What about normal killers?1 -
I personally don't think 3v1 is the way to go BUT the survivor need either more objectives or for their objectives to be harder. This would match up to the killer much better
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More objectives = More time for me to kill em
Sinse they get done with about 2-3 gens each game, more objectives would slow that down even more.
And I would have a ez time playing The Nurse.0 -
@Skorpanio said:
More objectives = More time for me to kill em
Sinse they get done with about 2-3 gens each game, more objectives would slow that down even more.
And I would have a ez time playing The Nurse.And I would finally have a Leatherface match that goes well.
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@IronWolf115 said:
@Skorpanio said:
More objectives = More time for me to kill em
Sinse they get done with about 2-3 gens each game, more objectives would slow that down even more.
And I would have a ez time playing The Nurse.And I would finally have a Leatherface match that goes well.
Or a Freddy match!
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@Tsulan said:
@IronWolf115 said:
@Skorpanio said:
More objectives = More time for me to kill em
Sinse they get done with about 2-3 gens each game, more objectives would slow that down even more.
And I would have a ez time playing The Nurse.And I would finally have a Leatherface match that goes well.
Or a Freddy match!
Lol yeah very true!
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