Killers are using the in-game to bully
Okay... I play half and half so I play killer and Survivor. When it comes down to it. I always hated the hatch standoff because it was just a colossal waste of time. Either you were going to grab them when they jump through the hatch or they just slid on by.
Now with the endgame killers are Downing the last survivor closing the hatch and watching them die to the in-game collapse like it's going to give them more points when in actuality it gives them less points.
Seriously, this community is starting to worry me and I may not pick up this game until they actually deal with the in-game problem. They shot the pig in the face and turned her into sausage. Now they're shooting survivors are being The Last One Alive.
Let me go ahead and edit this real quick. This is why you should never text while you're angry.
When it comes down to survivors that won't leave they can burn in hell as well. Bullying on any side should not be allowed on either side.
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Yup had a killer end game start by camping hatch and didn't care if we finished gens with noed. Feels gud.
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Yeah I'm sorry to everyone that's going to hear this what the hell is wrong with these developers not testing this game to make sure that some things are bully proof or ######### proof.
They had to make sure that the event hooks couldn't be sabotage because people kept being dicks and destroying them knowing that Killers needed them. It's gotten so bad
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LMAO!!!
People complaining about end-game collapse killers is like people complaining about teabagging, dont you guys see it's the same?
Most survivors sit on the exit gates and mock the killer, now killers can do the exact same thing and people is going crazy.
The hypocrisy is unbelievable.
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Ohhhh no the killer can bully survivors after he killed 3 survivors and find the hatch first.
You still know ,that the devs created the endgame, because the survivors holding the hostage, because they didnt leave the game?
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How about if all remaining survivors left in endgame are slugged/hooked, they get sacrificed instantly? Would speed up some cases.
Or even better make hatch work for killers like it does for survivivors. Killer finds it first, closes it, the remaining survivors get instantly sacrificed.
I have no pity left for the "last survivor". They are given a free escape now, the hatch spawns at 0% progress for survivors, all they have to do is get 3 people killed.
And even if it gets closed, they're still given a third chance: the collapse event. Which they can still win, even if its a bit harder and they need to work for it. But in case you didnt notice, some survs are already starting to demand it to be a free escape hatch 2.0 too.
Killers are just now enjoying their new toy. It's not about the bloodpoints, it is about a message.... Or stuff.
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ueeeeee ueeeeeee is all I can read
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Survivors held the game hostage 60 + minutes for over 2 years = no issue at all.
Killers hold the game hostage for 4 minutes max = unbearable situation that needs instant fixing!
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"We had it worser than you" is not an argument. And it's not like people didn't talk about endgame scenarios beeing an issue. It came up in several discussions over the past two years. Especially the hatch standoff everybody complained about.
The new issue is something worth to talk about, because it's a new behaviour we are seeing to happen right now. And maybe we don't want every issue people have to adressed within 2 years. And it's not that people want to take killers something away. They are talking about a "concede" button during endgame or even making Cypress Mori base kit. I would love to see both to be honest.
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It's not an issue.
Maybe if killers keep doing it for more than a month, it MIGHT become an issue.
But right now it's just both sides enjoying the new kill animation.
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You're right, people did bring up concede buttons, hatch stand-offs, and survivors hanging around the gates for hours, but I see you failed to mention what the responses from survivors were. You probably just forgot, so let me do it for you:
"Git gud"
"Just hit them and let them take the hatch"
"Just chase them out of the gates"
"Just DC"
"Stop being so sensitive"
"It's your fault you were in the hatch standoff for that long"
Those were the usual responses. Now that the shoe is just hanging from the other foot's toe (because a maximum of four minutes is nowhere near the same as the indefinite maximum killers had to endure before), suddenly killers are expected to show some sympathy for something that will stop being so prevalent in a week, tops? Give me a break.
Slugging was there before and will be there afterward. Survivors are only complaining because, now, killers get some satisfaction out of it with the cool kill animation. Nevertheless, this won't last forever, as people will lose interest in the cool animation (surprise, killers don't like to wait around 4 minutes just to see an animation either, although survivors sure like being slugged for 4 minutes if it doesn't give the killer anything) and will resume hooking the last survivor.
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Killers have been dealing with hostage situations lasting upwards to an hour for 2½ years and now when they can return the favor FOR A MERE 3 MINUTES, survivor players freak out.
The double standard here is DISGUSTING.
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So it's now you right to use the same failed arguments, when survivors complain? I really don't get this grudge mentality. And the problem with the four minutes is that it happens basicly every game right now. It sums up over time.
And in general, the past doesn't matter, when EGC finally fixes most of these issues. It was adressed. The goal is to make games shorter, when everything is decided. And even if it will become less over time, it's possible. And my experience says there will always people abusing things, when they can. So it will stay an issue. Maybe less of one, but it will continue to happen occasionally.
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Maybe people liked the long stand offs of looking at a hatch and some floor textures. To me it was just another day in DBD where if it happened I let them get the hatch or I slapped them at the hatch and went on my way, I suppose people have huge pride over this stuff.
I can't imagine why, its faster to die or escape through the hatch than it is to stand there for 5k extra points which could take up to 30 minutes+ to get. Maybe its the satisfaction people get? Who knows.
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Except nobody's using the same arguments. What we're saying is that the EGC is the new toy, so people will naturally want to try it out, see how it works, etc., and that it will go back to normal within a week, tops.
And yeah, the past does matter, at least to people who can actually remember it and experienced it. Still, by your own admission, the EGC has fixed these issues by making games shorter when everything is decided. By your own argument, this is not an issue.
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Hasn't happened to me, but I've seen it happen to randoms I play with. Killer even carried the dude close to hatch before closing it in his face (which I knew he was going to do).
I don't really care about this because it's just a new way of being toxic (like face camping). I laugh it off and then move on).
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You literally used the same arguments to defend the issue, when there is nothing to defend. It's just grudge. And like I said, if it's possible it won't go away. It will stay. People will keep do it, because they can. It might not be the majority, but it will keep happening. Like it wasn't the majority of survivors who took the game hostage by constant hiding. It was an issue, but a very uncommon one.
And it's funny how you have to twist my argument. My argument is, that EGC is meant to shorten games, when everything is decided. But killers slugging the last survivor for seeing EGC time is another way to drag things out. Maybe only max. 4 min. But it is dragging out, when everything is decided. So it's an issue were the system still fails.
I'm playing DbD for quite a long time. And had my fair share of horrible experiences as a killer and a survivor. Of course I remember, but I'm willing to move on compared to others within the community, after things got finally changed for the better.
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Yes, the "shiny new toy". We get it.
Oh look another occurrence where someone wants to see that shiny new toy:
https://forum.deadbydaylight.com/en/discussion/62716/bodyblocking-on-the-farm
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This was a thing before as well. At least now it will end, eventually, without anyone having to disconnect. In other words, the situation has improved.
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How about we wait and see if it'll keep being as prevalent as it is now before claiming the sky is falling? I've already noticed a sudden drop in complaints about this scenario and it's been, what, three days? Like all new things, the excitement will go away. If it didn't, then people would still be playing the Plague.
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Pretty sure they don't care about the BP.
It's an awesome asf animation.
And i get the feeling quite a few are trying to get payback for the "We don't leave until you hit us out" fiasco.
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@Orion yeah right.. dude that is the most funniest thing ever to have one survivor at the end.. and you as the killer find the hatch first.... close the hatch... run to the doors.. you got whispers.. that survivor is #########.... you don't even need to chase them really.. just move around near them and pin them in location.
They wanna loop?.. no problem... I'll just stand there and watch you run around.. funniest ######### ever.... no way am I never gonna stop doing that.
There is a new sport in the killer world.. and it is getting to the EGC with one survivor left.
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See, attitudes like that are why we can't have nice things.
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What about survivors who refused to leave wasting everyone's time?
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Open up a thread about it, and I guarantee people will defend it by saying it's only 2 minutes.
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EGC stands for End Game Challenge... The challenge is to have one survivor left at the end.
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EGC stands for End Game Collapse.
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That was a joke, son. Ya missed it. Flew right by ya.
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No, it was a poor attempt at justifying toxic behavior. Flew right by ya.
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Holy hell you actually think that was a legitimate comment and not a joke...
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Give it some time, people probably just want to see the new animations for the kills. I'm sure the amount of people slugging to see the animation will die down.
If we changed every aspect of the game so there was no BMing on either side there wouldn't be much of the game left.
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Holy hell, you actually buy the "it's just a prank, bro" BS people say.
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The guy made a joke about EGC standing for something it obviously doesn't and you took that joke 100% serious and corrected him on it. Like I can promise you, he already knows what EGC really stands for.
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And I can promise you everyone knows exactly what he meant when he said that.
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You've really gotta lighten up dude, it's all just a game. Enjoy a joke once in a while. Christ.
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Can I ask why you're always serious in every comment you post? Literally nobody here wants to argue about this, they want to have a discussion.
Post edited by Mandy on6 -
BMing will never really die regardless of what people do to change it, people get offended over spam t-bags. So unless they remove t-bagging, Bming will be a thing.
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I did it once to enjoy the animation, the Nea told me to go to hell. I just let last guy open a gate, I dont give hatch because Spirits hatch closing animation is so satisfying
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So you're pissy because I'm being serious in a discussion where people want to be taken seriously?
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It's a discussion about a game. You don't need to get bent out of shape cause someone made a harmless joke.
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I wonder if this logic applies to people complaining about killers slugging to see the cool EGC animation.
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Killers will get over the Endgame slugging soon enough. It's really not a big deal in the long run.
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You're the only one getting angry over stuff here bud. Nobody here wants to argue with you yet you insist on continuing said argument.
I'm starting to think you're just trolling at this point.
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It's more of a fad than anything at this point, it comes and goes I don't see this being an issue long term either.
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Dude, I wasn't the one who started the argument. I'm not the one who keeps bringing it up either. If you didn't want to argue about it, you should've just not mentioned it at all.
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Another game, ppl refused to leave until timer is super low
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Good glad we can agree on something for once, moving on then.
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Reminds me of a few last matches I had when only 2 people were left.
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I have a solution, one that should have always been in game. Make survivors disconnecting through the menu give you the blood and progress you have earned, and also sacrfice you as it would if you waited until the end of the endgame collapse.
That way both killer and survivor get what they want, other than being jerks.
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@kisfenkin actually they could just make it so there is a negative effect for killers.. either hook the last survivor for double points.. or don't get any points for any chasing.. or anything during the end game challenge. The entity is doing the killers job at that point, so they don't need to be rewarded when the entity steps in to do the killers dirty work. That should anger the entity towards the killer.
Plus they could... make it a bit easier for that last survivor as in.. say.. if there is 20 seconds left... the doors could open if both are closed... so if the killer want to prevent both from opening... they have to go open another gate to stop that.. thus giving the survivor a chance to escape.
Feels pretty one sided when this situation comes up.
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