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Killers are using the in-game to bully

Countfunkular
Countfunkular Member Posts: 405
edited May 2019 in General Discussions

Okay... I play half and half so I play killer and Survivor. When it comes down to it. I always hated the hatch standoff because it was just a colossal waste of time. Either you were going to grab them when they jump through the hatch or they just slid on by.


Now with the endgame killers are Downing the last survivor closing the hatch and watching them die to the in-game collapse like it's going to give them more points when in actuality it gives them less points.


Seriously, this community is starting to worry me and I may not pick up this game until they actually deal with the in-game problem. They shot the pig in the face and turned her into sausage. Now they're shooting survivors are being The Last One Alive.



Let me go ahead and edit this real quick. This is why you should never text while you're angry.


When it comes down to survivors that won't leave they can burn in hell as well. Bullying on any side should not be allowed on either side.

Post edited by Countfunkular on
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Comments

  • cetruzzo
    cetruzzo Member Posts: 323

    ueeeeee ueeeeeee is all I can read

  • Freudentrauma
    Freudentrauma Member Posts: 1,053

    So it's now you right to use the same failed arguments, when survivors complain? I really don't get this grudge mentality. And the problem with the four minutes is that it happens basicly every game right now. It sums up over time.

    And in general, the past doesn't matter, when EGC finally fixes most of these issues. It was adressed. The goal is to make games shorter, when everything is decided. And even if it will become less over time, it's possible. And my experience says there will always people abusing things, when they can. So it will stay an issue. Maybe less of one, but it will continue to happen occasionally.

  • FireHazard
    FireHazard Member Posts: 7,314

    Maybe people liked the long stand offs of looking at a hatch and some floor textures. To me it was just another day in DBD where if it happened I let them get the hatch or I slapped them at the hatch and went on my way, I suppose people have huge pride over this stuff.

    I can't imagine why, its faster to die or escape through the hatch than it is to stand there for 5k extra points which could take up to 30 minutes+ to get. Maybe its the satisfaction people get? Who knows.

  • RakimSockem
    RakimSockem Member Posts: 2,001

    Hasn't happened to me, but I've seen it happen to randoms I play with. Killer even carried the dude close to hatch before closing it in his face (which I knew he was going to do).

    I don't really care about this because it's just a new way of being toxic (like face camping). I laugh it off and then move on).

  • Freudentrauma
    Freudentrauma Member Posts: 1,053


    You literally used the same arguments to defend the issue, when there is nothing to defend. It's just grudge. And like I said, if it's possible it won't go away. It will stay. People will keep do it, because they can. It might not be the majority, but it will keep happening. Like it wasn't the majority of survivors who took the game hostage by constant hiding. It was an issue, but a very uncommon one.

    And it's funny how you have to twist my argument. My argument is, that EGC is meant to shorten games, when everything is decided. But killers slugging the last survivor for seeing EGC time is another way to drag things out. Maybe only max. 4 min. But it is dragging out, when everything is decided. So it's an issue were the system still fails.

    I'm playing DbD for quite a long time. And had my fair share of horrible experiences as a killer and a survivor. Of course I remember, but I'm willing to move on compared to others within the community, after things got finally changed for the better.

  • Pizzaman
    Pizzaman Member Posts: 501
    edited May 2019

    Yes, the "shiny new toy". We get it.

    Oh look another occurrence where someone wants to see that shiny new toy:

    https://forum.deadbydaylight.com/en/discussion/62716/bodyblocking-on-the-farm

  • Orion
    Orion Member Posts: 21,675

    This was a thing before as well. At least now it will end, eventually, without anyone having to disconnect. In other words, the situation has improved.

  • Orion
    Orion Member Posts: 21,675

    How about we wait and see if it'll keep being as prevalent as it is now before claiming the sky is falling? I've already noticed a sudden drop in complaints about this scenario and it's been, what, three days? Like all new things, the excitement will go away. If it didn't, then people would still be playing the Plague.

  • Boss
    Boss Member Posts: 13,616

    Pretty sure they don't care about the BP.

    It's an awesome asf animation.

    And i get the feeling quite a few are trying to get payback for the "We don't leave until you hit us out" fiasco.

  • TheBean
    TheBean Member Posts: 2,320

    @Orion yeah right.. dude that is the most funniest thing ever to have one survivor at the end.. and you as the killer find the hatch first.... close the hatch... run to the doors.. you got whispers.. that survivor is #########.... you don't even need to chase them really.. just move around near them and pin them in location.

    They wanna loop?.. no problem... I'll just stand there and watch you run around.. funniest ######### ever.... no way am I never gonna stop doing that.

    There is a new sport in the killer world.. and it is getting to the EGC with one survivor left.

  • Orion
    Orion Member Posts: 21,675

    See, attitudes like that are why we can't have nice things.

  • Orion
    Orion Member Posts: 21,675

    Open up a thread about it, and I guarantee people will defend it by saying it's only 2 minutes.

  • TheBean
    TheBean Member Posts: 2,320

    EGC stands for End Game Challenge... The challenge is to have one survivor left at the end.

  • ClogWench
    ClogWench Member Posts: 2,582

    That was a joke, son. Ya missed it. Flew right by ya.

  • Orion
    Orion Member Posts: 21,675

    No, it was a poor attempt at justifying toxic behavior. Flew right by ya.

  • ClogWench
    ClogWench Member Posts: 2,582

    Holy hell you actually think that was a legitimate comment and not a joke...

  • Bongbingbing
    Bongbingbing Member Posts: 1,423
    edited May 2019

    Give it some time, people probably just want to see the new animations for the kills. I'm sure the amount of people slugging to see the animation will die down.


    If we changed every aspect of the game so there was no BMing on either side there wouldn't be much of the game left.

  • Orion
    Orion Member Posts: 21,675

    Holy hell, you actually buy the "it's just a prank, bro" BS people say.

  • ClogWench
    ClogWench Member Posts: 2,582

    The guy made a joke about EGC standing for something it obviously doesn't and you took that joke 100% serious and corrected him on it. Like I can promise you, he already knows what EGC really stands for.

  • Orion
    Orion Member Posts: 21,675

    And I can promise you everyone knows exactly what he meant when he said that.

  • FireHazard
    FireHazard Member Posts: 7,314
    edited May 2019

    BMing will never really die regardless of what people do to change it, people get offended over spam t-bags. So unless they remove t-bagging, Bming will be a thing.

  • Poweas
    Poweas Member Posts: 5,873

    I did it once to enjoy the animation, the Nea told me to go to hell. I just let last guy open a gate, I dont give hatch because Spirits hatch closing animation is so satisfying

  • Orion
    Orion Member Posts: 21,675

    So you're pissy because I'm being serious in a discussion where people want to be taken seriously?

  • ClogWench
    ClogWench Member Posts: 2,582

    It's a discussion about a game. You don't need to get bent out of shape cause someone made a harmless joke.

  • Orion
    Orion Member Posts: 21,675

    I wonder if this logic applies to people complaining about killers slugging to see the cool EGC animation.

  • ClogWench
    ClogWench Member Posts: 2,582

    Killers will get over the Endgame slugging soon enough. It's really not a big deal in the long run.

  • FireHazard
    FireHazard Member Posts: 7,314

    You're the only one getting angry over stuff here bud. Nobody here wants to argue with you yet you insist on continuing said argument.

    I'm starting to think you're just trolling at this point.

  • FireHazard
    FireHazard Member Posts: 7,314

    It's more of a fad than anything at this point, it comes and goes I don't see this being an issue long term either.

  • Orion
    Orion Member Posts: 21,675

    Dude, I wasn't the one who started the argument. I'm not the one who keeps bringing it up either. If you didn't want to argue about it, you should've just not mentioned it at all.

  • Someissues
    Someissues Member Posts: 1,604

    Another game, ppl refused to leave until timer is super low



  • FireHazard
    FireHazard Member Posts: 7,314

    Good glad we can agree on something for once, moving on then.

  • FireHazard
    FireHazard Member Posts: 7,314

    Reminds me of a few last matches I had when only 2 people were left.

  • kisfenkin
    kisfenkin Member Posts: 619

    I have a solution, one that should have always been in game. Make survivors disconnecting through the menu give you the blood and progress you have earned, and also sacrfice you as it would if you waited until the end of the endgame collapse.

    That way both killer and survivor get what they want, other than being jerks.

  • TheBean
    TheBean Member Posts: 2,320
    edited May 2019

    @Poweas I got told I was a "PSYCHO [Bad Word]" for doing that last night with legion. Bad word being the nasty C word for vagina.

  • TheBean
    TheBean Member Posts: 2,320
    edited May 2019

    @kisfenkin actually they could just make it so there is a negative effect for killers.. either hook the last survivor for double points.. or don't get any points for any chasing.. or anything during the end game challenge. The entity is doing the killers job at that point, so they don't need to be rewarded when the entity steps in to do the killers dirty work. That should anger the entity towards the killer.

    Plus they could... make it a bit easier for that last survivor as in.. say.. if there is 20 seconds left... the doors could open if both are closed... so if the killer want to prevent both from opening... they have to go open another gate to stop that.. thus giving the survivor a chance to escape.


    Feels pretty one sided when this situation comes up.