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Devs, it's time to prove the report system actually works.

Madjura
Madjura Member Posts: 2,615
edited May 2019 in General Discussions

EDIT: Confirmed to be working as of May 2019: https://forum.deadbydaylight.com/en/discussion/comment/475210/#Comment_475210


I am almost certain the report system does nothing. Literally nothing. Now whether this is intentional or due to a bug I cannot say.

However, you can prove me wrong very easily

I have just now reported two players for a legitimate reason, using the ingame report system after the match.

All you have to do is post the ban reason from the report I have made. The report reason does not have any identifying information of those players. The ban reason does not specially mention why I have reported the players to prevent you from guessing the message, in case you can somehow look up the match information but not the reports (because the report system doesn't work). You do not have to post any information about the players. Only the ban reason, which again, has nothing to do with the players, or the match. It's a simple, short message that should be absolutely fine for you to post publicly

It should be very simple for you to do this, unless of course, the ban system does not work

To help you find the reports:

EDIT: REDACTED 

All you have to do is check for the last two reports I have made, the messages are identical. Because I do not believe the report system actually works I will not report anyone until you prove that it actually works. So essentially, whenever you read this, all you have to do is look up the last two reports I have made.

Post edited by Madjura on

Comments

  • TheBean
    TheBean Member Posts: 2,320
    edited May 2019

    So what are you expecting from this post that you made?

    BHVR to come out and be like.. oh sorry yeah you are right our ban system doesn't work.

    When you submit the report ingame, it includes all the players who are in the match and it also includes the chat logs.

    All reports require the ingame report done, because it proves you were in the match with a certain person, probably the one you are reporting.


    You won't be told the results of the report you made... if those players are banned for whatever reason, you won't be told about it. Also if BHVR bans them, the ban doesn't show up on their profile, so you'll have no idea if they were or not.

  • twistedmonkey
    twistedmonkey Member Posts: 4,302

    The only way you will be able to tell if someone got banned is if you can see their steam profile and its enough to escalate it to a perma.

    Temp bans never show up on a profile.

    The devs don't discuss bans but Peanits has stated many times on this forum they go through each report.

  • Madjura
    Madjura Member Posts: 2,615

    >When you submit the report ingame, it includes all the players who are in the match and it also includes the chat logs.

    And I say it doesn't, either intentionally or unintentionally

    >You won't be told the results of the report you made... if those players are banned for whatever reason, you won't be told about it. Also if BHVR bans them, the ban doesn't show up on their profile, so you'll have no idea if they were or not.

    I specifically mentioned that I don't want any identifiable information to be posted here, just the message from the report, which is unrelated to the report itself. The reports are legitimate (I mention this only to emphasize that I did not maliciously report random people, i.e. abuse the system)

    People have been toxic since launch. People are still toxic now. Since the inception of the report system nothing has really changed in my experience, which leads me to believe that the report system doesn't actually do anything (as in it does literally nothing)

    The main difference between launch and now is that nowadays A LOT MORE people are disconnecting in addition to being toxic

    Theoretically the automated ban system should ban people for repeatedly disconnecting. I don't believe it actually works but there is no way to verify that. There is however a way to verify whether or not the report system works, because that, in theory, should take care of people being toxic. Hence this topic, because I don't actually believe the report system does anything, however that can easily be disproven by a dev posting a message from a report and then me confirming it

    >The devs don't discuss bans but Peanits has stated many times on this forum they go through each report.

    See above, I don't think the report system does anything. I don't want information about bans. I want a verification that the report system physically does something / works

    Consider all the completely idiotic bugs that have been in the game at varios points in time. Even very big and easily noticable bugs such as the Legion Mending exploit. There is absolutely no reason to believe the ban and report systems are an exception and work flawlessly. At the very least this is a simple way for the devs to verify that the base functionality of the report system works

  • Orion
    Orion Member Posts: 21,675

    Peanits has already proven this on the forum with other people. If you're really interested, you can check his posting history.

  • twistedmonkey
    twistedmonkey Member Posts: 4,302
    edited May 2019


    Peanits confirmed the info regarding the chat logs etc they are actually one of the devs who go through the reports, so what you think really doesnt matter.

    Toxicity in terms of language isnt reportable, the only really reportable act in the end game chat is wishing death upon someone or racial, you can call someone a fucktard, dipshit or even say I ######### your Mum and its all fine as thats classed as internet ######### talk according to McCote.

    Toxicity in game was only bannable for working with the killer or holding the game hostage, you can sandbag all you like, play as scummy as you like and its fine as that is part of the game, you need to define what you beleive is toxicity as it may not be reportable.

    DCing depends on how often you play and DC as its a percentage, you also have a min amount of games that have to be played before you are considered, for example if you play 100 games and DC in ten nothing will be done, if you play 10 games and DC in them all nothing will be done.

    These are also done in waves and not when each person hits the goal so it may take a few weeks before someone is banned for it even if they reach the goal.

    None of the mubers have been released regarding the percentage or when a wave is coming as those can be abused by keeping yourself below the line.

    No one has ever said it works flawlessly, DCing is going to be looked at with dedicated servers but the fact is they do ban, there have been posts on this very forum after a wave has hit, some users even state they have been banned for unsportsmanlike conduct, those posts are removed due to the forums rules so you wont find them as they are deleted.

    The fact is they do ban and the reports are dealt with, its seems your problem may be more to do with what you think should be bannable over what is and also the fact the system isnt that great for DCing right now which should be looked at in the near future (hopefully).

  • TheBean
    TheBean Member Posts: 2,320

    @Madjura You are 100 percent completely wrong! I must say so my dear person...

    You say.... "but there is no way to verify that."....

    100 percent incorrect.... and I will tell you why....


    You disconnect for the next 50 matches then don't play anymore for a bit and see if you get banned... cause if your ratio gets high enough.. you will...

    Go into the end game chat with a killer and start throwing around some racial slurs.... you'll get a nice old ban if any of the 4 still in that lobby report you...


    2 ways to prove it... The question is... "Do you believe your theory that the reporting system doesn't work."

    Do you believe yourself or not?... Put your theory to the test... That is all I ask...


    Cause I will bet you'll be promptly banned.

  • Madjura
    Madjura Member Posts: 2,615
  • Mister_xD
    Mister_xD Member Posts: 7,668

    they do not discuss bans in public.

    you will not gain any information on weather the players you have reported will get banned or not.

  • Madjura
    Madjura Member Posts: 2,615

    Reading comprehension level: 0

    All I want is the report reason that I have written. As I have mentioned the report reason is unrelated to the report itself and does not have identifiable information. From a privacy/information point of view it's perfectly fine to post it publicly because it's unrelated to anything but it confirms that the report system satisfies the absolute minimum requirement of not being either completely broken or non-existent. Considering the state of the game now and in the past I remain unconvinced that the system actually works and is not completely broken

  • TheBean
    TheBean Member Posts: 2,320

    Hey... Did you test out the reporting system yet?

  • Usui
    Usui Member Posts: 531

    Imagine coming to the forums crying about reports.

  • Boss
    Boss Member Posts: 13,617

    /thread

  • FireHazard
    FireHazard Member Posts: 7,317
    edited May 2019

    It's interesting how people think something doesn't work because it doesn't instantly happen... Oh wait, it isn't interesting. Its just mind boggling.

  • snowflake102
    snowflake102 Member Posts: 2,188

    Peanits should I report a player that dc from the game?

  • Peanits
    Peanits Dev Posts: 7,555

    There's no need to report that. We track DCs automatically through our backend. You can make an in-game report if you'd like, but it will not change the outcome.

  • Watery
    Watery Member Posts: 1,167

    It works enough for me. I went through support and they temp-banned someone who I reported and gave details on a ticket.

  • Perelie
    Perelie Member Posts: 433

    Then why are there still so many people DC'ing from every single match?

  • FireHazard
    FireHazard Member Posts: 7,317
    edited May 2019

    DCing is its own department to deal with, reports have nothing to do with people DCing in matches and reporting them because of DCing doesn't do anything because they already have logs to see it themselves.

    It requires a threshold to even be banned for DCing as some people DC on mistake all the time, that's why people who do it on purpose know not to do it multiple times in a row.

  • KaoMinerva
    KaoMinerva Member Posts: 451

    If they work, why is the DC epidemic still going dawg?

  • Perelie
    Perelie Member Posts: 433

    I know, he just said that. My question is, if they ARE dealing with DCs themselves without the need for reports, then why is it still a problem? Truth is, they're ignoring it. They won't punish people DCing because that would mean punishing survivor mains and making them unhappy.

  • Madjura
    Madjura Member Posts: 2,615

    The report menu option on the far right (I believe it's called Unsportsmanlike Behaviour or something like that) specifically lists ragequits as something you should use the report system for. I know that during a dev stream it was said that disconnects are dealt with automatically but as far as I am concerned ingame information trumps dev stream information due to having a higher reach. So if we go by that logic something should happen if you consistently ragequit and get reported yet the problem has only gotten worse over time.

  • FireHazard
    FireHazard Member Posts: 7,317

    I'd imagine they see them and ignore them because of what I said above, but who's to say for sure since I can't 100% prove this statement.

  • Perelie
    Perelie Member Posts: 433

    Last match 2 DC's right ta the start. Match before that, one DC. This ######### is ruining the game and the devs just refuse to touch it.

  • TheBean
    TheBean Member Posts: 2,320
    edited May 2019

    @Perelie Cause the DCs are based on a threshold... From what I've heard it could be as high as 25%... so if you play 100 matches... You can probably DC from about 20 of them without any issues.

    And it isn't based on per day I believe.. I used to be monthly.. however I think they have lowered the time span to probably a week or so.

    But any hardcore player... won't get banned cause of how much they play. It will basically just effect the players who don't play much.. and who are the whiniest.

    The reason the threshold is soo high is because the game crashes, even though these are supposed to be ignored. The game is also P2P.. and there is loading issue where people get DC'd without doing anything wrong.

    Once dedicated servers come out, they will have more control on determining who is DCing on purpose and those who are a result of the game itself.

  • Perelie
    Perelie Member Posts: 433

    Well this system clearly doesn't work because it's not deterring people from Ding every match. They need to be more strict about it.

  • Madjura
    Madjura Member Posts: 2,615

    I believe you are likely right, however to know that the report is one that should be closed they must first read it. At this point they might as well deal with it properly instead of closing it. So there is the slight chance that it actually accomplishes something.

  • twistedmonkey
    twistedmonkey Member Posts: 4,302

    Not really as if they have to take the time to read it it means the other reports t take longer to go through.

    The rules about reporting on this forum on the front page state not to report for dcing.

    They know the issue and have said they are looking at ways to stop it from happening, this won't be implemented though until the dedicated servers go live.