Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Killer Idea: The Revenant
Description: An undead capable of attacking the survivors by surprise and causing them to attack each other thanks to their Infectious Bite power. With its unique perks Patrol, Insensitive and Reverberation it is easier for you to move between targets and improve your ability to find and pursue survivors.
Power: Infectious Bite
·Your terror radio is reduced to 8 meters and your speed is moderately reduced (like Michael Myers' level 1)
·Pressing the button of your power greatly increases your movement speed and your terror radius for 3 seconds, raising your arms.
·If you reach a survivor during this time you will grab him and bite his neck, injuring him and leaving him the state of Infection. The survivor will scream when bitten and this scream will be heard by the other survivors.
·Survivors in a state of Infection will receive a 50% speed penalty to heal or be cured. Also, if they have not managed to heal themselves within 50 seconds they will go to Infected status.
·The survivors in Infected state lose control over themselves and move by themselves running around the map, looking for their companions.
·The survivors in the state of Infected will attack their companions when they see them, being able to hurt them or leave them in an agonizing state.
·Survivors in the Infected state will be able to eliminate this state through a wiggle sequence that will appear on their screens as they lose control. The wiggle lasts 90 seconds.
Perks
·Patrol: Increase your walking speed by 5/7/9% while you are not in pursuit.
·Insensitivity: Your dead nerves prevent you from feeling pain, making your body stiffer when you are hit. When you are hit with a pallet, there will be a 30/40/50% chance that the pallet will break automatically when hit.
Insensitivity DOES NOT prevent you from receiving the stun when hit by the pallet.
·Reverberation: It is very easy to hear the sudden movements of your prey. Each time a survivor starts running in a radius less than 12/16/20 meters away from you, your aura will be revealed for 2/3/4 seconds.
Comments
-
I like the ideas for Patrol and Insensitivity.
1 -
More opinions?
0 -
This is a pretty sick idea. Very creative.
0 -
Neat, but the devs said they aren't adding a zombie. They also said that about a clown so idk
0 -
I really like this idea. As I was reading about the player being infected and not being able to control themselves I immediately thought that's bad design to take someone out of a game BUT you added that they would be put into a "wiggle action" for 90 seconds to be able to get out of it and my mind immediatly went to brilliant! Great job!1
-
@OminousHornet said:
I really like this idea. As I was reading about the player being infected and not being able to control themselves I immediately thought that's bad design to take someone out of a game BUT you added that they would be put into a "wiggle action" for 90 seconds to be able to get out of it and my mind immediatly went to brilliant! Great job!THANKS!
1