NERF NOED
Since we know the killer main whine and whine until they get anything like DS or soon be be MoM nerfed. Lets return the favor. I expect this to be brought up everyday from now on.
Nerf NOED. If you couldnt kill the survivors before the end, then you don't deserve the kills.
Comments
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Because killing totems is hard don't ya know.
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As hard as hitting someone a second time after a DS or MoM don't ya know
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They currently have no plans for noed.
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I miss the LOL reaction. LOL reaction > Down Vote
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I've never understood why a second chance perk that lets you come back from being downed downed is instantly okay in the end game, but NOED isn't
Eh, Main double standards I guess. Nothing to see folks.
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😂😂😂😂
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Such a immature, one sided... non-objective post.
NOED is completely balanced and fine the way it is. Get rekt.
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Return the favor?
Didn't the Survivor side start by canceling the Self Care nerf?
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@AsheruSwiftwind @Tensor Show me 1 person who can find and destroy all dull totems on the map in the 10 seconds it takes to catch a Survivor after triggering MoM / DS or a DH dodge and I'll show you a liar.
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Those are fighting words.
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These forums: NOED unhealthy pls nerf
Also these forums: just don't cleanse against Plague and stay broken lol useless power
I mean okay
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If you didn't break the totems then risk being punished for it. It only pays off if survivors see a dull one and think its not worth the time.
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No good killer needs or uses NOED, baby killer perk. Thats not opinion, thats fact. Seeing survivors moan about NOED is embarrassing, same as the ones who moan and cant do ruin gens. Embarrassing.
Anyhow, same as no good survivor uses Claudette, baby survivors character. Good survivors dont need to be invisable, again not opinion, fact.
Dont @ me with the facts above.
GIT GUD.
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You know you have the whole match to find and kill 5 totems right? No totems up means no NOED. I know its a hard concept not to gen rush and take time to find the totems... But choices have to be made some times.
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The fact is with perks like that you waste time that the killer just outright doesn't have.
Due to survive is having numbers it's a lot easier for them to cleanse totems and still get objectives done if a killer wastes time then there's no one else to pick up the Slack
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Yes like I stated above the problem with those two perks was that they waste time that the killer just doesn't have.
Against the competent group of survivors time that you burn in a chase can severely impact how well you doing the game.
Those two perks by design wasted time with very little effort put in on the survivors part.
Compare this with no one escapes death to counter if you have the constant totems however unlike killer's survivors don't have such a time crunch simply because they have the numbers whilst you are cleansing totems somebody can very easily be pulling up the slack and completing generators.
If I have a competent team I can spend the entire game looking for totems whilst they do generators and we could still effectively escape.
As a killer the time you waste you don't have anybody to pull up the slack for you.
Post edited by Volfawott on3 -
So it's okay for survivors to have lots of second chances but killer's aren't allowed one?
Survivors have dead hard, ds, MoM, adrenaline and insta heals.
But a killer with a perk that does not even guarantee a kill and can be prevented/destroyed, is "too strong"?
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Well we were comparing like for like at the time so there's that. And technically by that reasoning you'd also have the whole match to counter MoM, DS and DH
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I think they should just revert NOED back to what it used to be. No one wants to be insta-downed by a tier 1 NOED user 🙄.
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Fine, then nerf MoM. I don't use NOED. I hate MoM As much as you probably hate NOED. So let's just remove them both from the game.
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No
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I'm happy with that. Noed is weak af compared to MoM.
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Noed dosent need a nerf they should add a notification of someone that destroyed a dull totem so that you know how many totems are in the game but also killers will know the notification balance for both sides
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Too true, let's revert NOED back to what it used to be: lasts indefinitely and isn't a Hex perk.
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We can nerf noed when we nerf adrenaline. Currently, adrenaline has no counter other than noed, and noed can be counter by.... doing your secondary objectives?
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How to get Downvotes 101
1.Make a post about NoEd needing a nerf
2.Results
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NOED is a tax on stupid survivors.
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Devs wont accept that the NOED-Design is totaly wrong-sided. NOEd needs to be reworked to a good gameplay rewarding perk instead of being a gamechanging bad play reward.
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I used to argue that NOED is bad, and only bad killers use it. Now I realize its just bait for bad survivors to die on.
If any person with a brain knows the killer has NOED and is camping the hook you DON'T go after that survivor unless you wanna die with him. But people don't learn do they?
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@MegsAreEvil You literally cannot touch NoEd until freddy is reworked, because freddy needs NoEd almost 50% of the time and that is only if they are altruistic!
Sometimes a perk cannot be touched until certain killers are changed first
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So we should change it back to not being a hex perk and having it be indefinitely?
I used to argue these same things with people about NOED, I even made a post about it that got huge over the discussion. The point is...trust me...it was A LOT worse...
And it isn't hard to circumvent it either Pre-Activation.
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"Lets return the favor. I expect this to be brought up everyday from now on."
You must be new to the forums.
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Thats stupid.
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I disagree with that, not that Freddy needs rework he needs one really badly.
I disagree that Freddy needs NOED in-general, I use him pretty often and I never need NOED. In fact I never use NOED, I think I used it once or twice when I first started but that was when NOED didn't have every tier of it with the exposed status effect.
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We will never forget the days where survivors defended literal infinites. But no, when Killers complaining it's always "whining" but when survivor complains the devs should note down everything said?
I hate people
If the killer uses NOED and only gets a kill at the end game, they've lost, be happy. Don't blame the killers for the horrible game design that is "If Killer plays bad then Survivors don't rank up".
Maybe look for NOED, get it, then use one of the most meta perks in the game like BT to get them out? Or you know, body block?
Get to Rank 1 and you'll see that NOED is nowhere to be seen, because it is a *WEAK PERK* that I legit would only use for that speed boost.
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Fascinates me how survivors can totally have a perk that brings them up from the ground in an instant if the doors are powered but if the killer gets a perk that can counter it that uses the same activation - it's somehow "cheap" or "unfair"
This communities double standards never cease to amaze me.
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They did just that when NOED lasted forever and couldn't be disabled. It's like if they didn't have as many second chances, they actually played better.
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I may advocate for having EGC gate spawns be dictated by some sort of system, but I kind of agree with you on that one.
Survivors now a days blame a perk because they themselves were too lazy to stop it when they had plenty of chances.
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I made a thread a long time ago saying that low survival rates are due to survivors having too many second chances.
It sounds counter-intuitive, but the same principle is observed in car crashes, for example. People who feel safe and confident in their vehicles have more accidents, since they tend to pay less attention to the road, because they believe nothing's going to happen to them.
Likewise, survivors who feel safe due to knowing they have DH, DS, BT, etc., will often make stupid plays.
TL;DR: Take away survivors' second chances and they'll play more efficiently and intelligently, which will create a significant rise in survival rates.
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Well as people have said they have three, so that being said most of them are too lazy to actually have the forward thinking to do something as "complex" as breaking totems beforehand or breaking a totem.
Even if someone gets downed by NOED the team will still try and get them, die, and blame the perk because they were the ones that risked the chance of being one hit.
That kind of thinking baffles me but whatever.
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If Noed pop's thats an automatic leave everyone on the hook and escape for me. No point in feeding bad killers free BP
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I only run NOED on Freddy and I have never got to his end game without it activating so I don't think "just cleanse all the totems" is realistic for anything other than a 4 man SWF as there is no other way to know if you got them all.
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if every survivor just had the mind set of cleanse any dull totem they run across, NOED wouldn't even activate in most games and the survivors would rarely need to actively look for totems
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I love how you got 3 downvotes for stating a fact that has been well known for weeks.
Just shows how the downvote button is a bad idea easily abused by people that simply dont like each other.
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Only bad killers use Noed,
My mind can't be changed
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You could just as easily say only bad survivors run MoM.
Honestly I don't think either statement is true
In fact the more douchebag way to phrase it could be only bad survivors will let themselves get killed with no one escapes death.
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With MoM you make escaping a bit easier, it's true. But you still have to dodge & evade the killer or run him around for as long as possible. Also, it means that you have had multiple chases and got smacked multiple times already. So that means people with MoM did at least something to get the perk.
But with Noed you won't have to do anything, you can play as horrible as you want and still get 1 or 2 kills in the end, or 3/4 when people are too altruistic/stupid. Lazy killers who just camp/tunnel to get a kill, maybe 2, to get into the endgame & then slug with Noed. It's just a bad perk for bad & lazy killers.
In my experience i've never seen a decent killer use the perk Noed. And i see bad killers in higher ranks just because Noed carried them there, they all play dirty and ruin the game for everyone. Most of the time their excuse is "Gen rushing instead of doing totems" as if everyone should look for hidden totems the whole game. Of course we do totems when they are next to gens or if we walk past one, but some are hidden, should all the survivors run around with no communication whatsoever ( since SWF is toxic for whatever reason ) to look for 5 totems? That way there will be no gens done quick enough to even get to the endgame, bad killers would love for that to happen.
I honestly believe Noed should be reworked or removed from the game.
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Why can't bad killers use noed? Using noed can help killers learn the game and assist them in learning the basics, getting them a few wins. Removing the perk will lose players.
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@Carpemortum ikr lol
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People act like killers that need NOED are bad. I 4k with and without it. And to be honest, I do equip it... because I rarely get a chance to use it...
So what?
I'll use it if I wish.
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