General Discussions

General Discussions

Mettle of man changes= i become definitely a killer main

2

Comments

  • Member Posts: 1,456

    What does camping has to do with this ? @Tsulan

  • Member Posts: 624

    "Mori for unskilled players etc."

    Dude................. You got problems even with the bloodweb system, I'm done

  • Member Posts: 48

    Oh no, I can't have another perk where I don;t have to do anything and get bonuses!

    It's almost like I have to learn how to play now and now just rely on crutches!

  • Member Posts: 280

    I'm not. Crying about a needed rework on perk is destroying the game, nevermind all the free ones killers have to deal with on a regular basis.

  • Member Posts: 917

    I will keep playing both sides until the nerf, then killer only, yes easy af, doesnt require skill anymore

  • Member Posts: 15,095

    BBQ reduces camping. The killer has to hook everyone once, in order to get 4 stacks.

    Campers won't get those stacks.

    If BBQ has only 1 use, then guess what's gonna happen.

  • Member Posts: 626

    "...BBQ reduces camping..." Yes, and that is not a reason. 30.000BP for unhooking someone would reduce genrushing. And 10 perks for survs would reduced DCs.

  • Member Posts: 1,867

    All this killer crying about MoM is pathetic. I've noticed no real difference in my kill rate, rank, or BP gain due to MoM. One killer says to get better so you don't depend on a second chance perk, I say killers should get better and stop blaming a simple perk for their problems.

    EGC was just implemented and I've had only 3 of 20 matches where someone escaped at all, yet MoM is a problem? Pansies.

    Before anyone says Nurse, I main Trapper and tend to enjoy Pig and Hag all of whome are M1 killers.

  • Member Posts: 3,059

    I'll tell you what you told so many to do. "git gud"

  • Member Posts: 77

    You lose your time. This forum and Reddit are full of killer mains. The only thing we can do it's expect they don't nerf it at the end

  • Member Posts: 7,669

    seems like the bait worked then >:3

    you fell for it ^^

  • Member Posts: 77

    Here we go, the typical "Game's surv sided" which is another way to say "I'm too bad as killer and I need to survivors get nerfed"

  • Member Posts: 1,616

    Then how to judge @Orion ?

    "Only one week Nurse King, after that a normal nurse main "?


    PS: Orion isnt a nurse main

  • Member Posts: 912

    dude so many troll threads coming out right now because of the MoM change. dont feed the trolls.

  • Member Posts: 3,059

    "I'm too bad as survivor so I need MoM and old Ds to survive"

  • Member Posts: 1,867

    So few of these posts are helpful. Most are nothing more than grade school name calling.

    At some point, we need to be concerned with too many killers and not enough survivors. Que times already suck. We need to attract new survivor players, or there will be no game.

  • Member Posts: 77


    "I'm too bad as killer so I can't catch a survivor with Mettle. The game is surv sided, I'm gonna cry and post on Reddit a threat about it to make me feel better about myself. The game is wrong, I'm not"

  • Member Posts: 3,893
    edited May 2019

    Oh no my two free escape the perks that I have to put no work in work and was very difficult to counter play are getting nerf

    Coming from someone who also plays both sides if you constantly have to rely on perks like old decisive strike and MoM you were just a bad Survivor.

    You don't need ds or MoM to survive hell I normally run a no mither gen jockey build and I still escape most my matches

    Post edited by Volfawott on
  • Member Posts: 1,256

    The nerfs to these overwhelming perks needs to happen before killer balancing can occur. It's largely due to said perks disproportionately affecting some killers over others. Like, I'm dying for some Hillbilly nerfs (especially due to Spirit Fury + Enduring/BBQ), but I knew that could never happen when DS was singlehandedly winning games for a lot of survivors against any killer.

    And then DS is nerfed. Hooray! But lolholdmybeer, cause here comes Mettle of Man to dunk 75% of the roster.

    So, yeah. Once perks are more evened out and balance is equalized on that field, we can look at killers and map designs again.

  • Member Posts: 7,771

    Maybe not the best ruler, but he's the only one we have.

  • Member Posts: 7,771

    Maybe @xChrisx is referring to the fact that the last survivor gets 2 escape opportunities per game (Hatch fail = Gate chance) as being Killer sided >_>;;

  • Member Posts: 3,676

    Lol endgame killer sided. That's so rich after the years of free hatches beiing handed to bad survivors. Now killers who do really well are rewarded by having real chance of getting last survivor insted of beiing forced into standoffs.

  • Member Posts: 6,434
    edited May 2019

    I'm kind of split by your explanation of how changes work.

    If adaptation is key, as someone who plays both sides I've adapted to many of the changes you guys have presented, but didn't think this perk was such a big deal, so why the need to change it?

    You hit it right on the nail with that last statement, but it needs to apply to both sides not just one or else it becomes a double standard. This is Ash's strongest perk so you can see why it becomes a big deal for some players who use it.

  • Member Posts: 131

    3 letter answer to your questions, op.


    swf.

  • Member Posts: 1,043

    Okay as soon as I saw the MoM news I knew this would be coming. MoM is going to be changed so you have to do something to earn it. Not just “I got hit too many times, bonus” I’ve literally never played with this perk because of how broken it is. It’s not like it’s disappearing it’s just changing. Even with adrenaline you have to get all the gens up. With NOED you can break totems. MoM wasn’t healthy or balanced especially when combined with certain perks it can body a killer. I’m glad it’s changing. I basically main Ash right now, and I’m not disappointed. Also to those who say it’s ash’s best perk like I didn’t hear anyone saying that about Laurie when DS was changed... also I play Mikey and I’m not going to pretend DL, STBFL, or PWYF are useful for me (but are useful on other killers, like most perks, hence teachable)

    It’s literally still going to exist. It’s just going to have prerequisites like every other powerful perk...

  • Member Posts: 1,043
    edited May 2019

    Sure even though I’ve seen killer mains agree with survivor perks buffs/QoL changes and I’m a survivor main who thinks this change is for the better. Both sides have their polarised posters sure but most on the forums are just over people complaining the second something is hinted at changing, they’re only testing it right now. Don’t pretend MoM was fair/balanced

  • Member Posts: 7,771

    LOL

  • Member Posts: 1,532

    What goes around comes around. Over-zealous feedback ruined legion to be extremely unfun to play as, being incredibly slow now. While I’m glad deep wounds is in now way shape or form exploitable, the rest of the nerfs don’t at all feel necessary. He’s slow and it’s sucks.


    Now the same thing is happening to MoM, it was deemed annoying before anyone tried to learn it’s counters. Not that MoM actually has any counters besides a bypass via billy chainsaw. Tolerance for these perks is low because killers keep getting nerfed without any compromises. Poor pig is now 100% unable to use her traps to apply pressure. Legion, while moonwalking thankfully has been eliminated, now feels sluggish and slow and it’s unbearably uncomfortable. Now MoM will get the same exact treatment.

  • Member Posts: 371
    edited May 2019

    All I can say is [ Borrowed Time ] better bloody trigger MoM pip progression post nerf otherwise what's the point of taking it if your supposed to put yourself in front of the Killer to protect your allies while rescuing.

    And before this nerf goes live fix Killers being able to abuse Sneak Attacks to bypass triggering MoM pip progression. In fact make it so EVERY type of M1 hit triggers it or the perk just becomes so situational it's not worth taking.

    As a 'nice to have' if you've progressed MoM to rank 3 the next M2 (or one shot M1 hit) that would have downed you gets absorbed.

  • Member Posts: 371

    Oh well when the nerf rolls out I'll just go back to rocking Blendette with Alert + Spine Chill and go ultra immersed toxic stealth mode so all good.

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