Should Endgame abuse be bannable or punishable?
Before throwing a rock at me, please read carefully.
I know Endgame Collapse was designed to end the hatch-standoff and time-wasting survivors and I agree with that. However, now I experienced a few games where killers use EGC to waste a survivor's time instead.
For example, I was the last survivor and was being chased by the killer (Plague). I found the hatch but she managed to down me before I reached it. I think the game was decided at that point. However, the killer just let me crawl to the hatch and closed it right in front of me. Now the EGC started, but she just left me there, keeping puking at me on the floor for almost 3 minutes (the timer was slower due to me being downed) until the timer ran out.
Should we allow this behavior? I also saw many instance where killers keep chasing or blocking the switch until the timer ran out when they could simply hook the survivors anytime to end the match.
Edited: For those who complain about the sitiuation in the past where survivors wasted killers' time, I had a thread on that and you can see what response I got. The link is here for you.
https://forum.deadbydaylight.com/en/discussion/10080/taking-the-game-hostage/p1
I never agree with wasting people's time whatever role you are. That is why I raise this issue and see if it can be fixed. There should be something the dev can do aside from banning as well. We all hate it, but why we just let it happens.
Comments
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It's allowed. There really isn't anything to report. You would either bleed out or the ECG would kill you. The killer isn't doing anything against the rules like holding the game hostage. Is it good sportsmanship? No. Is it bannable? No.
15 -
Should definitely be allowed the game will end in 2-4 minutes.
7 -
Stop being a lil crybaby and accept it. A hatch standoff would've been 10000000x worst.
Sometimes you win, sometimes you lose.
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It’s rude, I had a game like this and did have fun. But anyone who acts like it’s okay to make you sit and bleed out for three minutes is being stubborn. At that point you aren’t playing a game anymore, it’s just a situation where they are playing as a killer and the survivor has to wait.
it doesn’t make sense and if you’re the last survivor and downed you should auto die like when on the hook, or there should be a game mechanic made to make it so you can rise up again. It’s pretty obvious it should be one or the other or it’s a waste of time.
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It's not about win or lose. I already lost at that point and I got it, but I had to waste 3-4 minutes when I could start a new match instead.
Are we saying that toying with other people or bullying other people are ok?
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@Catastrophe Being toxic isn't really something that should be bannable. It definitely blows, but we can't ban people for being jerks.
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I'm ok with bullying people, it's part of the game and there are tons of different forms.
As long as it isn't hacking or holding a game hostage, then it's fine.
Man up or else every lil baby wants people to get punish for dropping pallets on their heads or getting blinded or tunneling bla bla ect.
You lost few mins of your life, but hey... If you have more important things to do, you wouldn't be here.
2 -
Your're right.
EGC + "All remaining survivors downed/hooked" should just instantly sacrifice all survivors.
Like the last hooked survivor, just speed up the end. But like with the last hooked guy, survivors (and devs) want to give survivors a chance with Deliverance, No Mither and Unbreakable.
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Yes we can, it’s that simple
3 -
it's basically the killers version of teabagging at the exit gate but it shouldn't be bannable because then people would want to ban even teabagging.
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I don't think this is comparable. They are both humiliation, but killers can just hit the survivors to make them leave. On the other hand in my case, survivors can do nothing but wait for 3-4 minutes to be sacrificed or bleed out.
2 -
This happened to me once. Pig used red mori and killed everyone except me. Then she started EGC by closing hatch and downed me with NOED. Then she started to t-bag and nod her head without hooking me. I've waited something around 95% of EGC and then DCed. Really hope this made her feel stupid, since she probably wanted to see new animation.
5 -
I consider it rude, but not bannable as game ends on fixed timer. Go grab a drink or do some stretching while timer runs out.
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Like slugging, no it should not.
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If you're the last one slugged after the EGC starts, one minute should be the most you can be on the ground. That is plenty of time for Unbreakable/No Mither,
1 -
Wow, a complaining survivor.
You have been waiting at exit gates for years wasting hours of killers time. And now you had to wait 3 minutes and you run to forum to cry you had to wait 3 minutes, poor little girl.
7 -
Its never happened to me a survivor and I've never done it myself as killer. But I did spectate a game I was in yesterday when a Myers did this to the last survivor.
I wonder if it's just curiosity about what the entity kill animation looks like in a real game? I have yet to witness an EGC entity sacrifice myself and I'll admit that I'd like to experience it myself for myself - from both perspectives. But I wouldn't leave a survivor crawling on the ground for 3 minutes. Maybe this sort of thing will peter out as people's curiosity is satiated?
I agree it's a toxic play-style but I wouldn't say it should be bannable. At least EGC is on a finite timer.
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I like this idea and believe it could be taken further.
The game/entity should have various algorithms for determining when the game is over and it's impossible for the survivors to escape. Then the end game could be further compressed, which would do away with the situation reported by the OP.
For example, two survivors remain and are slugged. The game/entity knows if you have Unbreakable/No Mither. If a survivor has neither, the end game is compressed and the entity sacrifices both survivors.
If one survivor remains and is slugged. The game should not only evaluate recovery chances based on perks, but also calculate the distance to the open hatch. If the distance is too far to crawl, then the survivor gets sacrificed immedietly.
I think this could pre-empt some survivors disconnecting. For example, if two survivors remain and one survivor is slugged and one is hooked, the hooked survivor is sacrificed immedietly (if they aren't given the 4 percent escape chance).
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"Unsportsmanlike" is one of the report reasons. One could argue that doing what OP describes falls under it
On the other hand there are legitimate reasons to let a survivor bleed out / die from the timer such as DS and Flip Flop
There should probably just be a system where once the timer is active and all remaining survivors are downed they are all instantly killed
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*Survivors wasting an indefinite amount of the Killer's time* "Just find and hit them."
*Killer wastes 2-3 minutes of a single Survivor's time* "Wait, that's illegal!"
4 -
This could be done before as well if the survivors hadn't done done 2 gens so why is it a problem now?
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At least,just make the EGC countdown timer no longer slowdown when there is only 1 survivor remaining and he/she was put into dying state.
At this point,that survivor still lose(even he/she has Unbreakable/No Mither) and the killer who wants to see the animation of the Entity killing survivor can also see it faster.
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I don't think so, It's rude and unsportsmanlike but if we made every kind of BMing bannable in a game like this with the community it's got, Players would be banned left right and center. I'd much rather they focus on more serious issues than a 3 minute slug.
Just like when a survivor is hiding and wasting time when the gates are opened, It sucks and doesn't feel good but the new End game collapse is designed specifically to minimize how long these kinds of things go on for.
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How do you think killers have felt the past three years? Every match had survivors tbagging the exit gates or crouching around the map for as long as they please, with the killer having no means to do anything until the survivors decided it was enough.
At least for you, you only have to wait 3 minutes. Try being stuffed around for half an hour..
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Irrelevant
The situation OP describes is bullshit and in no way validated by other bullshit that was possible in the past
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For those who said survivors used to waste killers time, I always disagree with that behavior and I even started a topic on that issue. You can see what responses I got.
That is why I agree with EGC. I hate it when people waste other people's time purposefully. I know it is not bannable. That's why I ask if should. Or at least, they should do something to prevent or relieve. You can disagree with me, but I beg you read the post carefully before making a stupid comment. Thanks.
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why should that be bannable?
what about perma ban for survivors who waste my time for 3 minutes, refusing to leave, and only leave at last second?
Slugging people dying on the floor is the same, and Devs said its allowed
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Have you thought about adding Unbreakable to your build?
No more slugging!
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since it is on a timer, this is not considered taking the game hostage and therefore not bannable.
and it stays that way.
thats the literal design. to avoid people stalling out the game and therefore getting banned.
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If you had read my post carefully, you would have known that the killer had closed the hatch. And even if I had used Unbreakable, the killer would have just downed me again since she was there and I couldn't get into the hatch.
:)
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The equivalent of t-bagging at exit gates.
Sorry buddy but oh well.
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I would like to point out that the thing where survivors would go immersed forever was ALSO not banable
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OK. I think it is obvious that lots of people here have problems with reading.
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There is absolutely nothing to punish or to ban for this kind of a strategy, if we can call it a strategy at the very first place.
There are Perks, which allow the Survivor to basically overplay the Killer, who can't find the last downed Survivor. For ex., Flip-Flop.
Yes, it's not that common, but I don't want to risk it, to lose my Bloodpoints, just because someone has said, that X is better than Y, so, X is gonna get away, is gonna disapear.
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Should it result in a ban? No. But as far as I'm concerned it is a form of griefing, and needs addressed.
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If that happens just go take a piss or make a sandwich or something.
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Just like tea bagging in the exit gate, it's annoying and a time-waster, but it does have a time limit.
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Killers have always been able to do this. Back before Decisive Strike was nerfed, if the obsession was the last one left, I'd slug them and let them bleed out rather than have to get DS'd and re-chase them down. Slugging the last survivor has always been an option, and it's never been bannable. Why is it different now that there's an end game collapse? If it's the first time the survivor's been slugged, the EGC is better for them, because that timer is only 3 minutes whereas the bleed out timer is 4 minutes.
Post edited by TragicSolitude on0