The Amanda's Letter add-on for The Pig has been Kill Switched due to an issue with incorrect RBT count.
http://dbd.game/killswitch
Rework Lullaby huntress from hex to perk.
What do u think about it?today its absolutely useless hex.Information after first skill-check.Rework LH from hex to perk.what do u think about it?
Comments
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When it is fully charged it is more devastating than Ruin in my opinion, as it affects all skill checks.
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Well first of all it is "Huntress Lullaby" not the other way around
Second of all it is not really to fair for people especially if they are not good at skillchecks or are new to the game
The only thing I can agree with is it not being revealed as soon as you hit one skill check otherwise it is fine as is
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No, saying as Doctor main. I will run that perk as baseline with Distressing and Unnerving, last 3 gens will never be done.
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@darktrix yes but when survivors get info after first Skill check this hex is useless.all time it not work or very seldom
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@Frozenscum yep these are the type of things people don't think about when they make posts like these
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@legion_main not really to fair for new people???really?tell this new people who play killers :D
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@UkilledLegion as frozenscum said it would make doctor almost impossible to play against so it will never be added this way
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Or u think new players don't play killers?
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If it did not alert until after the first hook was done to activate it might be better. I use lullaby instead of Ruin, all I know is when I get it fully charged gens just grind to a halt and regress like crazy, alerts are coming in all over telling me where everyone is and what they are doing. You come across an occasional group that can focus through it, just like they can power through Ruin, but those are rare. I think it would be too strong as a non-hex perk as is though.
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@legion_main why?its will possible but difficult>and no will gen rush :D
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@UkilledLegion if you have a problem with gen rushing then it is your skill not anything else
And of course it is still possible but it will prolong the game forever and that kind of stuff is what the devs are trying to work against
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Nope Legion all think about new survivors but new killers no one think :D my skill normally high rank on killer...u wrong about it :D
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It has to be a hex, it’s way too strong for it to be an unavoidable perk.
That said, perks like Lullaby and Devour should only notify AND light up when they have a tangible effect on the game. Same with how Third Seal should be invisible to those affected.
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@why difficult?survivors repair gens with ruin thanatophobia in dream world :D I agree its difficult but possible
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@pemberley I thought of something like if you get all 5 stacks on huntress lullaby then it is permanently instilled for the rest of the trial meaning it would take away the hex from the totem and just be there
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I hate facing Lullaby far more then Ruin. I thi k it's fine as is.
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Sure
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gen rush problem this game and u know it
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@UkilledLegion not really because I never get gen rushed cause I am a good killer and I know what Im doing so you just need to Git Gud
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@legion_main where fines for survivors?so….
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@UkilledLegion uh what? looks like your grammar is a bit off.
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The only buff i want is announce everyone that you have hex:lullaby AFTER 1 hook and not touching generator
Also stop totem spawning near generators every f- times3 -
Just thought of a possiblity for HL. What if it functioned like NOED, where it would ignite a dull after receiving a token?
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It would be completely broken on The Doctor. I would be okay with Huntress, and Huntress only have a special version of the perk. All other killers keep the hex version though. That would be kind of cool if each killer/survivor had a perk that worked better if they used it.
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Yeah, I never understood why devs changed the perk to show survivors when it's active. It was more fun when we got surprised by it, not to mention more powerful.
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Yeah I agree with this, it really throws you when you're not careful it's actually a really nice change to see as a survivor as it's so rarely run, it's pretty powerful when it works or gets to 5 tokens and would be more interesting if there were a way to make it unknown until there's at least one token/hooking (as at least it's active then)
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The game became casual (
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@Kiskahi @Kamikaze_Rose 100% agree all players must play difficult or easy ALL as survivors as killers!!!
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Tbh all of the huntress' perks need reworks.
I rarely see it mostly cause it's a more garbage version of ruin, as it requires you to hook 2+ to really get the effects, and it notifies the survivors way to quick. It's not that bad at 5 tokens, you just have to pay attention to the middle of the screen a lot more. So I could see a buff/rework working.
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If youre high rank then why you complain about this perk xd
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Turning Lullaby into a perk is too OP.
When fully-powered up Lullaby has a devastating effect. It needs counterplay otherwise game will be impossible for survivors.
Imagine Doctor with Non-Totem Lullaby, Distressing and Unnerving Presence, nobody is ever gonna finish a gen. Or even heal. Heck, they'd even be stuck in Insanity Level 3 forever, assuming Doc didn't kill them (He might want to troll them and leave them like that, I've seen many Doctors play that way).
I once fought a doctor and Lullaby powered up, I got 3 machine gun skill checks all in a row I couldn't keep up, there was no notification, they would spawn anywhere on screen and happened so fast with such tiny hit zones it was impossible. I missed all three, gen regressed from 75% done to like 25% done in a couple of seconds.
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because this hex not work need rework after 1 st skill check survivors beginning search it
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i actually think it hits it's stride at 3-4 tokens. At 5 it becomes significantly easier to hit the skill checks.
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