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Suggestion for an addidtion to boorowed time and DS

Right now, those two perks are the only ones that can deal a little bit with the tunnelling. In my games, it happens almost all games. And i would like to see some solid penalty to this kind of behaviour.

So here are my suggestions.

DS should be after every hook. It shouldnt be a one time thing. If its meant to stop tunnelling, it should be used to stop it the entire game long. if you got tunneled the first hook, you will be tunneled the second hook too. So why is it the killer still gets a free pass then for this kind of unwanted behaviour?

Also, both perks should have a bonus with it. If you have BT of DS active on you and you get hit, i would like to see that instead of downing you, it would heal you up one health state. In that way, you will again get 2 hits before he downes you. And i think it will be a more scary consequence for killers to tunnel someone. And a great message to killers who do use this tactic.

I am not talking about an instaheal in normal gameplay. Just in the case of people tunnelling, in the same way ds works now. The minute after being unhooked. Killers who dont use tunnelling as a strategy, wouldnt be affected by it. Just the ones who use scummy tactics. And in my eyes, it would be well deserved.

Comments

  • Oblitiry
    Oblitiry Member Posts: 487

    Did you guys know that most bad breath germs are on the tongue! So scrub em ya bunch of savages!

  • Zarathos
    Zarathos Member Posts: 1,911

    Buff the two strongest survivour perk in the game. Are you insane? Its fine to say killers stop tunneling but sometimes the claudi who unhooks ditches the saved survivours and refuses to take aggro. You should be punished for not playing as a team. If I'm playing survivour and im making a save i know i need to take aggro and muddy my allies tracks. If your doing a stealth build dont make saves leave it to player who will take aggro.

    You want a perk to stop tunneling instead of fixing the reasons thats causes it. Poor teamplay is what gets a player tunneled. Next time your ally ditches you after a save point your anger at the player who made no effort to buy you time or farmed you off the hook. These people shouldnt be getting a free pass for playing like scum.

    Thanks to bt i had a quentin farm me off hook 2 times in a row with the killer behind him and of course the spirit chased me since he just balanced landing out. He had bt so ya i got some distance but the spirit player didnt care all she wanted was a player out of the game. Post game chat after the piece of crap got hatch and the rest of the team died since he kept doing this i asked him why he did it. His answer sorry bruh need my wglf stacks. No it isnt the killers fault in this situation its the piece of crap quentin who decided to farm me off hook.

  • Mediva
    Mediva Member Posts: 124

    DS strongest perk in the game.....as a killer, if you dont tunnel, its a worthless perk. Its only good when you play like a piece of #########. And seriously, why would someone take aggro? because its the killer who decides that back to the hook is the only way he can play this game. A good killer finds his new chase already at a gen.

    How many times, did you have a killer that chased someone, but broke that chase off to go back to the hook as soon as someone unhooked? Plenty. My last game was like that, against a tunneling nurse. I took her all the way to other side map, was injured, but as soon as the tunnelled guy got rescued, went back and downed again instead of staying on me.

    Its a mentality issue at killers that needs to change. not the survivors. Although the farm shouldnt have occured as well if someone else is close as well that isnt chased. But I hardly get farmed. Nor do my teammates. I save with bt en wglf. But i always want to do safe save. But most of the time, killers are camping the hook too much for that to happen. And my BT goes off way more then it should. Because of camping and tunnelling killers.

  • anarchy753
    anarchy753 Member Posts: 4,212

    If you're forcing your opponent to play inefficiently because of the THREAT of a perk that may or may not be in the match, you're still having a significant positive effect.

    Same as people cleansing totems whether the killer has noed or not.

  • RFlex
    RFlex Member Posts: 12

    You are insane. DS for every hook? And Heals with borrowed time? Do you ever play killer at red ranks? You clearly have no idea what you are talking about. Of course if someone unhooks you infront of the killer the killer is going to go for the guy who is hurt and not the full health one lool. Next time you unhook someone and the killer is on their way take a hit for the survivor you rescued so he doenst get "tunneled". What you are proposing is another level of broken.