http://dbd.game/killswitch
What the downside when a survivor is an obsession Dev's plz answer this one
What the downside when a survivor is an obsession without the killer use any of their perk (DS, MOM, OoO...). If they lose nothing then get rip of this and just tell the killer this person have this x perk as you do with every hex perk in the game.
The reason i post this and i want the answer from the devs is because soon will we have two perks that change the obsession ( DS and Furtive Chase). Right now the survivors don't lose anything to be the obsession but instead, they gain more. The furtive chase can't work with any other obsession perk because either you have to hit the non-obsession survivors or you have to let the obsession leave ( remember me lose all the stack one you change obsession so it's useless).
Ps, I will post this again at let we get an answer from the devs.
Comments
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None that I know of, other than suffering from whatever perk the Killer has.
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It honestly depends if the killer is running obsession perks or not.
If not, the only real downside is that they outted themselves as having an obsession perk (likely DS or MoM).
If the killer IS running an obsession perk, then the downsides depend on the perk. If it's Remember Me or Dying Light, they can expect some tunneling. If it's Rancor, they better hide if they reach endgame. If it's Play With Your Food or Save the Best for Last, their team is likely going to be obliterated.
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if their is an obsession in your game and u dont have an obsession perk, u can expect ds/mom. the downside for the survivors is they are unlikely to get their ds off because you'll be expecting it, and the downside for object is that the killer can also see u. there rly isnt a downside for mom, which is a big LOL
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@Masantonio and @StarMoral I ask what the downside when the killer doesn't run an obsession perk. And if you don't have any just take it away form the survivors and say to the killer that this guy run this kind of perk like the do it with every hex perk.
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If the Killer has no obsession perk, then there is no downside other than the knowledge you have an obsession perk.
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So we all know that to be the obsession when the killer doesn't have an obsession perk is just free +. I just want to know if the devs think that be the obsession, in that case, is a downside and if they don't why they don't change. For example, you can say that if you use mom AND the killer doesn't have an obsession perk the killer can clean his/her weapon 20-25% faster only when they hit you but if you have a different obsession perk you have a different downside and if you have two or more you combine them all of them.
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Why does there need to be a downside?
If you want to punish a survivor who is the Obsession run Rancor.
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Rancor
That's it.
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@Mochan , @Mr_K So in other word in order to give some downside in those perks that can change the game from lose to win the killer has to use at least one perk that can give them the power to punish one survivors at the very end of the game and has to change his.her playstyle in order to make it works. Very balance so why don't we apply this logic to the killer perks make them ultra op and say you want to counter them bring the X perk and you may be good at the end of the game.
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It's pretty annoying, a lot of survivor perks have lost their downsides for not being the obsessions, or never got one to begin with. On the other hand all killer perks have a bonus for survivors:
STBFL reduces how much you'll get chased as it hinders the killer's perk.
DL grants you huge healing boosts.
PWYF keeps you alive because to kill you removes the perk.
RM makes you immune to its effect, meaning you'll never be trapped by it.
Rancor comes with a warning for the survivor as well as periodic aura reading on the killer.
Every one of these comes with a hindrance so that they can't just be "good perks that use the obsession mechanic" whereas survivor perks have been updated to just be strong perks, and most don't even interact with the obsession mechanic except DS that weirdly makes OTHER people the obsession, getting them tunnelled down for RM stacks while captain crutch gets to get ignored.
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My point ty
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So Killer-sided of you.
Killers get perks like NoEd and BBQ which change a losing game to a win, and survivors have to absolutely modify their playstyle to play around these perks, and have no ways to counter it.
Yet for you just because a survivor has a one-use perk like DS it has to carry an extra penalty?
It's a good thing you're not in charge of DBD's balance.
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Good that you are also not in power to change the game's balance :)
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So you want counters that don't require you to modify your playstyle in any way?
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Only if you can counter those perk, oh wait you can and you don't even have to change your playstyle. BBQ just hide behind the gen you make or go to the locker for 4 sec, NOED you don't want to break all the totems fine just remember the spot as you run from gen to gen and if the killer has it visit them one by one.
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By default, the obsession mechanic does not do anything, which is why no obsession will be chosen if nobody is using obsession perks or add-ons. The effects of being the obsession are purely based on the perks and add-ons that the survivor and the killer have equipped. Because of that, the effects of being the obsession can either be beneficial (the killer doesn't want to kill you, e.g. Save The Best For Last) or hindering (the killer does want to kill you, e.g. Dying Light, Rancor). Running an obsession perk increased your chance of becoming the obsession, which could get risky if the killer is using one of the latter.
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This is a joke right? NOED and BBQ have several counters that don't require perks at all. BBQ doesn't even need altered playstyle. A lot of survivor perks have no counterplay at all besides just gritting your teeth and powering through it.
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And again why you just don't take away the obsession mechanic from the survivor because do nothing and just give hint to the killer about those perks or give them o downside if the killer does not use any of they obsessions perk?
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Now that is some extreme survivor bias. Saying that BBQ and Noed don't have counters, just wow. Maybe learn what locker and totem is before you state such ignorant comments.
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The obsession mechanic IS the hint to the killer. And several obsession perks work differently for survivors based on if they're the obsession or not. Like this really is not a big deal, you're just being nitpicky.
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If you don't use ( as the killer) yes you know that ONE person has DS or/and MoM. At the same time, DS and MoM (the most use obesssion perks) work the same even if you are not the obsession and the other obsession perk survivors have are almost the same.
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You basically said it yourself, even if you (as the killer) are not running an obsession perk, you will will see that someone has become the obsession and be able to guess what kind of perks they're using. Or to use an example from a little while ago, if someone was the obsession, there was a good chance that they were using the old DS.
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And again you know that one person has ether DS so you are forced to let them go after the unhook the or slug them or the can have MoM so you can do nothing to counter that perk ( and before you say they are same counter tell me i play clown with normally add-ons how i can counter the MoM in-game?). What i say is ether gives the killer the information that 1,2,3, or survivors run ether DS, MoM or one of the other obsessions perk or give them a downside like if you have DS and it is active you can't crawl, if you have MoM killer can clean they weapon 20-25 % faster... and make those downside work if the killer does not use any of their obsession perks.
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The downside is I’m gonna tunnel them out of the game unless I’m running STBFL
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And again when the killer doesn't use a obsession perk
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Dude what does it matter? What negative impact on the game does being obsession have outside of perks? It makes literally 0 difference.
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I just wish survivor perks were more interactive with the obsession status.
Old DS was different (though arguably just as strong for different reasons) based on being the obsession or not. Now the only survivor perk that actually interacts with the obsession mechanic besides deciding who it is is OoO, an incredibly rare, basically SWF-only perk.
There should be some risk to it, you're CHOOSING to become the obsession of a supernatural killer in order to obtain a powerful perk, but 9 times out of 10 there's only upsides. Killer obsession perks are nowhere near as influential on the game and are rarely run. There should at least be SOME consideration in these perks of "hey but what if I'm NOT the obsession?" "maybe everyone else will be running this top meta free hit, so it won't be as strong for me" "maybe the killer will be running Remember Me and I might get tunnelled because I choose to run this survivability perk." (That's a little joke for you guys, Remember Me was deleted)
Honestly the part that annoys me the most about it at the moment is that there's no way to play around the player who's running stuff like MoM/DS since DS now makes it completely random who the obsession is, so all you know is that there's a perk SOMEWHERE, and there's no hint who or what it is til it goes off.
Swapping the obsession seems to be the latest thing that the devs are enjoying, the issue is it simply doesn't matter who the obsession is in a vast majority of games, because survivors don't care if they are or aren't, and killer perks aren't good enough to be in the match in the first place so it doesn't matter to them either.
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This is another problem obsession perk have in general but knowing how devs "fix" problem i can't see that fixes ever.
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If the killer isn't running the Obsession perk but your an obsession, most killers with two brain cells to rub together is likely going to slug on a risky unhook.
That seems like a downside to me. *shrug*
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Omg furtive chase and PWYF could be a thing :O <3
Edit: nevermind the perks would counter act each other..... xD
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You know that one person ( at the very least ) run DS or and MoM and the survivors can use it with no problem and downside again the obsession as survivors it's useless when the killer has no obsession perk.
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What you are failing to realize is that by becoming the obsession when the killer isn't running such a perk, you have fed the killer info on what you are potentially running before the game has even started - so he can adjust his strategy right out the gate. I see an obsesion, I automatically assume DS is in play and that person get's slugged on unsafe unhooks - I know not to waste my time picking them up if it's potentially in play. That means the perk will have no opportunity to get used unless you choose to counter-play with something like Unbroken.
Keep in mind I'm a killer main - and I'm telling you as a killer main I'm am totally okay with this system as it is.
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Nobody even uses Dying Light since you guys killed it tho lol.
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Obsessions should always spawn away from the group and by themselves. Change killer's shroud offering to make the obsession spawn closest to them. Then the survivor shroud offerings will actually be useful, because obsession players will use it to protect themselves. Killer will not know which they used, but will know at the offering screen that there is likely going to be an obsession. Survivors could also use it to protect themselves in case they are chosen as the obsession, since killer perks would and DS choose someone at random.
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No, when this happens you one that at least one survivors have at least one of the top perk. Tell me if in one game we have two DS or two MoM what is the extra condition that the nonobsession survivor has to do in order to activate the perk? Nothing. And that's one of the big problems the obsessions perk ( survivors) have, you get the full effect with no downside.
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Unless. Unless means anytime when it's not being used. As in when the killer has no perk.
Reading comprehension before rapid responses please.
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To add to this. Killer obsession perks often help their obsession as well.
Play With Your Food and Save the Best for Last. You want to keep the obsession alive as long as possible and avoid even hitting them at all costs. Going after your obsession with these perks means you are hurting yourself as Killer.
Dark Devotion is another Killer obsession perk that needs the Killer to keep his obsession alive in order to use. You can hit your obsession at least to gain its effects, but to use this perk you are best to hit the obsession and just leave them alone.
Remember Me almost falls in the same boat as DD. You want to hit your obsession as much as possible, but not kill them outright. You as Killer want to drag out chases with your obsession in order to build RM stacks. Avoiding one shots (if you have it), allowing them to heal after a hook save, and only THEN will the Killer want to kill his obsession. That's a lot of time adding up against the Killer in chases and can likely cost a game. But the obsession himself suffers zero downsides from RM itself and is in fact immune to RMs effects!
Dying Light, a perk built to force the Killer to kill his obsession ASAP in order to get any worth out of it as well gives the obsession a buff! 50% faster actions in healing and unhooking others? That's insanely good for as long as the obsession can make use of it. The obsession can even use DL in another way as making himself bait. Drawing the Killer away from everyone else so they can burn out gens before he dies and they get the debuff.
The only Killer obsession perk that gives any real danger to the obsession is Rancor. Rancor exposes the obsession after all gens are done and allows them to be killed by mori.
6 Killer perks for the obsession mechanic, and only 2 of them have a negative effect on the obsession. The others either do nothing to the obsession himself or even help the obsession in one way or another. Thanks to patch 2.1.0 the entire Survivor team is now even told if the obsession is in a chase or not. That's rather strong information to be given for free.
There is almost no downside to being the obsession in near ANY case! Outside of Rancor, being the obsession is by far more help than harm.
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ty
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You got right.I was disapointed when i see free info when i play surv and killer chase obsesion.About perks you got right too.
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That treu too
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The idea of an obsession perk for the killer is to trade power at the risk of leaving one alive (Excepting Dying Light). I won't argue that some need to be redone or rebalanced for a moment - but the ones where the concept is done right (like Save The Best For Last) are very powerful perks in the right hands.
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That the thing with those kinds of perks the survivors get a very good effect that can dramatically change the game but in order to activate you don't have to change your playstyle.
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@not_Queen , @Peanits What the devs will do for this problem if they are planning to fix it?
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