General Discussions

General Discussions

When is Mettle of Man getting nerfed?

Member Posts: 1,773

Who on the testing team thought that this perk was ok to let into the live game? There is literally 0 counter play and everyone who runs it are always toxic in the end game chat because there's nothing a killer can do about it. The best "counter" is noed which is incredibly easy too get rid of. I don't want too wait another 3 years before another OP perk, like the old DS, gets nerfed so I and many others can actually have fun as killer. I know there is a nerf coming but we need a time frame, because atm I have never wanted too not play killer as much as right now. Even old DS had a counter in the form of dribbling and Endurance.

Welcome to BHVR Forums

Please sign in to join in the discussions.
«1

Comments

  • Member Posts: 234

    It's never gonna get nerfed.

    More "sEcOnD cHaNcEs" for Survivors coming s00n when they introduce Milla Jovovich's "Alice" character from the Resident Evil movies.

  • Member Posts: 749

    It'll probably be nerfed when everyone and their grandma has bought ash.

  • Member Posts: 674

    The change will be in this upcoming PTB on Tuesday. But it’s not a final change at least not yet

  • Member Posts: 14,110

    SoonTM

  • This content has been removed.
  • Member Posts: 3,919

    Soon™

  • Member Posts: 835
    edited June 2019

    Hopefully in next patch, but we know it took devs 2 years to nerf DS so Im not holding my breath.

    My current counter to MoM is only playing Billy. Survivors that are good and use MoM (I know sounds crazy) can still force me to M1 instead of Chainsaw, but most MoM users are boosted so its not an issue.

    Id love to get back to playing M1 killers, but here we are ¯\_(ツ)_/¯

  • Member Posts: 4,212

    About 6 or 7 patches, after all the stalling saying "the rework didn't FEEL good, so we're leaving you with broken garbage in the meantime rather than nerfing it at all."

  • Member Posts: 684
    edited June 2019

    I'm in high rank survivor and not using MoM perk

    And i'm totally sick of hillbilly because of 1 stupid pay-to-second-chance perk

  • Member Posts: 1,948

    Patchnotes aren't telling ######### about who gets handholded, "bud".

  • Member Posts: 1,948

    1. One if the Huntress gameplays aspects his to use m2 in close range to follow up a M1 immediately cuz short cooldown.

    2. U can force a Leatherface to use M1, unless u r in the open, which is a missplay of the survivor and not a good play of the killer.

    3. Same like Leatherface

    4. Current meta against Plague is not to heal with the fountain, so ur m2 is doing ######### to counter MoM

    5. Yeaaah, no. M2 will always be followed up with M1. And u can't use m2 immediately like previously, now u have to wait till the bar is completely filled. This forces you to use M1 more often than u wish.

    6. Yeah, u will win the "no MoM for you nerd" match, but you will lose the whole match with that. + the fun drops immediately to 0, nothing more boring than doing nothing and watching the hooked guy.

  • Member Posts: 272

    They had to nerf it withing 24 hours after release...

  • Member Posts: 1,072

    Devs try to help the survivors as much they can. Just think the meta we are in no heal and instead of changing it the nerf thanatophobia the only perk that can punish survivors for not healing.

  • Member Posts: 1,433

    2500 years left.

  • Member Posts: 31

    I wont be buying anymore DLC once mettle is nerfed. There’s no need for the incoming nerf. If they want to balance it just make it so when EGC starts it becomes inactive. Easy balance.

  • Member Posts: 4,506

    I still dont get the hate for MoM. I had a double DS MoM game and still got 3k (hatch escape). If they're all trolling you and trying to get hit, they're not doing gens.

    Power through it, learn how to manage survivors and pressure over simply chasing and hitting the same person repeatedly.

  • Member Posts: 800

    Just because there is a counter to MoM does not mean it is balanced, having to deal with survivors that have x1.5 the health or being forced to play a certain killer is annoying.

    Games are supposed to be fun, right?

  • Member Posts: 1,773

    How is there no need for a nerf? You can only play Billy or Huntress, and maybe nurse if your good with her. out of all the killers and only 3 are viable, there is a problem that needs changing. This perk is unfair and everyone runs it. Hell, even old DS had a downside if multiple people brought it, but MoM has none. And the "downside" is being seen for a few seconds, which means nothing if you are in a chase or they brought distortion with Mettle. Nothing about this perk is balanced or fair, and the balance team really needs too step it up because this perk is just broken on paper.

  • Member Posts: 12,871

    For me personally, the frustration from MoM comes from the end of the game when someone is involved in an unsafe rescue but still gets away because they managed to activate MoM over the course of the game.

  • Member Posts: 4,506

    Fair enough. I just see a LOT of stupid altruistic/troll wannabes with MoM. Like old DS. Wasting time lol.

  • Member Posts: 8,632

    The second paragraph says it all. Do they actually play the game? "We're reworking DS because it punishes killers for successfully completing their objective so here's a perk less than a month later that does the exact same thing but worse."

  • Member Posts: 478

    Within the next 2-3 years, they have to fix some more survivor issues first

  • Member Posts: 31

    Realistically, besides non swf, who runs mettle of man? I play in red ranks and there’s maybe 1 or 2 people per match running mettle. Most of the time in non swf mettle does very little besides prolong a chase. I am guessing some killers are vsing an swf and then crying that it is unbalanced. I am billy, doc and freddy main and do not have very many issues.

    also red rank survivor and its saved me vs tunneling killers.

  • Member Posts: 4,467

    I actually think it’ll be nerfed in 2.8.0 or 2.9.0.

  • Member Posts: 838

    That God-Damned Perk.

  • Member Posts: 1,836
  • Member Posts: 1,773

    Agreed, once a counter is literally a killer that you HAVE too play in order too counter 1 perk, there's a problem.

  • Member Posts: 699

    I third that. I'm sad that this is what the game is... For y'all... #TerriblePlayersThatAreStillInBrownRanksGang

  • Member, Alpha Surveyor Posts: 7,681

    MoM hurts already weak killers while not really affecting strong killers. That's not a good thing. That's the opposite of good. There are a lot of perks that already extend chases, and this one stacks on top of them. There are exhaustion perks, there's BT, there's DS, do we really need Mom on top of that? Should we just give killers wiffle bats and be done with it?

    If a perk hurts weak killers and pushes players towards using Hillbilly to get around it, then it's a poorly designed perk. Besides, I thought survivors were tired of facing Hillbillies.

  • Member Posts: 234

    ur being downvoted cuz Killah Mainz hate seeing the truth adn bein

  • Member Posts: 358

    I agree, and I've posted many counters as well, there are only about 4 killers that don't have a strong counter to MoM. Freddy is one of them, but he's getting buffed soon, so we'll see. Even so, even with just a couple that don't have strong counters, A perk shouldn't be countered by every killer, or why would anyone use it? Survivors don't know what killer their against, so it's stupid to whine about the 3-4 that don't have strong counters.

Welcome to BHVR Forums

Please sign in to join in the discussions.

Welcome to BHVR Forums

Please sign in to join in the discussions.