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Don't let the Enduring changes go live.
Title. The Enduring changes are a nerf that is completely un-needed and was never asked for. It's a strong perk that counters many of the survivors actions including (but not limited too) Pallets, Head On,and DS. It seems like a completely unnessecery change that is not needed nor wanted by anyone.
Comments
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They said that this would allow them to re think stun times, it is a welcome change imo.
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I think it was 4 seconds. Would be nice to have that reverted back to the 4 seconds. But I do think this change is good, making DS more reliable against any killer.
Also, it's now slightly faster at pallets, so it's not just a nerf.
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It also doesn't affect Head On anymore.
.10 seconds faster isn't really going to help out much.
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It doesn't affect head on? Guess what isn't a gutter perk anymore!
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Nah Head On is still pretty gutter. I could really only see it useful in clutch situations, like when the Killer is about to hit you and you pop into a locker to avoid the hit.
But is it better than something like Sprint Burst, which is also an exhaustion perk, and one in which you can control pretty much whenever you want? Doubt it.
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The second hit will happen is less than 3 seconds. I don't think this would work
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It was 3 sec before the buff, as also before the update.
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Then Head On is pretty much always useless. Even just sitting in a locker, you won't be able to gain distance properly after stunning the Killer.
And I meant if you get into the locker during his lunge, he will hit the locker and miss you, allowing you to then pop out and stun him for 3 seconds.
It's really only a situational perk that is only useful if there is a window or pallet right next to the locker, and if there is, you should just use one of those.
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Head On only activates once in a locker for three whole seconds, it seems like everyone in this thread speaks of it as though the perk is instantaneous.
So in that scenario:
You Dodge the killers hit
He misses and there's a cooldown
You pop out of the locker.
Nothing happens he either grabs you or hits you.
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Enduring is trash anyway
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I'm fine with the enduring change, but they need to go back and reevaluate the things it won't be affecting. Everything has been designed with the idea it would be reduced by a portion and now it's not.
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Oh yeah.
Even less reason to use it then. Garbo perk is garbo, even with the Enduring nerf.
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Well, it's useless most of the time, yeah.
Missing the hit don't give the survivor 3 seconds. The killer will just open the locker or hit/grab the person coming out of it.
Head On is only useful with SWF, usually. I only remember 3 times I got stunned by it as the killer:
A survivor started looping around the killer shack. I followed her inside, thinking I would hit and suddenly got stunned by her friend in a locker (one survivor draws the killer's atention, the other hides in a locker in the loop and waits for the killer to pass by).
The second time was the same, but on a jungle gym instead of the shack.
The last time I remember, some survivors had DC and there was only one left. I heard something, followed the noise and saw a locker. I approached while holding M2 (I was The Doctor), and suddenly got stunned when she came out.
Post edited by Malkhrim on1 -
LOL no.
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That's fine with me as well. Though I think 4 seconds would be best. 5 seconds does seem like a tad much.
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I run this Perk everyday.
Almost scared to take it out nowadays.
Yet i don't mind, since i never had to fight stun Perks anyway, only the old DS.
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A daily reminder on the fact that survivors were absolutely fine with Enduring countering Decisive crutch... until it actually did.
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I don't think this is a huge problem, it's not like Enduring is gonna become bottom tier, it still combos well with Spirits Fury
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I love how the OP states Ds and says it wasnt needed or wanted....>Ds only works when you get tunnelled by a killer....you think tunnelling is something that is wanted? if you get hit with Ds, yyou actually suck as a killer. And now it is telling you you suck..:)
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If you do generators you suck ;D
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The only thing I want them to change about it is the fact that pallet saves aren't affected by enduring when I think they should be.
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