Interested in volunteering to help moderate for the Forums? Please fill out an application here: https://dbd.game/moderator-application
Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Noed Needs a Nerf.

13»

Comments

  • Impact
    Impact Member Posts: 89

    I agree entirely. The only problem is when a totem spawns in an obscure part of the map, which survivors are often unlikely to pass through (unless specifically looking for a totem): like right in the corner of a swamp map.

  • Neprašheart
    Neprašheart Member Posts: 443
    edited June 2019

    I'd say, that such situations require the use of stealth - Crouching, sprinting, but hidden behind those tall grass, bushes, the remains of fallen trees, (...).

    With a bit of use of that, such totems would be cleansed in no time.


    @ba_tetsuo Small game should track total number of totems on the map, and tell you how many remain. That's true, but I disagree with such a buff to the SWF. They're already famous for the usage of voice communications, so, I'd make the Perk active for SWF groups only, if ALL OF THE SWF GROUP MEMBERS equips it. Not every SWF plays with voice communications, but the majority does. I've suggested such a change numerous times already, but without a success. ''That's unfair! You're having terrible ideas!'', etc..