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Please stop comparing this game with realism.
Survivors can tank a chainsaw, jump off meat hooks unscathed, run a murderer around a pallet, can stab the killer with thin air, can easily endure multiple stab wounds and get sacrificed to a being called the entity.
Killers can get hit by a pallet and suffer a minor stun, can teleport/phase,can cloak and uncloak using a bell and can magically put people to sleep.
This game isn’t supposed to be realistic.
Comments
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There has to be some semblance of realism in anything, otherwise it goes too off the rails and becomes a joke
There is this concept called "suspension of disbelief" that has to happen with any given media source. This is necessary in order to ground whatever it may be into something believable.
Good example: JoJo's Bizzare Adventure constantly has completely unrealistic scenarios that occur, but it still takes the time to cut away and explain some science behind what is happening, like when Kars gets his Lava Shield, it stems from air bubbles protecting his body, similar to how pumice forms.
Case in point, just because some unrealistic stuff happens doesn't mean that there still shouldn't be some realism. You are in an otherworldly place that defies the laws of death, but otherwise physics still applies realistically as it does in our world
Thus, things like Survivors fast vaulting from a standstill breaks the suspension of disbelief, because while I can accept someone tanking a chainsaw in a supernatural world where death doesn't exist, I CANNOT accept someone defying the laws of physics and gaining momentum from something that never occured.
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You tell them @weirdkid5 !!! :-D
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Realism!
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You can't accept vaulting over a pallet but you can accept a chainsaw propelling a man forward at 20 mph from a standstill.
Don't be ridiculous, your complaint isn't with realism. I'm not sure why anyone even argues this point. Just say you think it's OP for survivors to be able to do that. I would respect an honest argument like that.
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I agree completely. It's an argument people make when they're running out of things to say.
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I totally agree it's annoying when people say something like "Well in the movies you have to hide you can't just run around a pallet it's not realistic"
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Survivals feel no pain, Their footsteps make no sound, supernatural killer cannot see Claudette because he is limited by human eyes...
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Agree
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10 foot tall fat asthmatic clown walks faster than an athlete can run
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Correct, because as I just explained, the concept of death does not apply to the Entity's Realm, but the standard laws of physics seem to apply.
Not sure why this is hard to understand.
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I totally agree!, I hate when Im arguing with someone and take as an argument the real life, when that happens basically for me the thread is over.
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Why cleansing with water make it a toxic sustance? (Plague fountains)
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So let's start with APPLYING the standard laws of physic
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That is how physics works. Water isn't magical, stuff doesn't disappear if you wash it out with water. Look up diffusion.
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It's really not hard to understand. The Entity's realms has certain rules, one of them being Newtonian mechanics, but they're not always valid, which makes no sense.
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I guess someone did not pay attention in chemistry. There's a reason we use soap to get rid of "dirt" properly.
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@TreemanXD Exactly. Discussing about DbD's game mechanics from a point of "realism" doesn't make sense.
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So a chainsaw moving you forward is according to our laws of physics? What?
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What makes you think his chainsaw is moving him forward? Lol that's a weird way to look at it, considering he holds it above and behind him slightly.
Why can't he just, yknow, be sprinting full speed on his own? They are given supernatural strength by the Entity, you know that right? Billy is the only Killer that actually sprints. Normal movement for Killers is just a brisk walk.
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I'm clearly talking about the Hillbilly using the chainsaw as a mode of transportation.
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I misread. Already edited that comment and flagged it for deletion.
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I think that because that's what's happening. Regardless, if your logic is that the Entity can give Hillbilly the power to run really fast, and the power to survivors to withstand killing blows, why would the Entity not be able to give survivors the power to vault faster than in real life?
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Ok so just because you personally believe Billy's chainsaw is somehow pulling him forward doesn't mean that's what's happening. He is clearly sprinting full speed given by how his legs are moving. I'm not taking this as a case of breaking physics, because Billy still runs within human limits, he runs at 12m/s, or 26 MPH. He actually runs SLOWER than Usain Bolt, so he isn't doing anything unrealistic anyway.
And because the Entity is trying to Kill the Survivors? I'm not really understanding why you think it would give them a bone to chew, outside of what it graces them in chests or Bloodwebs. And besides, the whole mechanic of fast vaulting is grounded in realism anyway; you MUST be sprinting at the window, and you MUST be heading at it straight on. That's realistic, people can't vault windows from the side or at a standstill at that speed.
Just because some mechanics aren't realistic doesn't mean they all should be. Terrible argument.
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Why would the Hillbilly need add ons to increase the chainsaw's steering if it was just him running? His add ons also say things like "slightly increases the Chainsaw's movement speed."
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Ah yes, thank you for proving my point, I was just about to bring this up.
If you read the description of Doom Engravings, it very clearly says, "Fills the User with determination." Also the steering addons are BOOTS
This means Billy's speed is all his own. The chainsaw isn't carrying him forward.
Debate over
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"And because the Entity is trying to Kill the Survivors? I'm not really understanding why you think it would give them a bone to chew, outside of what it graces them in chests or Bloodwebs."
The Entity is not trying to kill the survivors. It pits the killers against them because it feeds on ALL of their hope and despair, survivor and killer alike. Your argument also makes no sense because you admit the Entity helps survivors with perks and items but then ask why the Entity would help them.
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Your argument was shattered the moment you brought up Billy's addons. Try paying attention to descriptions and what the addon actually is.
Also do you have evidence and confirmation it feeds off of the Killers? It punishes them when it fails correct, but its primary source of food is the Survivors. Either way, the Entity only provides the bare minimum for a Survivor to actually survive. The act of doing that has to come from their own strength and drive, there is no where that ever says it gives them supernatural speed and agility.
That's headcanon.
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It could be argued that the chainsaw can only move forward and the boots allow him to redirect it by giving him better traction. That doesn't mean it's him running.
As far as filling the user with determination, that could just mean he's able to get more out of the power of the chainsaw.
I admit I could be wrong but it's vague enough where it could go either way. Regardless, your basic premise that the Entity's realm must abide by the law of physics for survivors is nonsense.
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No it isn't really vague but whatever, this is a pointless debate over what is very clearly simple sprinting.
And not really, considering I haven't really seen anything that breaks any laws that isn't supernatural. The Entity designs its realm based on reality, derived from the memories of those that it pulls into its realm.
It just makes sense it would also replicate the basic laws of physics, as it has shown to understanding replicating nature, like rocks, trees, and crows. However, it struggles to understand manmade structures, which is why within the lore, generators are extremely odd compared to standard machinery.
Either way, this mechanic is being rectified to be more realistic than it already was, which simply confirms my point in the first place. The window vaulting mechanic is supposed to be a realistic one.
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It isn't about abiding to the rules of physics... it's about abiding to the rules of its own fantasy... The game creates its own realism.
Honestly this is such a stupid conversation. There doesn't need to be a congruence to realism from real life because the fantasy makes its own realism, and the fantasy realism doesn't justify changes that impact game balance.
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Nah, it's likely being changed because the devs feel it's too strong, not because they want it to be more realistic.
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The devs already said it was unintentional. McLean said on his stream there are objects in the way of these specific windows in order to always force a medium vault no matter what. They intended for these windows to be less powerful when you loop them in a particular direction.
The issue is that there is a brief period where you can slam yourself into the wall and still get a fast vault despite the fact you are technically not moving. This is what is being addressed, not because it's "too powerful," but because it was never meant to happen in the first place.
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looks at the killers defying basic gravity while they walk glide through the air
No one bats an eye or acknowledges it being completely unrealistic and defying any scientific explanation.
Meanwhile survivors drop like rocks.
looks at survivors fast vaulting a pallet from a stand still
GASP!!! NO! THEY NEED TO RESPEC MY SCIENCE AND LOGICAL REAL WORLD REASONING!!! They shouldn't be allowed to do that! It just doesn't make sense and it NEEEEEEDS to!!!!
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And that still has nothing to do with the devs wanting it to be "realistic."
I'm done debating with you.
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Walk glide through the air? What?
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Except the fact that the mechanic itself is realistic, because you can't fast vault from a standstill and you have to come at a window straight on?
Ok lol good
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I'm just making a joke buddy ol pal! But for real killers look like they're walking down invisible stairs lol
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Can legion fast vault from a standstill? I Smell another nerf coming!!!
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Oshi-
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I literally just didn't understand what you meant. But yes, that's still realistic. You can move your legs while falling as if you're walking down invisible stairs. In fact, similar acts are usually featured in performances.
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This is all I think of every time I see it. Or puppets leg flailing or luigi running through the air lol
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Yeah vaulting a pallet from standstill is no problem but running 20mph from standstill just because you revved your chainsaw is okay.
Whatever man. No bias here.
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Eh, some people just don't have enough imagination to suspend disbelief no matter what you do. I stopped trying with those folks.
Besides, Gameplay>Realism.
Games are for escaping reality, anyway.
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It also wouldn't take 5 generators just to open a door.
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What? No, you gotta me kidding me...
This game is the pinnacle and height of absolute realism!
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U right
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The only realisim I need in a game is game feel related. Ie things reacting realistically to my input. As an example botw does this really well. I throw a round bomb at a slope it rolls down. I through a square bomb at a slope it staggers down/will bounce off depending on the angle. Electricity arcs from metallic items due to the materials system. A lightning weapon will power a circuit etc.
Dbd realisim in the form of game feel is survivors bracing themselves for impact on a fall or reacting to being hit properly. Sure they can tank a chainsaw to the ribs and not die instantly, or take a hatchet to the head and keep running. But the feeling of dinking a hatchet is what counts here. So long as I can Arc my hatchets realistically and reliably, so long as I don't bounce of the ground like Jell-O I'm happy
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Realism? Hundred of killers crying in a forum everyday? Jajajajaja
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