[FeedBack] Yesterday I played a game with Plague and ...
I think it's a good killer but it has decadence. Once the survivors are in the "broken" state, the survivors repair being injured, I believe that this should not be the case, I should have something to force them to heal since they are nullifying the true power of plague.
I think that, should have some debuff when they are in a "broken" state so that the survivors can be cured in the sources.
Yesterday in my game 1 only player used the source, the others were repairing wounded ... this should be revised.
Comments
-
Yeah, that's built in counterplay which is in my opinion a bit stupid. Making Survivors control your power shouldn't exist in the first place. I made a suggestion how to fix this but most people immidiately yelled and screamed "nah that's op, nah that's stupid", kind of expectable in this game if you ask me. At the moment there isn't much reason to play her on higher ranks because nobody will cleanse and even Thanatophobia won't do much there.
4 -
It has been a suggestion since Plague's PTB.
Being only broken doesn't matter much too experience survivors, so they'll just keep repairing without a care in the world. There needs to be more downsides to being fully infected.
5 -
They should have repair inefficiency also while infected to atleast punish that way of playing
4 -
Survivors: NOED is OP plz NERF!
also Survivors: I am broken because of the Plag, just let's genrush the entire game while broken. ez pz gg!
3
