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Ghostface Feedback: The power to punish inattentiveness
Some 48-hours-in thoughts on Ghostface after leveling him and playing him a bunch:
1) He's good. He's REALLY good. Ghostface might be a Nurse/Hillbilly/Spirit-level killer, but much more broadly accessible to players who don't want to spend 2,000 hours mastering a specific set of skills like some sort of Dead by Daylight Liam Neeson. This is OK; the game needs more strong killers.
2) He's strong in a specific way that has reasonable and intuitive counterplay. His stealth boils down to the ability to manipulate the heartbeat mechanic, but with the downside that survivors can wholesale neutralize the power by looking at him, if he's not moving carefully and with purpose. Ghostface has to pay attention to what's around him, always.
3) Speaking of which, his whole trick is to punish inattentiveness. Playing Ghostface has shown me there are a LOT of players who simply don't pay attention when there's no heartbeat notification. The new feature that shows survivors looking around in the direction of their camera has demonstrated this to me -- a lot of survivors will just tunnel-vision their gens instead of swiveling the camera to gather intel. Ghostface punishes this mistake and completely eats these people, in a way that definitely boils down to "survivors making big mistakes" rather than "Ghostface OP."
4) Whispers + Monitor & Abuse is like a magic trick for Ghostface players who understand how the game mechanics work. Whispers' sound notification starts at 32 meters, which is 8 meters before a survivor knows you're there (thanks to M&A). That's when you know it's time to cloak up and start hunting. I caught a guy this way in the basement last night, who was going through a chest; I literally stood behind him with no cover as the stalk meter went from empty to full, and he had no clue. More survivors have to learn to pay attention.
5) I see a lot of Ghostface players complaining here, but I don't feel like the "spot Ghostface to counter his power" ability is problematic at all. It needs major counterplay, because otherwise it would be so strong that Ghostface would overpower the entire game forever. Survivor players just haven't learned how to do it yet.
6) If anything about Ghostface is too powerful, it's probably Thrilling Tremors. This is basically Barbecue & Chili for generators, and it gives you a lot of information while also stalling the game and offering up a Sophie's Choice for any survivors who are currently working on gens. I won't be surprised if this becomes a must-have meta perk for killers.
7) Apropos of nothing, I now find teabagging slightly hilarious when I can do it back to survivors at the gate. :D
Ghostface is a strong, viable killer who feels pretty awesome to play. I've definitively found my post-Freddy-rework main (yes, I love Freddy despite his issues, just for his relentless tracking/stalling stealth kit, a void that I think Ghostface will fill nicely).
Comments
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Have read this pretty fast cuz I'm tired
I agree with a lot of points you made but he's nowhere close to Nurse level, at least for PC
He's good, not too good, just good in my opinion and experience with him
Thrilling Tremors...meh...it's not that great, 16 seconds isn't a lot of time, and if the survivors are smart they will notice and remember, so when you down someone they will just stop working on it and wait the 16 seconds
Also, as we have noticed, devs don't like strong killers, so they nerf him before giving people time to get used to him instead of listening to 80% of people who voted that they liked the buffs
I love Ghostface, and I don't want him to get the Freddy/Plague treatment :(
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Hey Ry, I recently made a post about him too. He is extremely solid.
https://forum.deadbydaylight.com/en/discussion/70526/gfs-true-power-potential#latest
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"The new feature that shows survivors looking around in the direction of their camera has demonstrated this to me"
This is a new feature? I'm genuinely curious because I noticed it earlier today while playing Survivor and it seems like more of their body leans left or right even if you have the camera slightly turned that way now.
Also to the developers: Please don't nerf him in any way. He really doesn't need any nerfs or changes right now, even a 4% camera increase for the Survivors. Also if you think over to Vermintide 2 with their block while reviving bug they grandfathered in, that was a bug that became a great part of the game they never removed.
This being able to stalk while they are Marked bug is actually quite fun and not that overpowered considering you are slowed down while stalking and it might give you that slight boost you need to get to them before it runs out.
Some times I think the developers are a little too trigger happy with nerfs and then take a year to fix what they've done like in the case of Freddy where it's taken a year to get a rework after they nerfed him WAY too quickly into the ground.
I was very hesitant to buy Ghostface because of this since he is basically perfect the way he is now, but less than a week after his release they want to release some nerfs without giving it time for Survivors to learn how to counter him properly.
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I would argue that 16 seconds is a lot of time to stop working on gens and give the killer time to close distance to where he knows you just were. That's the Sophie's Choice I was talking about -- either you do that, or you stay on the gen and take an even bigger personal risk in the name of completing objectives.
And, yeah, I may be jumping the gun by saying OMG MAYBE NURSE/HILLBILLY LEVEL OF GOOD. It's not like I'm some master player who can just make that call on a whim, but Ghostface makes a great first impression. And even if he's not some S-tier killer, I still dig him because he's exactly the kind of killer experience that I'm looking for.
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He's mid tier. Not even remotely close to Nurse/Billy/Spirit level.
"his whole trick is to punish inattentiveness"
Which does not happen against competent red ranks.
"If anything about Ghostface is too powerful"
If anything he needs buffs.
"it's probably Thrilling Tremors"
This perk needs buffs. It isn't that good.
It's a worse BBQ that doesn't have a bloodpoint bonus attached to it.
He's very fun to play as and against, but no where near as strong as you think he is. He will be strong at low ranks, but not at red ranks.
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