Resilience Buff?
Could it be a thing to give Resilience 6% more speed up to 15%? That would be so cool. You take the risk and wanna stay halflife and you get buffed a little bit. Especially vaulting 15% faster is so god damn smooth. I need this D:
Edit: lets say after the first few map reworks.
Answers
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It would be nice but I think at 15% it might require a condition so people aren't healing to 99% and using the speed boost until the killer appears. Maybe as long as you aren't healed more than 50%.
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But it would mean you take always 32 secs to heal instead of doing main things. That's massive man
youre right sir, people would try this, but it would give you so much time as a killer. I mean, you wanna be 15% faster and not slower you know what i mean?^^
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Red ranks already don't heal, I'd rather them not be able to gen rush any faster than they already are.
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This will change will the map reworks.
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Honestly I'm perfectly down for this change however like people have said above they would need to add something to stop people from 99%
I think it's a good reward for people who want to run an injured build with no mither or if people wanted take the risk to stay injured but 99 can't be a thing if it's giving you that bonus.
I think the closest balanced idea I've heard to 99% is to have a heal regression in a similar vein to how generators regress.
This would mean you either have to commit to the heal because you will lose your progress if to you wait too long
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You could just make it so the last 10% of a heal gives no buffs to the survivor. Once you go to 90% heal you lose any buffs you get from being injured.
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Talk is cheap, I'll believe it when I see it.
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I'd rather keep it the way it is but have a perk specifically for vaulting faster and widening the threshold to achieve a running vault.
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Yeah, since it is "Resilience", you should be more determined while injured. Wish Hope had an unlimited time limit, then it would be a good alternative to Adrenaline somewhat.
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Yeah, a little more speed would definitely be nice. As for the the 99% heal thing, I kinda feel the health bar should slowly regress if you don’t finish healing all the way. Nothing too crazy, but I really don’t think you should be able to start a gen at 99%, finish it, and still be at 99%. That doesn’t feel right.
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resilience is already great, something like this would make it completely busted
being injured is much less of an issue than you think it is
1 -
A fat no is my standard answer for anything that shits even more on weaker killers and makes no difference against the top tiers.
Not healing against Trapper, Doctor etc is a joke. When people at red ranks heal, it's generally vs Nurse, Spirit etc.
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I would also love a vault perk. Remove the faster vaults on Spine Chill and Resilience and create a perk which makes vaults 15% faster. I would love it - would be pretty decent.
But having Resilience on 15% would be dope too.
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Oh i would love that! i can't stop using resilience since they fixed the vault speed..Imagine vaulting windows 15% faster!!
These are the kind of changes i would love to see instead of broken perks like MoM.
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Resilience + Spine Chill (and No Mither if you're feeling frisky)
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spine chill doesn't affect vault speed anymore iirc since it was never actually meant to
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😓
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I tried spine chill for a couple of games, and...kinda looks like is working but idk, it's hard to notice that 6%
0