http://dbd.game/killswitch
Idea for Gen Rush
What if every survivor had a mana bar?
that refill really slowly and the mana only for gens (totems too?)
so 100% mana will finish 1 gen (maybe less or more ptb will help with numbers) and after finishing it your mana now 0% you cant do gens
- it dosent need to be 100% to work on gen
- you can add or change some perks to help you to refill mana faster (like change useless left behind to this?)
- this is a starting point im sure devs can improve this idea
but do you guys think this will help the game or not?
Comments
-
That wouldn't work at all. Very often, the circumstances decide who is able to work on gens, who gets chased and who helps hooked/downed survivors.
One person can easily end up having to do more gens than others. If now a 0% mana gets in the way, the survivor team is screwed for no reason.
1 -
Idea for Gen Rush — stop complaining about something that doesn’t exist.
4 -
oh my god
0 -
Look, we all know it's a problem. It DOES exist. Gens are pretty easy to do and they go by too fast. There needs to be some inhibitor. That being said, this isn't it. But, it's a start, we've ruled out something it cannot be.
1 -
Because you say so? generators can be done at lightning speed and killers with poor map pressure cant do anything about it, specially against a coordinated team
1 -
We also should find a way to play against tryharders killers.
About your idea, I don't think the mana bar is a good idea. Sometimes one person can't do a generator : save, heals, totems, chase. So it will be hard for survivors. Did you think about mories or tunnel killers ? Sometimes one person die before one gen has been done. So I don't agree to this.
Most of my games the killer do 2 kills. It's rare that the killer do 0 kill. (I play in purple ranks)
If you want to improve something for 4 kills, survivors like me (80% I play survivors, 20% killers) won't play anymore and will only play killer. So if you want to improve the numbers of killers playing it's perfect ! But you will play one game per hour to have the satisfaction for killing 4 survivors before the 5 gens. Not a pleasure at all. Most of players who gen rush = swf (that's a thing about why I never play swf). When I play killers it's because of that, sometimes because I don't want to play ruins or because I play bad. So the think I would like is to improve the time to do generators ONLY for survivors playing swf (if 3 swf and 1 random, only players swf will have the malus). What do you think about that ?
Post edited by Piwatte on0 -
I still think that this is not a “gens too fast” problem. They need to rework maps so killers other than Nurse and Billy can have easier time applying map pressure.
0 -
Will the Killer get a Mana Bar too?
0
