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Two survivor perks with cooldown

Yamaoka
Yamaoka Member Posts: 4,321

1) Agility:

Allows survivors to take a quick step to the left or right side depending on what direction they previously moved to allowing for new vault mindgames. Cooldown 40/30/20 seconds. Note: Your hitbox does NOT get disabled.


2) Parkour:

Allows survivors to vault windows/pallets 20%/25%/30% faster. Cooldown 40/30/20 seconds.


Thoughts? Too strong? Useless? Decent?

Comments

  • jeridan
    jeridan Member Posts: 77

    Agility seems useless on paper but I wouldn't mind seeing/testing it in gameplay.


    Parkour would be useless unless it extended your distance from the window. Non of the vault speed boosters now increase your distance from the default fast vault distance.

  • Yamaoka
    Yamaoka Member Posts: 4,321

    I forgot to mention "agility" is supposed to look more like a little jump to the side rather than an actual step covering like 2 meters similar to some american football exercises.


    As for "parkour": Perhaps it should additionally increase the momentum of vaults as well by 20%/25%/30% resulting in bigger clearance to the window/pallet after the jump. That way it would secure a strong vault ability whenever the perk is ready.