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I just played the Brightest MacMillan I ever saw
Suffocation Pit, you know the house on one end with the chest and the tracks going to the basement? It was so lit inside that even Claudette couldn't disappear if she tried. That place is supposed to be dark at the very least!
The entire map was so freaking bright I had to check if I was playing Dead by Daylight or Overwatch, because I swear at any time McCree could have stepped out of the bushes and said, "It's High Noon."
What the hell is BHVR doing with the lighting, fix this, I asked to make it darker, not brighter!
Comments
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At the very least make it dark for survivors and bright for killers.
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I actually wouldn't mind that too much, gets in the way of sneaking sense but I rather the game at least look scary than the joke it is today.
I predict next patch The Game will be lit like a birthday cake.
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yeah make hiding survivors easy to see but make stealth killers like ghostface and pig impossible to see 🤡
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I mean for some reason some parts of the game map got unnecessarily darkened. Keep in mind this was one of the few maps where you could very easily track blood.
When it first got changed it was dark to the point where I had to do double takes with bloodhound 1 because the blood was still blending in
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They need to brighten up Bloodhound a bit then darken the game. I just hate that the game looks so bright now.
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Claudette main crying she can't hide everywhere. I'm honestly shocked lol
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thats not what they are saying in the least bit, they are talking about how in a horror game, the game is incredibly bright. I also agree with that sentiment, and how it should look darker when you are a survivor to improve the atmosphere
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Not to mention how clear everything is at a moderate distance. If you look at the older game engine, survivors can't be immediately seen if they twitch 32 meters away unlike today.
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The game map is super dark in the bathroom and basement to the point my eyes started hurting for some reason.
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