Ghostface is weak at high rank.
Now I find this killer to be a lot of fun! But I really...REALLY wish we can have more viable killers in the red ranks :/
Comments
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He already wasn't red rank viable before the nerfs, now he's just bad.
Would be nice to play more than a couple killers at high ranks.
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how would you know? the only killer you play is spirit
every killer is "viable" at high ranks provided you bring the right perks and are good at killer, nurse and spirit will just land you more wins because they break the game
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The problem is that gens go by way too fast and Ghostface already doesn't have good gen pressure and add the ability to cancel his power. He was never rank 1 material sadly.
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you probably don't even know how to play the game at a basic level
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"how would you know? the only killer you play is spirit"
How would you know? You only play survivor and know nothing about what killers I play.
All killers are not viable at high ranks. You'd know this if you had experience with it.
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Tell us something we don't know.
He never was.
There are probably 5 viable killers at red ranks, and only 3 consistently viable ones.
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This must be what seeing the future would be like as a superpower. No matter how many times you tell people, they either don't believe you, don't listen, or both. This sucks ass.
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you got me
@Blueberry i've played vs you at least a dozen times and every game you played spirit (and every game you didn't run prayer beads you got destroyed)
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Alright here. Ghost Face is incredibly weak at high ranks. It doesn't take a genius to see that.
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what do you think happens at high ranks
do you think it's full of amazing players and coordinated swf teams
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The amount of down votes should tell you how wrong you are. Try to play Freddy, Wraith, Trapper, Clown, Pig, Bubba, Plague or Legion at Rank 1.
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the amount of down votes doesn't mean anything to me, this forum's full of killer mains with victim complexes who think things like prayer beads are balanced and the legion rework should be reverted
go ahead and assume i don't play killer in red ranks if it makes you feel better about being bad at the game, we already have one prayer beads enthusiast telling me i don't play killer in this thread
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Devs need to start balancing the game around high ranks, if they balance the game around low ranks we'll never get a good killer again
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Of course they say so, it's obvious that you don't play killer all that much
Some killers can become good with specific add-ons but once you don't have those you need to fight for your life
Most killers are M1, M1 killers are bad in general, I did manage to get to rank 1 using all killers, it was a pain, having to use all cheap and annoying tactics just to pip
Got to rank 1, never again, I don't want to always play Billy
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That's the problem though. As per the Steam achievement stats, only 10% of survivors have ever gone past rank 10. And only 5% of all killers have.
I'm sorry to say this but red ranks account for maybe 1-2% of all players and making a killer good at red ranks will make the experience worse for the other 98-99% which makes no sense at all.
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False dichotomy. If you balance the game at high ranks, it should be enough for all the others to be balanced as well, since you made it so the highest possible level of play is limited so that it's equal on both sides. However, should this not be the case, you can then analyze how the highest level of play works and make changes that don't affect it (since high ranks don't make use of certain mechanics and perks) but will affect the others.
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That's typical of a Loopy Looper, can't loop them, they break the game!
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Im sorry but this is just kind of a bad excuse.
If you balance the game at the high rank, it doesn't suddenly become worse for the low rank.
Just because a new player chooses to play Geras (the best character) in MK11 doesn't suddenly mean they are gonna beat a pro who chooses Shao Kahn (easily bottom 5). In fact, they are gonna get destroyed.
Same will happen in low ranks. Just cause they actually balance Killers for the high end doesn't suddenly mean noob Killers are going to start mollywhopping at the low Rank. That's not how balancing works.
You really should play more fighting games to understand this kind of balancing mentality.
The reason the game is unbalanced at the high end is because the Survivors have too many mechanics that allow them to correct errors for free. Whether it be in the chase, though self care, voice comms, or what have you. This causes these mechanics to be abused at the high end, since low level players cannot fully use these things to their maximum potential thanks to lack of knowledge or other factors.
Take Ryu from SF for example. He is the most basic beginner character, he's essentially the Trapper of Street Fighter. He's the simple character you first play to learn how to play the game. In this respect, him and Trapper share the same role.
However, Ryu has an extremely high skill cap. This allows the best players to play Ryu at a high level and win consistently, because he is just balanced 100%. He is easy to play, but hard to master. He can consistently win tournaments, and people like Daigo have made him and Ken his main career choices.
Contrast this to Trapper, or suffers greatly at the high level, which is not the case with Ryu. The DbD mentality that "something should only be high Rank if it is difficult to master" completely goes against every aspect of sensible game design, especially when Survivor have such low skill floors AND ceilings, yet Killers with high floors and ceilings, such as Nurse, are required to defeat them.
It just makes 0 sense at all. This would be like if Akuma or Seth were the only viable characters in Street Fighter 4. That's boring. That's nonsensical. That's unbalanced.
Just like DbD.
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i can't wait to check out your amazing dbd builds on your youtube channel
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wrong, as usual, i play killer a lot
i love this tendency that people on this forum use wherein instead of actually considering why somebody thinks something relating to killers they just assume that they're a survivor main. it actually makes all of you look really bad to anyone not residing in your echo chamber
i never said all killers were equally viable at rank 1, i just said that every killer can be played at rank 1. some killers like nurse and spirit don't really need addons to do well, and billy does fine unless you're against a very strong group, but other lower tier killers do need addons in order to compete
my main killer is wraith and i manage to pip pretty regularly without employing "cheap tactics" so you might not actually be as good at the game as you think you are if you think playing in red ranks with lower tier killers is such an ordeal. a lot of people manage just fine
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First you dont know him too much ppl play different killers playing the same killer over and over again its boring blueberry could be a spirit main but he/she tried the new killer and so alot of ppl to know if hes good or not and ghostface state hes super weak middle tier and only can be played by green to purple ranks but above you cannot play as him since survivors are too toxic now this days
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yeah that's about what i thought you'd say
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That's like saying the only survivor you play is Claudette and why don't you play Retro Jake and see how your stealth works out? Lmao xD
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pretending to know how i play survivor based on a forum portrait, a true classic from the members of this forum
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M1 Killer whom's power can be completely countered by survivors.. It's not red rank material.
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- "how would you know? You only play spirit?"
- based on a forum portrait. You are acting like a hypocrite. Just go and play clown at red ranks and we will see how long you can keep that rank up. ;)
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One thing that this game is not good at is ranks for killer. If you want to rank up, use top tier killers. Now if you just want to have fun, don't really care about the rank man. You will have a much headache with it
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I mean, you seem to know perfectly that someone plays only one Killer based on only a couple of isolated games. That doesn't seem much better.
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He's weak against good survivors because he's SLOW! He needs time to hide and even then good survivors reveal you and then you are a normal m1 killer. Myers is actually better because he can stalk whenever he wants to.
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Let me fix that for you:
"Most of killers are weak on hight ranks."
Here you go.
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Nobody cares.
Joke.
Just devs.
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You just judged Blueberry based on their portrait and got personal and called them bad without Prayer Beads lmao.
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miasma literally said they have played against blueberry multiple times
also miasama, why do u bother lmfao
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Rofl oh please
You actually played me one time. Every single game after that you and your SWF squad plug pulled as soon as the game started. Y'all think Prayer Beads are unfair while running your SWF squad every game, the irony.
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When people going to realise that no killer has gen pressure? Except Omegablink nurse.
Your goal as the killer is to put pressure on survivors not at gens eliminate them as fast as you can and basically any killer is able to achieve it. If you going to chase one survivor -> hook him and start chase another one -> repeat you will get genrushed no matter what get it already!
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The devs don’t have the balls to create a viable killer and keep them that way. Someone found their balls to get Spirit buffed but before and since, we’re getting mid tier killers that are then nerfed to #########, because survivor tears on release day. Come the ######### on devs, sac up & stop ruining potentially decent killers with pointless nerfs their first week out.
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They do have a problem with making any licensed killers highly viable at red ranks and that is the pay only situation.
If they do then it borders on the p2w aspect which many gamers hate in any game.
This is unfortunately the reality of why the licensed killers have never been designed in a way to be on par with Nurse or Billy and I dont see that changing.
You can always do well with them in matches if you know them inside out but there will be matches where you will be left frustrated as you feel like there was nothing you could do.
They were doing well with original killers up until Legion but now the mindset is power bars and having survivors semi in control of powers.
I wish they would go back to simpler more useful powers instead which are yours to control when and where you use it.
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Most killers struggle in high ranks, that's nothing new.
But it doesn't mean you can't play lower tier killers in high ranks. For the most part, you can do reasonably well with most killers provided you play optimally.
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i judged him based on personal in game experience, i even said as much in an earlier post
such a good bunch of readers in this thread
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nobody has time for your 0 counterplay addons
spirit has no problem with good groups of players provided they don't tunnel aggressively and get dsed 3 times
we love spirit mains
@artist this is so entertaining to me tbh
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yes it does? personal experience vs forum avatar
such a group of geniuses i am dealing with lol
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You think it has zero counter play because you haven't learned how and find it easier just to complain she's OP rather than adapting. Seeing as you've even said it yourself how very little you've even played Spirit that explains why you don't understand her.
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Not when the personal experience only amounts to "a few games."
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If you have semi decent ears you can literally hear her very loud footsteps
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That's just not true unless you're painting red rank survivors with broad strokes and taking skill out of the equation. It's ignoring the basic math involved in this game and ignoring the travel speed of Nurse/Spirit/Billy/Hag relative to everyone else. There are simply games that you will win with the Big 3 that the same player can't win as Doctor against the same survivors. Whether that means Nurse and Spirit break the game or whether Doctor isn't viable at a high level comes down to one's own bias and how they justify the amount of safe loops and pallets. But one can't ignore the basic math involved in an 80 second generator repair, one killer taking 15 seconds to patrol, and another taking 5 seconds to patrol. I mean sure, a 10 lb hammer and a rubber mallet can both viably hammer a nail, but who is using the rubber mallet?
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In my experience you should better play hag with MYC at those ranks than Ghostface (or any high mobility killer) you get more from the exposed status from the perks then Ghostface's actual power. Sadly but true.
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is that what u consider counterplay? being able react to something that is only 3 footsteps away?
you just need a decent headset to be good with spirit, and you'll have a huge advantage every chase because you have telltales of where the survivor is (sound, scratch marks, collision) while the survivor has none. she's not hard to understand
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Firstly Prayer Beads has no reliable counterplay whatsoever and should be gutted. That shouldn't even be a debate. Even some Spirit mains agree, the reasonable ones at least.
Secondly, arguably every killer CAN perform if you pick the most OP add-ons (except for like Bubba). However, that's not good balance. Base killers should be viable at high ranks, just like survivors don't need items to remain competitive.
That's all.
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I agree with the Prayer Beads. They need to be looked at or swap places with the Glasses. You will almost certainly safety or de-pip if you play most killers at high ranks, even with pink add ons. But I do agree, every killer should at least be somewhat viable at high ranks.
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Honestly, I find Ghostface very viable. I don't have the best perks since I just p3 him but with purple and sometimes pink addons he's pretty scary. I still feel that the detection range is a bit wonkey since I still get pulled from stealth behind walls, but for the most part he's pretty ok. I'm at rank 3 btw.
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