We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

REWORK LEFT BEHIND

.

Comments

  • bubbascal
    bubbascal Member Posts: 316

    Wake Up is already a thing.

    Keys also exist, they can reopen hatch even if Killer closes it.

    I would actually argue Left Behind could give a movement speed increase, but Hope exists.

    Maybe you gain the ability to see the Killer's for a extended period of time?

    But Dark Sense can do that as well...

    Perhaps Left Behind could do something to EGC? Maybe increase the timer...?

  • Redd
    Redd Member Posts: 833

    Prevent killer closing hatch but Egc starts immediately?

  • LordGlint
    LordGlint Member Posts: 8,685

    How bout it having an effect similar to BBQ, where it shows the Killer's aura if theyre further than 40m? This would give ya a heads up when your trying to open the door that their coming, and you should hide.

  • ClogWench
    ClogWench Member Posts: 2,582

    We don't need a perk to further encourage people to use the hatch cause that'll just breed more players who play to get the hatch and just leave their team to die.

  • LordGlint
    LordGlint Member Posts: 8,685

    @ClogWench agreed...i hate hatch campers. They ruin the game.

  • ClogWench
    ClogWench Member Posts: 2,582

    @LordGlint the hatch in general is a deeply flawed mechanic but one they can't really get rid of at this point. It encourages the worst behavior from players and rewards them for failing with extra BP that truthfully they didn't earn. It also encourages killers slugging for 4k, which is further bad design. Players shouldn't feel required to ruin an experience for someone to be able to win, especially if by that point they've already been doing the best.

  • LordGlint
    LordGlint Member Posts: 8,685

    @ClogWench Honestly, I think a good fix would be to simply rotate the hatch spawn again before opening it for the last guy, making it IMPOSSIBLE to camp it. The hatch you see when your teammates are alive disappears and it reappears in a different location. I also did a thread the other day where the emblem system could treat hatch camping in a similar manner as it treats killers hook camping.

  • ClogWench
    ClogWench Member Posts: 2,582

    @LordGlint the problem with that is that survivors still play to find the hatch even if they don't know where it is. If the game is going poorly early on a lot of survivors will hide and not contribute so they can have even a CHANCE of finding it. I like your idea of the hatch respawning but I think I'd couple it with a change to finding it with less than 2 gens done. Maybe once one survivor is left EGC triggers instantly instead of when the hatch is closed, or even have the hatch not appear at all still and have EGC trigger anyway. The hatch should not be a reliable escape method

  • LordGlint
    LordGlint Member Posts: 8,685

    @Justice Just because a perk is Endgame, doesnt mean its a Meme, just look at Adrenaline and NOED

  • MegaWaffle
    MegaWaffle Member Posts: 4,172

    Left Behind

    Extends the duration of the EGT by X amount. You leave no scratch marks for X seconds whenever you leave the exit gate box (not sure what its called officially. For clarity what I mean is that so long as you interact with the box you will trigger this effect once you leave the interaction).

    Can help you "tap" the gates and run off without leaving a big trail. This way you get a bit more time on the EGT so you can play it safer with the gate.

  • Ember_Hunter
    Ember_Hunter Member Posts: 1,693

    Like this, but add action speed, but only as the last survivor.

  • MegaWaffle
    MegaWaffle Member Posts: 4,172

    Yes, maybe I should have clarified but I figured it would still keep the perks "Last alive" mechanics.