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Mettle of man
I've been trying this perk lately and when I do get it to work I die because I took 3 protection hits. I think that is a little to hard to do, so it should be changed. I don't necessarily think that the first vision of mom was to bad. If anyone has a different idea, please post it.
Comments
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I agree and disagree with this. While the original was completely broken, I do see what you're saying about the newer version of it. Problem is, it's a risk/reward perk. At the risk of taking those extra hits, you're going to rewarded if you can last.
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MoM is dead. Thats it.
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This is pretty much it, the game operates either as a perk being meta or useless. No inbetween. Is all that setup worth one extra free hit? Absolutely not. Don't run it.
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The only people who say the perk is good in its current state are people who do not want survivors to have decent perks. Probably still complaining about DS too.
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maybe reduce it to 2 protection hits?
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If they make the protection system more consistent, the perk will be decent at the very least. Right now it's awful because the system is broken.
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I think its funny that ppl were bodyblocking back in the day WITHOUT a perk giving them extra hits. Now that you get a perk that encourages it, its just not worth it.
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Every survivor bodyblocking = 1 free hit +1 person not doing a gen. Of course it's not worth it.
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it's really only bad because Protection hits don't make sense. There are 2 protection scores, one that gives 100 and one that give 200 BP. The one that gives 200 BP is what gives stacks, but it's so inconsistent that it's impossible too get. If the devs ever fix protection hits it would be a great perk with WGLF and Borrow Time.
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"I have to work for MoM and I find it difficult because I don't want to work for it so plz make it 100x easier"
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