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Perk inspired by bugs? Why not?

xCarrie
xCarrie Member Posts: 982

Hex: Insanity 

Striking fear in the minds of survivors causes them to steer farther and farther away from reality causing them to slowly forget what’s real and what’s not. Each time you hook a survivor Insanity grows in strength causing survivors to hear and see various effects at random.

1 Token: Survivors will begin to hear various noises (ex: Screaming, Huntress hatchets, Chainsaw revving, The Ghost Face robes, Spirit phasing, The Nightmare’s lullaby, Bear traps and other noises).

3 Tokens: Survivors will begin hear your terror radius at random from anywhere on the map as well as your red stain appearing behind survivors. Survivors will also begin to see fake blimps. Status icons will randomly change as well as remaining generator numbers.

4 Tokens: Survivors screens will begin to blacken as you enter a chase, your red stain will disappear and reappear at random. Pallets will appear invisible to the survivor while in a chase. 

*Note: For each token gained you will keep the previous effects as long as the related Hex Totem is standing*


“They’ll lose it in there, just make sure it’s not hope.”

Just a gimmick perk me and my friend thought of randomly based on some bugs in the game we thought would be funny and interesting to see as a perk. :)

Comments

  • MasonMyers69
    MasonMyers69 Member Posts: 246

    Could be up there, I'd like it

  • Mister_xD
    Mister_xD Member Posts: 7,669

    i really like the idea!

    but doesnt the 3 token part seem a lot like a Calm + Discipline Doc?