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so what is the survivor meta really? thoughts?

I started to play this game about two years ago, and have been a survivor main for the majority of it. The perks in the game can make or break a match, and some are clearly better than others. So what is the perk meta?

To me, there are three types of perks that everyone should run- gen perks, exhaustion perks, and stealth/detection perks. For gens, I use prove thyself. At the end of the day, going gens wins games, and doing them faster can save your life. For exhaustion, I use dead hard, but balanced and sprint burst are also good. these are great at extending chases. For the last category, spine chill is my favorite, but things like urban evasion, premonition, alert, etc. would be good. The combo of these three things have won me a lot of games, but i was wondering if there were some other things i could use.

As for the fourth perk, a healing perk came to mind, but self care takes way too long now, especially with sloppy butcher. Sometimes I'll use we're gonna live forever for that grind, but this has no other use. To me, bond is a decent choice because it helps to find teammates quickly to heal you, and can keep you away from gen repair during a chase. I've also used adrenaline, but the perk is very situational.

So my meta (when not doing a perk build) is Prove Thyself, Spine Chill, Dead Hard, and Bond/Adrenaline. How do you feel about this, and would you change anything?

Comments

  • BlondeMegPls
    BlondeMegPls Member Posts: 66

    The meta perks right now are: dead hard, adrenaline, decisive strike and borrowed time but I think all of those are boring- I run bond, we'll make it, sprint burst and spine chill when I play survivor :D