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Should There Be Seasonal Rewards?
We all know of the ranking system, but yet at the current moment it doesn't bring any benefit, but for you to play with killers/survivors that are similar to your rank. There is no incentive to try and pip, but maybe a seasonal reward can be brought into the mix to reward you on what rank you got to and stayed at. This reward wouldn't be much, but maybe some iridescent shards would be beneficial. However, one of the main problems with this would be a SWF group with someone being rank 20 and another being 3 or so, being put into an easy match for them to easily pip. I would love to hear your guys' opinion on this and if you think a seasonal reward would be nice to have! Thanks!
Comments
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They said rank rewards were coming...over a year ago0
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@Blueberry said:
They said rank rewards were coming...over a year agoYeah, but there has been almost no word of it since, or at least from what I've heard.
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That’s my point lol. They say a lot without it meaning much. There’s things they say that end up never happening or take eons to come to fruition.0
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If there even were rewards, how much should it be and should it even be shards?
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There should be cosmetics that you can only get for reaching rank 1 and/or for holding it for a certain period of time. This would give people more incentive to reach and stay at higher ranks. Shards alone isn't sufficient as some players have over 3k hours and already have all perks and characters at p3. Maybe shards and some kind of cosmetic together would be enough.0
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Just_Clown1n_Around said:There should be cosmetics that you can only get for reaching rank 1 and/or for holding it for a certain period of time. This would give people more incentive to reach and stay at higher ranks. Shards alone isn't sufficient as some players have over 3k hours and already have all perks and characters at p3. Maybe shards and some kind of cosmetic together would be enough.0
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@ThePloopz said:
Just_Clown1n_Around said:There should be cosmetics that you can only get for reaching rank 1 and/or for holding it for a certain period of time. This would give people more incentive to reach and stay at higher ranks. Shards alone isn't sufficient as some players have over 3k hours and already have all perks and characters at p3. Maybe shards and some kind of cosmetic together would be enough.
What does giving shards have to do with people having all the perks and stuff?
Because developers would go BIG BRAIN mode and give people bloodpoints.... cuz they don’t want their shop profits being hurt?
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