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Can Killers get a deviousness fix too?
Its nice that the survival category finally gets sone love there is still another category that bugs me.
Some Killers like the Plague still have a hard time making any real gains in the deviousness category. Can we give those the Pig treatment so you don't get out with 3k on a good match?
Comments
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I would like certain Killers to get a boost in Deviousness as well.
Plague:
- Contagious (puking on objects): 25 → 50 (maybe 75)
- Devotion (ingesting corruption): 100 → 300
- Infection (puking on Survivors): Increase it.
- Corrupt hits (hitting Survivors with Corrupt Purge): Seems fine, I think.
Clown:
- Intoxication (Survivors entering gas cloud): 150 → 300
- Wasted (hitting a Survivor while intoxicated): Might be fine like this.
- Bottle Toss (direct hit with bottle): 300 → 500 (we still need more of an incentive for this than an add-on as well)
- (New score event) Reloaded (replenished bottles): 50~75
Pig:
- Trap Set (placing traps on Survivors): 500 → 750
- (New score event) Game Begins (trap activated): 300
- (New Score event) Pint of Blood (Survivor searched a box): 100
- (New score event) Second Chance (Survivor removed trap): 250
Would like to comment Freddy as well, but he is getting the rework, so I will let that one aside.
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Agreed! She could use a bit more points for puking on objects and survivors as well.
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Plague for sure makes garbage deviousness, should be buffed a bit.
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Yeah why does Spirit earn Deviousness easier than Legion
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@Speshul_Kitten
Spirit and Nurse are both fine in terms of Deviousness. They naturally get more because they have to use their power to land hits (most of the time). Legion doesnt, but hitting Survivors with frenzy gives him double the points, so they get a lot and can do it several times. Legion is even easier to stack Deviousness than the other two.
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Legion's deviousness gain is fine.
Their power needs to be stronger.
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I have a hard time getting deviousness with Ghostyboy. Maybe 3 to 6k max bp per game.
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