The Freddy Rework: My thoughts.

Rlabotath
Rlabotath Member Posts: 144

So the Freddy Rework was in the DBD 3YA stream. I want to give my thoughts on what they described.

Falling Asleep Over Time: This is good. This is something many community members suggested, and I love it.

Invisible at a distance while survivor is awake: Awesome. This makes him a lot better against awake survivors because if they're out in the open (street gens) it'll be a lot more difficult to spot him at a distance. I'm curious how this pairs with OoO.

While asleep, lullaby instead of terror radius: Beautiful. Allows him to mindgame since the lullaby was already difficult to know exactly where he was (not impossible, just somewhat). This sounds good.

Waking up on any failed skillcheck: Good, didn't make sense for Sabotage to not count.

Dream Clock: Survivors thank you. Being stuck asleep and never getting a skillcheck sucks. Although, using Green Dress always felt like it GAVE survivors skillchecks rather than making them happen less, but I digress.

His tentative powers:

Dream Pallet: Please keep this. I totally get that this is a cheap imitation of the Doctors Madness Pallets, but what I love is that they CAN be thrown down, and they explode in Blood when done. This means that unlike Madness Pallets, they don't disappear just from walking past them. This makes the mindgame so much stronger.

Dream Snare: Depending on how long it takes to place this, how long it sticks around, ect. This could be entirely useless, as while you're placing it, they'll just run to another loop. I feel this would be... I don't know, just padding if the rest of his kit is too weak.

Dream TP: #########. Yes. Finally, a killer that can traverse extremely long maps without having to walk/blink the entire thing. This is great with Surveillance, and just a good way to apply lots of pressure. Please keep this, and don't make it too weak.

My thoughts: Get rid of Dream Snare, allow Dream Pallets to stun the killer, but they also stun the survivor for slightly less time than the killer would be stunned (therefore, Enduring doesn't create free hit). But, allow Dream Pallets to be afflicted with debuffs, like Hindered and Broken, ect. Remove the need of the Dream Snare by doing this. Hell, even give him an Add-On that "replaces" two standard pallets with Dream Pallets. If you make both Dream TP and Dream Pallets decent on their own, you'll see people choose Add-on paths that go in both directions, rather than having Pig on your hands, where there's only 1 really good set (combat straps and video tape,) and a bunch of other "meh" sets.

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