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Best exhaustion perk ?
I mainly use dead hard lately (used to be balanced landing but tired of having to search for hills during chase ) . Just curious what you all run and why ?
Comments
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In my opinion:
1) Dead Hard - can make chase longer and gives Player option when to use it.
2) Balance Landing - Looping nightmare for killers but only on few maps. On some maps can be god-tier perk, on others not that good and hard to trigger.
3) Sprint Boost - Forcing you to not run whole game before chase starts ( that slows game and you by a lot)
4) Lithe - You will most of time get hit before you will trigger it, so it helps to makes chase longer but less helpfull then the rest.
5) Head On - Perk for fun and trolling. Not helping you in chase and can get you killed if timmed badly.
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Sprint burst is my favorite. And no, nothing is forcing you to walk around the whole game. ^
Tier 3 recharges quickly & having the ability to sprint burst away after completing a gen or after being unhooked is really valuable.
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As a Wraith main, i would have to still say Sprint Burst.
The worst feeling is when you uncloak and they are out of your range, worse is even when you don't think about it and try to hit, and thus miss, unless they were way too late with running.
Balanced Landing is an Exhaustion Perk that doesn't activate early and can thus be less of a problem to him: Just cloak and follow them with +26% movement speed. It's not their +50%, but already lots better.
Dead Hard is Dead Perk once i know about it.
Lithe is probably worse for him than BL, but not that bad either way.
Head On is a joke, 4Head.
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Lithe + QnQ are my favorite.
I tried Head On for a while, but found out that it only works about 1/4th of the time. Awful perk.
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I think Sprint Burst and Lithe are the most broadly useful ones on-demand. Getting the most out of Balanced Landing requires more map knowledge and better positioning than those two, and is likely to leave you in the lurch more often (but it's great when it works, and it has a second additional effect that helps with fall recovery).
Dead Hard is a "fool me once" perk; any killer who's paying attention is only going to fall for it once at most, and zero times if you're playing as David King.
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Dead hard for sure. And MAYBE with dedicated servers it will become much more stronger and can not only used ahead to correct a greedy misjudged loop to vault/drop a pallet (which is already a very strong tool in the right hands) but also can be used reactively to dodge a swing. Currently you can't cuz the killer is the host and when u try to dead hard immediately when u hear/see him swinging it's to late. Even doing it at the same time doesn't work. U get exhausted but still downed immediately.
Balanced landing on certain maps (haddonfield for example) is the only perk which can outclass dead hard because it creates some real infinites.
Post edited by DaS_only on3 -
Dead hard 100% but only if used by survivor with good looping experience. Even when killer knows about it, it can give you a tiny bit of time to reach a pallet that would otherwise result in a down.
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Dead Hard if you actually know how to use it correctly.
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Dead hard is the best overall but it takes practice to use well
Balanced landing breaks some maps, while being near useless on others
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I think it all depends on the play style. I prefer balanced landing simply because I like the passive that comes with it. Dead Hard has killed me more than none, but it's great for gaining distance. Lithe used to be my favorite, but it got dropped for BL. Sprint Burst just isn't my thing.
I agree with what @Buily09 said completely.
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BL or sprint burst imo.
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Balanced Landing for sure. The passive is just too good, it's was my crutch perk for a good 3 months.
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New Head On. It shall bring us salvation....
but on serious note either Balanced, Lithe or Dead Hard. Yes i know i said 3/5 perks. Fite me
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Only because of terrible map design. Balanced landing is either broken on maps like haddonfield or useless on maps like shelterwoods.
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Dead Hard is the best, but it is sometimes hard to use. I would still recomand Ballanced Landing to new players, advanced should go with Deadhard all the time.
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@DaS_only Yeah you're right :v
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Balanced Landing and Sprint Burst, has helped me not get instantly downed. :)
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BL and DH are the best. However, I also play matches without any exhaustion perks.
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Dead Hard hands down. Otherwise Balanced Landing.
But I stopped running either. I run fun builds more than anything.
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I swear Dead Hard saves me countless times as a survivor, it's like a 3rd health state.
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It is a really good perk among the exhaustion perks. @NMCKE
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Head On because it gives me protection against the killer interrupting my pizza time
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Should see it on the PTB <3
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Lithe. Hands down.
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Dead Hard is good if you know how to use it.
Sprint Burst is my favorite, either Sprint Burst or Dead Hard.
Lithe is situational, you have to go to a pallet or window and pray that saves you, good against some Killers, not all.
Balanced Landing has a nice passive but is situational as well and predictable, no one goes for jumping off areas unless they have Balanced.
Head On is a not funny, didn't laugh.
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Best is adrenaline.
Balanced landing is probably the next best overall because even on cool down you still get a passive effect. Most maps it is useful, few maps useless, a couple of maps...godly.
Dead hard is good if you know how to use it - but you can only use it while injured.
Lithe I don't like, I seldom just sprint away from a vault. I need to see what the killer does first and that uses up sprint time.
Sprint burst is still okay - I use it soon as it's off cool down every time. It also makes going into dangerous areas for gens less dangerous and good for fast getaway off hook if killer is rushing back to it. Don't get in the habit of slow walking everywhere just to save it.
Head on is fun when you can make the killer paranoid of lockers, but you really need to take other perks to make the most of it.
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Well, i used to love Sprint Burst.
Now it is the one i usually never use.
Nowadays I go with Balanced Landing (if tier 3), or Dead Hard. 🙂
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head on, apply directly to the forehead
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Dead Hard because it’s not only good to get to a pallet when you needed that extra second but it completely negates the hit even when they’re standing in front of you.
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I really like using Lithe, but I think I should try to get Dead Hard since I already have David King to level 30. Wouldn't hurt to get that cru- I mean, meta perk.
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I feel like in the right hands, Balanced can be the strongest. It has the possiblity to open up new loops that players without it cannot do.
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