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Bodyblocking Hooks

Chordyceps
Chordyceps Member Posts: 1,713

Do you consider body blocking hooks to be toixc?


I, for one do. My first issue with it is that it completely ruins the immersion of the game. How am I supposed to feel powerful when a survivor can just stand in one spot and completely screw me over? It's not likely that I can beat ready survivors in a chase to the hook, and If the closest hook is far away, there's no hope for me. This is especially frustrating if I just barely managed to down someone at the exit gates. If they break free, they're gone and pressure is high.


And since toxicity reports are reserved only for when people are verbally harassing other players, there should be some sort of in game solution. I think that survivors within a certain range of hooks should have no collision, similar to how Freddy (used to) walk straight through survivors that weren't put to sleep.

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Comments

  • Chordyceps
    Chordyceps Member Posts: 1,713


    Mad grit isn't always an option. I may be playing a killer that doesn't have that perk unlocked in their bloodweb.

  • Chordyceps
    Chordyceps Member Posts: 1,713

    The killer I'm playing may not have mad grit, and being forced to use a specific perk and having less loadout freedom generally isn't very fun.

  • Cardgrey
    Cardgrey Member Posts: 1,454

    Well then may I ask what killer u do run vs perks personally I’m a wraith main that runs

    ruin alert stbfl and pgtw or franklins or iron grasp

  • Cardgrey
    Cardgrey Member Posts: 1,454
    edited July 2019

    I wouldn’t lol knowing my luck thou I’d have the obsession body blocking me

  • Captain_Doomsday
    Captain_Doomsday Member Posts: 175

    The Killer walking into a Survivor should shove the Survivor aside. I've said this before, and honestly why wouldn't it?

  • Cardgrey
    Cardgrey Member Posts: 1,454

    @Visionmaker

    meh why not just use self care and cure yourself

  • Jdsgames
    Jdsgames Member Posts: 1,109

    Run Agitation and screw them up! Gets you downs almost all the time <3

    So what if the one gets off the shoulder if two are on the ground :)

  • Chordyceps
    Chordyceps Member Posts: 1,713

    I play Clown with bamboozle, caulrophobia, ruin and monitor

  • Chordyceps
    Chordyceps Member Posts: 1,713

    I wouldn't call it punishing really. Something like exposing survivors within range of a hook would be punishing. I want to avoid situations that would put people into no-win scenarios.

  • Cardgrey
    Cardgrey Member Posts: 1,454

    When I run clown it’s ruin stbfl iron grasp and alert. While mad grit is for body blocks iron grasp while longer carry time also limit swaying motion they make.

  • fluffymareep
    fluffymareep Member Posts: 634

    I thought you were talking about killers body blocking hooks and was gonna say it really wasn't a thing anymore. Just smack them. It makes for easy down or good pressure. It really isn't a big deal and often leaves them vulnerable.

  • Boosted_Dwight
    Boosted_Dwight Member Posts: 3,059

    Then why not run Infectious fright? You can trade it out for Caulrophobia since your terror radius is small because of Monitor and Abuse.

  • Chordyceps
    Chordyceps Member Posts: 1,713

    Trust me, Ive tried smacking them. A lot of the time they're fully healthy and the survivor im trying to hook is nearly free though.

  • Chordyceps
    Chordyceps Member Posts: 1,713

    I dont have infectious fright teachable. I dont enjoy playing plauge and I want to save my shards for cosmetics.

  • DraconDirnc
    DraconDirnc Member Posts: 121

    I just body lock back. Catch them in a corner with plague and vomit till broken downed. Seems balanced to me.

  • katoptris
    katoptris Member Posts: 3,175

    I don't get tht problem as freddy cause he non-existent until ur asleep

  • Mat_Sella
    Mat_Sella Member Posts: 3,557

    if you see multiple survivors rushing the hook and you cant do anything about it its on you, you can injure them and they run away, or you can drop them and its another easy down. I dont see the issue here at all...trust me, people have body blocked me. trust me, it aint that serious.

  • Alfred
    Alfred Member Posts: 272

    Killer cannot block hooks but survivor can?

    Double standard?

  • BalanceNeeded
    BalanceNeeded Member Posts: 1

    Is being able to save your friends "unbalanced"? So annoyed with people seemingly acting like playing survivor is a walk in the park.

  • SleepyWillo
    SleepyWillo Member Posts: 2,197

    You dont play survivor much do you? Do you know the perk "We're Gonna Live Forever"? Its the survivor equivalent of BBQ. It requires 4 survivors (if all are running it) to compete for a maximum of 8 safe unhooks (would need to be 16 min for all survivors to get full stacks) or protection hits. Its also how survivors get basic Altruism and BPs.

  • SleepyWillo
    SleepyWillo Member Posts: 2,197

    Because this would be abused. The devs had to remove killer collision from basement stair because killers were abusing it. Do you honestly think if killers could just body check a survivor that it wouldnt be abused??

  • Gay Myers (Luzi)
    Gay Myers (Luzi) Member Posts: 4,427

    I think that bodyblocking on hooks is something that works in thr killers favor as all the other survivors are injured and can be downed with the next hit. This gives you as a killer a advantage.

  • brokedownpalace
    brokedownpalace Member Posts: 8,804

    Right and body blocking the hook is part of the balance. Sorry you don't like it but it's part of the game and the devs are cool with it.

  • TragicSolitude
    TragicSolitude Member, Alpha Surveyor Posts: 7,347

    Standing in front of a killer to block the hook? It can be annoying, but fine, I can hit them.

    I have a problem with survivors being able to body block by standing behind the killer. That's not okay. They can do that to be annoying at pallets, and they can do it at hooks.

  • oxygen
    oxygen Member Posts: 3,324

    It's not toxic, it's POTENTIALLY trading a wiggle for one or several injuries. Unless you're dealing with a map design issue (like the old Thompson House upstairs area), a hook deadzone due to sacrifices or sabotage it will usually take several blocks to get anything done.

  • thesuicidefox
    thesuicidefox Member Posts: 8,223

    LOL "body blocking is toxic"

    Lemme guess... you probably think looping is toxic too? And instaheals. And flashlights. And DS.

    No dude it's call smart tactics.

    Killers that get mad at ANYTHING survivors do in game that isn't flat out cheating are just cry babies.

  • Jirinian
    Jirinian Member Posts: 4

    I think bodyblocking is toxic because that's not a player move, I know that doesnt make sense but here's the thing. Dbd, you start the game and you work on generators, if your friend is attacked you do anything in your power to get the killer off them and onto you so they can heal up and the circles continues until you lose the killer and go back to working on gens, if you cant do that and they get hooked, you have to save them, heal them, then go to work on generators. I believe surrounding the killer and bodyblocking is toxic, because your supposed to be hooked because you couldnt evade the killer in time, flashlights, and pallets are sort of unfair, and the game gives you two chances to be saved and not die

  • JawsIsTheNextKiller
    JawsIsTheNextKiller Member Posts: 3,367

    Bodyblocking hooks is fine. It's part of the game. MoM was redesigned for this in mind. If all three survivors are blocking the hook, drop the survivor and just try and hit as many others as you can, you might lose the survivor you downed first (due to the wiggle bonus they get from being dropped) but you might get one of the others plus, more injuries will slow the game down in your favour.

  • Jago
    Jago Member Posts: 1,742

    Body block is a win for a killer. Ok you might loose a hook, but you gain one or 2 injured people that gonna heal and not work on gen.


    It s not toxic.

  • Acromio
    Acromio Member Posts: 1,737

    IMO the only real problem is survivors can prevent the killer from getting the "hook" prompt by standing behind them. It's an exploit and it needs to be fixed.

  • Remi1993
    Remi1993 Member Posts: 88

    I like when they are bodyblocking me, easy kills for me...

  • Talmeer
    Talmeer Member Posts: 1,520

    To my time as I had play the game, I had 2 "anti-killer bullying" perks active.

    Mad Grit and Iron Maiden.

    Mad Grit lets you actualy hope that they body blocking. Iron Maiden is good if you have to deal with survivors, that try to take the game hostile.

    If they using lockers to do it, you know where they hiding...

    I hope they will never nerf those perks, because they are really, really helpful.

  • Creator
    Creator Member Posts: 360
    edited July 2019

    Indeed, it turns out double standards. If the killer cannot block the survivor hanging on a hook, then why can the survivors block the killer? By the way, the old facecamp was also considered the mechanics of the game, for which it also gives blood points. This is unfair to the killers. I am for justice. Let the developers return the old facecamp.

  • brokedownpalace
    brokedownpalace Member Posts: 8,804

    Because survivors cannot hit killers. Pretty simple.

  • twistedmonkey
    twistedmonkey Member Posts: 4,293

    Body blocking for others being carried is intended gameplay.

    They promote it with WGLF, points and there is an achievement for taking 250 hits near a hook. Not to mention it takes people off gens, makes them want to heal if they wish to keep doing it. It's almost like another objective over gens and totems.

    To be fair with the amount of hooks around unless there are more than 2 it's normally a non issue and if there is well as soon as you see it drop them and go after another.