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Can we ask for p3 Claudette to be fixed?
While the design of having a harder to see survivor was intentional and was feasible in the old engine p3 Claudette in post legion engine is outright invisible at a certain distance. (freddy gettin his ideas :kappa:)
I remember playing Billy and just zipping around the map with a chainsaw. I say Heck it let's go through a pallet because there's a gen nearby that needs patrolling
The Claudette that was at the pallet scared me more than any stealth killer ever has and after the match I watched through the scene over and over again - stuff of nightmares.
While some have adapted to Claudette hunting those with worse eyesight who need glasses (like myself) do struggle quite a bit. So when legion was released I instantly gravitated towards them because the bright colour tracking of killer instinct helped me greatly on release.
Tldr - make p3 Claudette just a little less invisible. Maybe increase the brightness of the blood or here's a cool idea - have bloodhound affect the blood on all prestige cosmetics. It might be unfair but it's a cool concept
Comments
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Either 2 or 3 updates ago they made all dark clothing brighter and it did make a significant difference. Try finding those old threads, there are pictures comparing them. As someone who bought that brown shirt specifically to blend in better just for it to be brighter the next week im positive they already did part of what you've suggested
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I was once running after a Claudette in Autohaven, me being a survivor, and she turned right at a wall and I lost her. She had crouched right next to the wall and I couldn't see her, but she was there. Imagine being a killer...
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they change skins from shop, they dont' touch presige clothes, yea prestige claudette should be nerfed like 3 years ago
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They changed Nea's prestige a while back, removing the blood from her upper chest. They also just removed a bunch of blood from Kate's hair for some reason in yesterdays patch.
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Shadowborn.
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Me:"Time to test some Billy stun reduce addons"
Chainsaw a wall
The wall screams
Me:"Wait, what?!?"
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No longer brightens the game it just gives a larger field of view.
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