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Your game is not enjoyable in this state
Comments
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By picking the question, researching the question(they do not just by coincidence have answers like this there) and offering any answer, they accepted the question. There is a moral responsibility to then be truthful and utterly so, not looking for loopholes. They could have just not picked the question and it just would have been among hundreds of others they didn't pick.
I'm not forcing my world-view on anyone. When ever a world-view is sincerely held though, the consistency with which it's practiced is the standard that universally others judge each other by. Someone who picks and chooses their standards to suit them is how everybody recognises someone untrustworthy.
I'd judge the devs by their own standards, but they don't want to nail themselves to any.
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Like I said, you're free to do whatever you want within the rules. However, considering the other side can go a long way, and it could possibly cause them to consider the other side as well. Kindness can spread just as fast as toxicity can in my opinion, and if we all do small things at a time to improve the other player's experiences, we could make a huge difference in this community.
I'm going to wrap this up because I think I made my point clear despite failing to explain it multiple times. Whenever you can afford to show mercy or kindness, do it because it can cause the player to carry on your love. :)
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I give the last person the hatch if someone ragequits/DCs really early. Beyond that, I play my best, regardless of whether I outclass the opposition or the opposition outclasses me. If one side roflstomps the other as a result, so be it. It's a game, not a handholding session.
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That's why I said, "Whenever you want" because you're not forced to hold someone's hand 24/7/365. It's a personal preference overall, but I'm happy to hear that you consider the other side, I respect that! Now, we just need more people to follow your footsteps, ya know? :)
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Really there are just two prominent issues in the game that need to be addressed
Generator Repair Speed: Generators can be repaired in less then 50 seconds, for a primary objective this is just ridiculous. The reason why players play killers with high mobility like Billy, Nurse, and Spirit is because they are the few that can truly keep up with such an absurd timelimit
Generator repair speed needs to be tweaked so it doesn't take an eternity, but allows the killers with low mobility such as Trapper and the rest to actually have a chance at high ranks
After that they need to implement a proper tutorial. Because seriously new players have next to no idea what to do and the lack of a tutorial and explanation to the gameplay mechanics are the reason why
Also yeah Nurse does need a nerf her power really is dumb even if does take a lot of time to learn and skill, same for Billy too.
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@BlueFang Yeah man, you nailed it. Just those two things, and they can close the books on this truly perfect design. Case closed.
Looking forward to the immaculate, perfect community and equitable mechanics that these changes will bring about, the last two things DBD will ever need.
Mods, you can go ahead and close this thread and maybe the entire forum, this is a wrap.
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Agreed, it is settled then we are all in agreement of my conceptual designs
Nothing left to do but play Rock The Casbah
😋
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survivors tend to sanbag others now all the time.. never had a big issue with those people because they were rare, but recently I got so many survivors that just follow me around the map trying to get me to die.. not fun & I just dc as soon as I realize whats going on
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@ArecBalrin Did you watch today's stream? They discussed my question about perk tiers; the added context that I tacked onto the question led them to point out that they are going to implement ways to address the oppressive perk grind, likely as part of the upcoming Archives, it sounds like.
They of course did not lay out anything definitive, and I also wouldn't rightly expect that from this type of Q&A. I'd obviously like to know more, and hear a solution that addresses the issue; for now all I can do is trust them when they say that this is coming.
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@Rydog Why are you bothering me with this? What relevance does it have? I explained the very clear differences between our questions, but all you've done is practically ignore me.
I should do the same.
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@ArecBalrin Just pointing out the specificity that resulted from the way I asked the question, and the context I provided for why I was asking it. It resulted in a specific yes/no answer plus an observation about the wider context, as opposed to just a yes/no and nothing else, which is what would naturally result from just asking a yes/no question.
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@Rydog As you've been told: no way of phrasing a question to the devs would help if they had no intention of giving an honest answer, especially regarding statistics where there is an asymmetry in the information I have compared with the devs.
It depends entirely on being able to trust them and the response I got showed taking them on-faith was a mistake.
I've explained this and you're just showing you still haven't listened.
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"Im nice, so you should be nice, that's how we make the game nice, and that would be pretty nice."
Then convince the 100++ Twitch/Youtube players who label every thing as "its fun to be toxic" to change their advertisement of the game. Kids imitate what they see on streaming/tv channels. You are asking a bunch of kids to be adults, and as a adult myself, I find this both unrealistic and kind of humorous at the same time.
This problem wont go away because this culture has been cultivated by the devs and hardcore [streaming] players of the game. You can try to fight it, but it is a very uphill battle. Jerks exist and for some people who have to be nice IRL all day come to this game to relieve the stress of playing "by the rules" all the time. That is how they vent, and games are a great therapy tool to get stress worked out in a way that is definitely not appropriate IRL. (That is an entirely different subject however.)
There are plenty of people who still find the game enjoyable, and others who do not. The problem is all of the feedback the devs get currently perpetuate what you yourself do not find enjoyable. It wont be changed with a post, this is a community wide problem to get them to change what is currently the behavior you don't like.
TL;DR
You can put as many nerfs/bans/ and re-balances in the way that you want. The fact of the matter is, the game will die before you remove the toxicity. Its practically part of the game/culture at this point.
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