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Where you put Freddy in the tier list ?

Marcus
Marcus Member Posts: 2,047

Some people said that he is OP and around S-A tier, but I completely disagree with this. Fake pallets really don't seem to be that good and Dream Snares seems to be even more underwhelming ( their only use seems to be stopping fast vaults ). Dream projection is pretty nice, but survivors get a early notification, so usually they can avoid getting hit, but still, he can play a lot of mind games with it and he can use perks likke Pop Goes the Weasel, Thrilling Tremors, Surveillance, Discordance or Tinkerer like no one else. I would say he is around B-C tier, but I want to see your opinions.

Comments

  • Okapi
    Okapi Member Posts: 839

    In the same tier as Huntress and Myers just below Hag. He's not as good as Huntress or Myers but I do think he's in the same tier as them. The gen teleportation and dream pallets are great abilities.

  • MrDardon
    MrDardon Member Posts: 4,033

    Definitely better. I think snares could have more potential if the Block Addons were changed.

    Brown Block Addons gives Blindness for 120 seconds

    Yellow Block: Exhaustion for 30 seconds

    Green Block: Extra Hindered Effect like Flask of Bleach

    Purple: Increases Hindered duration by 1 or 1.5 seconds.

    That's how I'd change the Block addons to just buff snares. I think snares have potential, they're just hard to use and I have to find out how. Pallets are defintely more fun but I like the snares because they're a bit more skillful

  • Marcus
    Marcus Member Posts: 2,047

    I like your tier list, especially the first 2 tiers. I disagree with some placements, but very good list overall.

    Yeah, they should change Block add-ons, they are garbage now.

  • MrDardon
    MrDardon Member Posts: 4,033
    edited July 2019

    Spirit is overrated? Didn't hear that for a long time. If played right, she can't be looped in any way while Freddy is still an basic M1 Killer with some extras. Huntress got her recent buff where it's hard to judge from which direction she is coming, and the same with her. If played right she can be badass, unfortunately most people play her wrong and get looped easily.

  • MrDardon
    MrDardon Member Posts: 4,033
    edited July 2019

    I think I underestimated Doctor and Plague maybe. Doctor definitely but I still think that Plague gets hurt alot. I played some Doctor games where I stopped certain loops which other Killers couldn't have stopped.

    The problem is that he is inconsistent. His shocks don't block windows sometimes when it should've blocked them. Maybe I'd switch Legion with Doctor and Plague with Wraith. I think that I was to confident in Legion's abilty while he has no anti loop mechanic. I still have good games with him but I think he isn't that great.

  • purplerain
    purplerain Member Posts: 92

    i would lower freddy becase of him you go into this dream world that is full white and its so annoying and meh

  • Ember_Hunter
    Ember_Hunter Member Posts: 1,693

    I like the wake up mechanic and how stealth play is more recommended, and you can use snares against him to mindgame sometimes :)

  • Boosted_Dwight
    Boosted_Dwight Member Posts: 3,059

    Definitely A or B tier rn. He's a lot of fun to play against and play as.

  • purplerain
    purplerain Member Posts: 92

    ye but i mean the look of dream world , its too bright and ugly and is annoying for eyes

  • Ember_Hunter
    Ember_Hunter Member Posts: 1,693

    Meh, I find it better than before, and the lullaby is no longer as annoying :D

  • Marcus
    Marcus Member Posts: 2,047

    Well even a good Huntress can get looped depending on the map ( Coldwind Farm, Family Residence, Grim Pantry and Haddonfield are really bad for her ), but I still think she is worth top 5. A really good Huntress on a decent map is really scary to verse.

  • MrDardon
    MrDardon Member Posts: 4,033

    Especially when you stay in the dream world for a little longer, then decide to weak up and everything gets dark all of a sudden. I like the clocks tho.

  • Marcus
    Marcus Member Posts: 2,047

    Plague can be really good with certain add-ons. Her base kit is lacking ( but that's viable for majority of the killers ), but with green or above add-ons she becomes a monster. Just Black Incense is insane, combine it with an Apple and she is gonna rekt that team. Even Iridescent Seal isn't bad and can be used to surprise survivors. Her effectiveness and cooldown add-ons are really good, her charge time add-on is also decent. I think she deserve to be a tier higher. Also, I think Clown and Cannibal should be lower.

  • Mc_Harty
    Mc_Harty Member Posts: 3,293
    edited July 2019

    Freddy's high B, maybe low A. His snares are amazing when used right and that gen teleport helps him out a ######### ton. He's nowhere near as powerful as the big 3 (Nurse, Billy, Spirit).

    Regardless he's still somewhat perk reliant.

  • Kenshin
    Kenshin Member Posts: 912

    he is really fun to play but not the strongest. but better than before for sure!

  • invira_zero
    invira_zero Member Posts: 229

    F, means FREDDY

  • blue4zion
    blue4zion Member Posts: 2,773

    Well, over here https://dennisreep.nl/dbd/killers/ he's B tier. Dunno if I agree, it's sorta too early.

  • Drazen
    Drazen Member Posts: 400

    hes high tier just like micheal hag etc

  • TeambossFloze
    TeambossFloze Member Posts: 1,260

    Id' say Mid+


    In the right hands top tier, in your average day 2 day - mid

  • Sandt21
    Sandt21 Member Posts: 761
    edited July 2019

    I’d say upper mid tier

  • TeambossFloze
    TeambossFloze Member Posts: 1,260

    @Sandt21 SAME !! #snap

  • switch
    switch Member Posts: 489
  • Marcus
    Marcus Member Posts: 2,047
  • ArecBalrin
    ArecBalrin Member Posts: 636

    Old-Freddy

    Aesthetic - Z minus: Not a critique on Jackie Earl-Harley, but bad-writing in the reboot botched what could have been a new take on the character. If you can't on some level root for a villain, they're a boring villain. Robert Englund is still the definitive Freddy and he's not the one we got.

    Thematic - B minus: Seeing someone being picked up off the floor by something invisible is both comedic and spooky; more one than the other depending on context. It's iconic to Nightmare on Elm Street that others can see only part of what's going on. However, it's otherwise been a completely missed opportunity regarding the effects and powers he could have had and his mori almost looks like it's bugged.

    Mechanics - D minus: Freddy being helpless in reactive situations where the delay on his active power coming into effect costs him a lot, means Freddy shares a weakness of a lot of killers but it's compounded. In this regard, his power was merely the power to sort-of buff himself into a vanilla M1 killer: the epitome of rubbish and it was a self-buff. The debuff aspect affecting the survivors and his total invisibility to unaffected survivors were the only saving-graces.


    New-Freddy

    Aesthetic - Z minus: The same as Old-Freddy. No one who actually thinks about how this version of the character was written would want to 'become Freddy'. There is a reason why Wes Craven dropped certain aspects of the character for the version he wrote.

    Thematic - D minus: Freddy emerges from a generator, with a big warning, which might be fake but then can't immediately be repeated so there's no longer an immediate threat. He summons bloody reaching arms from the ground, which slow but never hold. It would be better if this was more like something that actually happens in nightmares; when you sense something chasing you but you can't properly run, either unable to see why or you're sinking into the ground. He drags people into the dream with physical-contact; an inversion of what gets done to him in the films and one of the few theme-features that is consistent with the source, though Old-Freddy could do it with locker searches. If they couldn't pick any memorable themes or iconic moments from the films to replicate, then actually researching nightmares might have been a good idea because nothing here seems like a common feature of nightmares.

    Mechanics - Total F: He's now a specialist in nothing. He has lots of abilities: two active and two passive, all of which have addons. This is a design where it seems obvious the devs are hedging their bets: that they're going to see how he is played now, what killers try to customise him for the most, then later orientate him towards that as long as survivors are happy. He was reworked because they found him frustrating to play against.

    There are issues with making any design jack-of-all-trades but that would need it's own thread.

  • switch
    switch Member Posts: 489

    I don't know about your luck, but when i play pig they seem to ALWAYS get it off the first try, i noticed that even to other people.

  • BlueFang
    BlueFang Member Posts: 1,379

    I would say solid high B Tier

    He's not A tier. His mobility is on a lengthy cooldown and while Snares stop short loops and Dream Pallets help in mind games, he's still bound by the same constraints any M1 killer suffers from. Add on the fact that his Dream Traps/Pallets only activate when the survivor has been hit or fall asleep and this leaves him nowhere near A Tier, but certainly at the high end of B