PS4 camera sensitivity

kamisen
kamisen Member Posts: 794

I’ve been doing some testing on the ps4. When a survivor “360’s”, it’s simply not possible for the killer camera to follow due to the sensitivity cap and different perspectives. It’s kind of like the killer loses speed while the survivor does not. How about we raise the camera sensitivity cap?

Comments

  • Kycer
    Kycer Member Posts: 337

    Yes please! They already increased the aim sensitivity for console awhile ago and it felt much much better do deal with 360s now but still if they could give us even higher aim sensitivity it would be super nice!

  • DBDbuildsYT
    DBDbuildsYT Member Posts: 1,042

    The only solution I found is to use a half controller half mouse: https://eu.splitfish.com/fragfx-piranha-ps4.html?___store=english

    Although it is so silly that to counter a 360 on ps4 you need to stop your movement and waste time because the sensitivity is so wrong...

    Feels bad man!

  • chosun129
    chosun129 Member Posts: 22

    Yes. ps4's killer sensitivity maximum is too low.

    I have been asking the developers for a sensitivity issue for over a year, but there is still no answer.

    It seems to them that the inconvenience of console users is not a priority.

  • Shaped
    Shaped Member Posts: 5,870

    I agree it is impossible to hit 360's even when my timing is impeccable.

  • DBDbuildsYT
    DBDbuildsYT Member Posts: 1,042

    I think 360 should be made much slower on console, it doesn't make sense that I need to stop wait for the spin to e d and then hit, its a lot of time wasted on a technical issue.

    When you play console with the mouse it is as easy as pc, so it's simply lazy settings